Eating
50% chance, then 120 min before it can come up again
- Now this is good eating!
- Good thing I stocked up on these earlier. Absolutely delicious.
- Having anything to eat is a blessing. Can't be picky at times like these.
The player talks to themselves in a small bubble: when the loop starts, on set days, and now and then while doing things. The robots chatter while they work, and the day log keeps a line for the big moments.
Each character's first thoughts, in the order the first hours bring them.
Lines that come on a set day.
| Day 1 |
|
|---|---|
| Day 2 |
|
| Day 3 |
|
| Day 4 |
|
| Day 5 |
|
| Day 6 |
|
| Day 7 |
|
| Day 8 |
|
| Day 9 |
|
| Day 10 |
|
| Day 11 Wage Slave |
|
| Day 11 Student |
|
| Day 11 Warehouse Manager |
|
| Day 12 |
|
| Day 13 |
|
| Day 14 |
|
| Day 15 |
|
| Day 20 | One of these
|
| Day 30 | One of these
|
| Day 40 | One of these
|
| Day 50 | One of these
|
| Day 60 | One of these
|
| Day 70 | One of these
|
| Day 80 | One of these
|
| Day 90 | One of these
|
| Day 100 | One of these
|
When the moment comes, the game rolls the chance and shows one of the lines, then waits out the cooldown before that set can come up again.
50% chance, then 120 min before it can come up again
50% chance, then 120 min before it can come up again
50% chance, then 120 min before it can come up again
50% chance, then 120 min before it can come up again
50% chance, then 120 min before it can come up again
50% chance, then 120 min before it can come up again
10% chance, then 180 min before it can come up again
50% chance, then 120 min before it can come up again
30% chance, then 60 min before it can come up again
then 60 min before it can come up again
50% chance, then 120 min before it can come up again
50% chance, then 120 min before it can come up again
50% chance, then 120 min before it can come up again
50% chance, then 120 min before it can come up again
50% chance, then 120 min before it can come up again
10% chance, then 180 min before it can come up again
50% chance, then 120 min before it can come up again
30% chance, then 60 min before it can come up again
then 60 min before it can come up again
50% chance, then 60 min before it can come up again
50% chance, then 60 min before it can come up again
50% chance, then 60 min before it can come up again
50% chance, then 60 min before it can come up again
50% chance, then 60 min before it can come up again
50% chance, then 60 min before it can come up again
50% chance, then 60 min before it can come up again
30% chance, then 60 min before it can come up again
50% chance, then 60 min before it can come up again
50% chance, then 60 min before it can come up again
50% chance, then 60 min before it can come up again
50% chance, then 60 min before it can come up again
50% chance, then 60 min before it can come up again
50% chance, then 60 min before it can come up again
50% chance, then 60 min before it can come up again
50% chance, then 60 min before it can come up again
30% chance, then 60 min before it can come up again
50% chance, then 60 min before it can come up again
50% chance, then 60 min before it can come up again
50% chance, then 60 min before it can come up again
50% chance, then 60 min before it can come up again
50% chance, then 60 min before it can come up again
50% chance, then 60 min before it can come up again
50% chance, then 60 min before it can come up again
50% chance, then 60 min before it can come up again
30% chance, then 60 min before it can come up again
50% chance, then 60 min before it can come up again
50% chance, then 60 min before it can come up again
50% chance, then 60 min before it can come up again
50% chance, then 60 min before it can come up again
50% chance, then 60 min before it can come up again
50% chance, then 60 min before it can come up again
