Food · Meat
Guinea Pig
豚鼠
A guinea pig, caught in a trap.
Use Round and plump, doesn't run very well. Thick Meat with few bones, a rare bargain.
- Satiety
- +13
- Morale
- -4
- Spoils in
- 20 days
- Stack
- 1
- Weight
- 800 g
- Size
- 3 x 2
- Price
- 15
- Trade value
- 20
- Uses
- 2
- Taste
- 3
How to catch it 7.3%
Odds per catch roll at trapping skill level 1. The bait kind and the room each multiply this animal's pull.
- 1st Floor + Preference Bait7.3%
- Base pull0.2
- Rarity3
- 1st Floor + Specialized Bait6.1%
- Base pull0.2
- Rarity3
- 1st Floor + Specialized Bait5.5%
- Base pull0.2
- Rarity3
Bait, best first
Odds in the best trap and room for it.
- Preference BaitPull x10such as Carrot, Tomato



+292 more7.3% - Specialized BaitPull x10such as White Beech Mushroom, Straw Mushroom



+185 more7.3% - Preference BaitPull x10such as Canned Yellow Peaches, Banana



+41 more7.3% - Universal BaitPull x5such as Pasta, Bread



+397 more2.5% - Balanced BaitPull x2such as Cola, Sports Drink



+79 more2.3% - Preference BaitPull x2such as Canned Herring, Frozen Cod Fillets



+156 more2.1% - Universal BaitPull x2such as Smoked Sausage, Duck Wrap



+874 more1.3% - Preference BaitPull x2such as Fruit Candy, Mixed Nuts



+30 more1.0% - Universal BaitPull x2such as Cheddar Cheese Slices, Marinated Eggs



+126 more1.0%
Rooms, best first
- 1st Floor8 Trap spotsPull x1.5
- Basement8 Trap spotsPull x1
- Warehouse Interior8 Trap spotsPull x0.5
- 2nd Floor1 Trap spotsPull x0.5
- Balcony7 Trap spotsPull x0.3
- Outdoors3 Trap spotsPull x0.1
Cooking 37 dishes
More
Use: Eat guinea pig raw
+13 Satiety-4 Morale10 min
Freshness
20 daysRot threshold 1.5
Rots into
Basic Fertilizer
Risk if eaten spoiled
- 33%DiarrheaLose 3 Satiety every 3 hours; guaranteed to interrupt current actions every 6 hours and trigger Diarrhea once. Lasts for 24 hours.
- 27%StomachacheLose 3 Morale and 2 Life every 3 hours for 24 hours.
- 20%VomitingLose 3 Satiety and 3 Stamina every 3 hours; guaranteed to interrupt current actions every 6 hours and trigger Vomiting once. Lasts for 24 hours.
- 13%FeverLose 2 Morale, 2 Stamina and 2 Life every 2 hours for 24 hours.
- 7%PoisonedLose 2 Stamina and 3 Life every 2 hours for 24 hours.