A crude version of a mousetrap that can capture small mice.
- Durability
- 800
- Wear per catch
- 200
- Catches before it breaks
- 4 (16 Lv 5)
- One catch roll every
- 16 h
- Bait
- Holds 1 bait and 1 catch
Traps sit on fixed trap spots around the home. Every so often each one rolls for a catch: the trap, the room it stands in, the bait in it and your trapping skill all change the odds.
A crude version of a mousetrap that can capture small mice.
Can catch most prey and even capture snakes.
Can catch small birds with a small chance of capturing squirrels.
An advanced trap with higher durability and wider capture range, specifically designed for medium-sized ground prey.
Bait can be stocked in advance. Caught prey is stored in the storage box automatically. No need to check on it until it's full.
Pick a trap, a room, a bait and your skill level. Each roll weighs every animal's pull (its base pull times the room's and the bait's) against the trap's chance of catching nothing.
Something caught: 24%Catches before it breaks: 4One catch roll every: 16 h
| Can catch | Chance per roll |
|---|---|
| 7.0% | |
| 5.6% | |
| 4.7% | |
| 2.8% | |
| 1.4% | |
| 1.4% | |
| 0.9% | |
| 0.3% | |
| 0% | |
| 0% | |
| Nothing caught | 76% |
Something caught: 21%Catches before it breaks: 5One catch roll every: 16 h
| Can catch | Chance per roll |
|---|---|
| 4.4% | |
| 2.2% | |
| 2.2% | |
| 2.2% | |
| 1.5% | |
| 1.5% | |
| 1.5% | |
| 1.1% | |
| 1.1% | |
| 1.1% | |
| 0.7% | |
| 0.5% | |
| 0.5% | |
| 0.3% | |
| <0.1% | |
| <0.1% | |
| 0% | |
| 0% | |
| 0% | |
| 0% | |
| 0% | |
| 0% | |
| 0% | |
| Nothing caught | 79% |
Something caught: 8.3%Catches before it breaks: 4One catch roll every: 16 h
| Can catch | Chance per roll |
|---|---|
| 3.6% | |
| 2.3% | |
| 0.9% | |
| 0.7% | |
| 0.7% | |
| 0.1% | |
| 0% | |
| 0% | |
| 0% | |
| 0% | |
| 0% | |
| Nothing caught | 92% |
Something caught: 14%Catches before it breaks: 6One catch roll every: 16 h
| Can catch | Chance per roll |
|---|---|
| 5.7% | |
| 2.8% | |
| 2.7% | |
| 1.4% | |
| 0.9% | |
| 0.2% | |
| 0% | |
| 0% | |
| Nothing caught | 86% |
Something caught: 18%Catches before it breaks: 12One catch roll every: 16 h
| Can catch | Chance per roll |
|---|---|
| 3.7% | |
| 1.8% | |
| 1.8% | |
| 1.8% | |
| 1.2% | |
| 1.2% | |
| 1.2% | |
| 0.9% | |
| 0.9% | |
| 0.9% | |
| 0.6% | |
| 0.5% | |
| 0.5% | |
| 0.3% | |
| <0.1% | |
| <0.1% | |
| 0% | |
| 0% | |
| 0% | |
| 0% | |
| 0% | |
| 0% | |
| 0% | |
| Nothing caught | 82% |
The trap and room with the best odds for each animal at skill level 1, then the bait kind that helps most in that spot.
Each room pulls some animals harder and keeps others away entirely. Trap spots are the places in the home where a trap can stand.
| Room | Trap spots | Effect |
|---|---|---|
| 1st Floor | 8 | This room is more likely to trap mice and rats. |
| Basement | 8 | This room is more likely to trap mice, rats, and bats. |
| 2nd Floor | 1 | This room is more likely to trap pigeons, mallards, and squirrels. |
| Balcony | 7 | This room is more likely to trap pigeons, mallards, and squirrels. |
| Sunroom | No trap spots | This room is more likely to trap geckos, green snakes, and squirrels. |
| Cold Storage | No trap spots | This room is cold and sealed, with almost no prey activity. |
| Warehouse Interior | 8 | This room is more likely to trap mice, bats, and black rats. |
| Outdoors | 3 | This room is more likely to trap rabbits, turtle doves, and hedgehogs. |
Every trap takes the same list of bait items. Each bait item belongs to one kind, and the kind sets how hard it pulls each animal: x10, x5 or x2.
Every bait kind against every animal. Pick an animal to see the kinds that pull it, strongest first, or pick a bait kind to see all of its items. Search a food to see which kind it belongs to.
Pick an animal (a column) or a bait kind (a row).
Most prey will approach
Pulls hardest
Green Snake
Gray Rat
Gecko
Toad
Crow
Hedgehog
Weasel
Possum
Bullfrog
Most prey will approach
Pulls hardest
Mouse
Rat
Pigeon
Black Rat
Gray Rat
Sparrow
Turtle Dove
White Mouse
Possum
Pheasant
Quail
More effective against certain prey
Pulls hardest
Wild Duck
Squirrel
Wild Rabbit
Guinea Pig
Highly targeted
Pulls hardest
Squirrel
Wild Rabbit
Guinea Pig
More effective against certain prey
Pulls hardest
Green Snake
Wild Duck
Crow
Weasel
Most prey will approach
Pulls hardest
Mouse
Green Snake
Rat
Black Rat
Gray Rat
White Mouse
Possum
Treats all types of prey equally
Pulls every animal the same
More effective against certain prey
Pulls hardest
Bat
Squirrel
Wild Rabbit
Guinea Pig
More effective against certain prey
Pulls hardest
Mouse
Rat
Squirrel
Black Rat
White Mouse
| Lv | Less chance of nothing | Rare prey pull | Less wear per catch |
|---|---|---|---|
| 1 Trainee Hunter | 10% | x1 | 0 |
| 2 Apprentice Trapper | 10% | x2 | 0 |
| 3 Skilled Hunter | 10% | x2 | 50 |
| 4 Senior Hunter | 20% | x4 | 50 |
| 5 Master Trapper | 50% | x4 | 150 |