50% chance, then 60 min before it can come up again
50% chance, then 60 min before it can come up again
30% chance, then 60 min before it can come up again
50% chance, then 60 min before it can come up again
50% chance, then 60 min before it can come up again
50% chance, then 60 min before it can come up again
50% chance, then 60 min before it can come up again
50% chance, then 60 min before it can come up again
50% chance, then 60 min before it can come up again
50% chance, then 60 min before it can come up again
50% chance, then 60 min before it can come up again
30% chance, then 60 min before it can come up again
50% chance, then 60 min before it can come up again
50% chance, then 60 min before it can come up again
50% chance, then 60 min before it can come up again
50% chance, then 60 min before it can come up again
50% chance, then 60 min before it can come up again
50% chance, then 60 min before it can come up again
50% chance, then 60 min before it can come up again
50% chance, then 60 min before it can come up again
30% chance, then 60 min before it can come up again
50% chance, then 120 min before it can come up again, Student
50% chance, then 120 min before it can come up again, Student
30% chance, then 60 min before it can come up again, Student
then 60 min before it can come up again, Student
30% chance, then 60 min before it can come up again, Student
50% chance, then 120 min before it can come up again, Warehouse Manager
50% chance, then 120 min before it can come up again, Warehouse Manager
10% chance, then 180 min before it can come up again, Warehouse Manager
50% chance, then 120 min before it can come up again, Warehouse Manager
30% chance, then 60 min before it can come up again, Warehouse Manager
30% chance, then 60 min before it can come up again
10% chance, then 120 min before it can come up again
50% chance, then 120 min before it can come up again
50% chance, then 120 min before it can come up again
50% chance, then 120 min before it can come up again
then 30 min before it can come up again
then 30 min before it can come up again
then 30 min before it can come up again
then 30 min before it can come up again, Wage Slave, Student
then 30 min before it can come up again
then 30 min before it can come up again, Wage Slave, Student
then 30 min before it can come up again
then 30 min before it can come up again
then 5 min before it can come up again
then 30 min before it can come up again, Student
then 30 min before it can come up again, Warehouse Manager
then 30 min before it can come up again, Warehouse Manager
then 30 min before it can come up again, Warehouse Manager
50% chance, then 30 min before it can come up again
30% chance, then 60 min before it can come up again
50% chance, then 30 min before it can come up again
80% chance
80% chance
Warehouse Manager
Student
60% chance, then 5 min before it can come up again
60% chance, then 5 min before it can come up again
What the home robots say while they work. Each line set has its own chance and cooldown, like the player's thoughts.
| Working and charging |
|
|---|---|
| Around the home |
|
| Talking to you |
|
| Washing dishes |
|
| Power |
|
| Events |
|
| Working and charging |
|
|---|---|
| Sorting storage |
|
| Idle |
|
| Around the home |
|
| During an attack |
|
| Talking to you |
|
| Washing dishes |
|
| Power |
|
| Events |
|
| Working and charging |
|
|---|---|
| Tending plants |
|
| Idle |
|
| Around the home |
|
| During an attack |
|
| Talking to you |
|
| Washing dishes |
|
| Power |
|
| Events |
|
| Working and charging |
|
|---|---|
| Repairing |
|
| Idle |
|
| Around the home |
|
| During an attack |
|
| Talking to you |
|
| Washing dishes |
|
| Events |
|
Lines the log writes. Some come from events; the rest the game writes itself when the moment comes.
| The Refrigerator is empty. I must go out tomorrow. | |
| Checked the Storage—won't last through this week. Need to stock up on two more cases of canned food next time. | |
| About a week's worth of rations left. The plan needs to be tightened up. | |
| The faucet has run dry. Fortunately, the bathtub is still full. | |
| All the lights went out. Lighting the candles brought a sense of calm instead. | |
| The signal is completely cut off. The world is finally quiet. | |
| There's a fire upstairs. Smoke is seeping through the ceiling cracks—I need to prepare a fire extinguisher in advance for the next round. | |
| Haven't truly slept in ages. Can't lift my hand, can't grip the pen. | |
| A horde of zombies has gathered outside the door and started ramming it. Those boards I used to reinforce it—tonight we'll see if they hold. | |
| The zombies at the door have finally dispersed. I'm glad I can still see tomorrow's sun... | |
| The radio announced martial law. Unified evacuation in ten days—another deadline to survive. | |
| The window next door is flashing repeatedly—it's her distress signal. I have to do something. | |
| There's a knocking sound from across the way. It's her—she's still alive. But why am I worried about something happening to her? | |
| That man on the other side of the community moved everything from the shared supply point at the street corner back to his own yard. He's refusing to share anything at all. | |
| Next door has been quiet for several days now. I hope she's just conserving her strength. | |
| Her knocking came right on time. This time, I responded to her first. | |
| D7. There was laughter in her voice. Day seven of this round, different from last time. | |
| I passed the water through the door crack. He didn't come knocking on this door last round, but this time he even said thank you. | |
| I didn't open the door. His footsteps disappeared at the end of the hallway. | |
| I confronted the man on the top floor face to face. This time I didn't hide behind the door. | |
| I warned the man on the top floor through the hallway. He put down his things. | |
| The light on the windowsill glows steadily. She's fine, and that's enough. | |
| I've been running a fever since morning. Can't eat, can't stand for long. All I can do now is endure. | |
| The fever broke. Today I felt hungry for the first time—that's a good sign. | |
| The fever is fiercer than yesterday. I feel dizzy the moment I sit up, and only one blister pack of medicine remains. | |
| Woke up in the middle of the night from my own coughing. This time it's not just a simple cold. | |
| Everything in the entire city seems to be heading this way. There's nothing else to do today but guard the doors and windows. | |
| This time it wasn't just a few scattered ones. The sounds pressed in from all sides, so I barricaded everything I could. | |
| They found the window. All night long, the sound of claws scraping against glass. | |
| They scattered when dawn came. The power came back on too. There are some things scattered by the door—I'll gather them up first. | |
| It turned freezing cold overnight. The heating is broken, so I gathered all the burnables and covers in one place. | |
| It warmed up a few degrees today. My fingers can finally bend again. | |
| Cleared out two more bags of gnawed items. I need to block their paths first, or no matter how much I stockpile, it'll all be for nothing. | |
| A rotten stench is coming from the storage lockers. Going through them one by one—throwing away more than I'm keeping. | |
| The smell has dissipated. What's left is still edible, just half of what I had last month. | |
| Footsteps in the distance merge into one continuous sound. They're coming again. | |
| The roaring has thinned out. The door is still holding. | |
| My breath turns to frost. It came earlier and harder this time. | |
| The cold has retreated. I managed to survive this time because I'd been through it before. | |
| Denser than last time. This wave won't pass in just one night. | |
| Days of constant pounding have stopped. I'm still alive, and the door is still holding. | |
| The roaring has finally faded. It's quiet outside now—I made it through the worst wave. | |
| The wall cracks have been quiet for three days. This wave seems to have passed. | |
| The trap has been empty for two days. The sounds from within the walls have finally stopped. | |
| They arrived before dawn, packed so thick outside you couldn't see the ground. For the next few days, there's nowhere to go. | |
| It stopped in the morning. The rest moved south. The door is still holding. | |
| There's a knocking sound from across the way. It's him, he's still alive. ...So why do I feel like I should have been the one to knock first? | |
| This time I didn't wait for him to speak first. I knocked three times, and only then did the other side answer. | |
| D7. Both sides have made it a full week. Last round he was the one who said it; this time it's my turn. | |
| The lamp on the windowsill burns steady, not flickering the way it did last round. He's fine. That's enough. | |
| His call for help is still sitting on my screen. Last round he was the one who lowered the basket—this time I remembered it before he did. |
The line the log writes when a run ends, and the last thoughts shown with it.
The cabinet's been empty for three days. My vision keeps going black—probably won't make it to tomorrow.
Been burning with fever for days now, going from cold to hot. Can barely hold the pen anymore.
CauseHigh Temperature
The door's groaning. The wood's starting to crack.
Cause
Front Door
Inside isn't much warmer than outside anymore. My fingers lost all feeling long ago. Next time, heat comes first.
CauseFreezing
Shouldn't have taken that bite. I could smell something was wrong, but I swallowed it anyway.
CausePoisoned
My body won't obey me anymore. Can't remember the last time I had a proper meal.
CauseCritical