Food · Meat
Rat
褐家鼠
A rat, caught in a trap.
Use More composed than its smaller relatives. An old resident of the ruins, long since at peace with its circumstances.
- Satiety
- +11.5
- Morale
- -4
- Spoils in
- 10 days
- Stack
- 20
- Weight
- 250 g
- Size
- 2 x 2
- Price
- 3
- Trade value
- 18
- Uses
- 1
- Taste
- 1
How to catch it 22%
Odds per catch roll at trapping skill level 1. The bait kind and the room each multiply this animal's pull.
- Outdoors + Preference Bait22%
- Base pull0.5
- Rarity2
- 1st Floor + Preference Bait20%
- Base pull0.4
- Rarity2
- 1st Floor + Preference Bait11%
- Base pull0.3
- Rarity2
- 1st Floor + Preference Bait9.9%
- Base pull0.3
- Rarity2
- 1st Floor + Universal Bait7.5%
- Base pull0.1
- Rarity2
Bait, best first
Odds in the best trap and room for it.
- Preference BaitPull x10such as Fruit Candy, Mixed Nuts



+30 more17% - Universal BaitPull x10such as Pasta, Bread



+397 more16% - Universal BaitPull x10such as Cheddar Cheese Slices, Marinated Eggs



+126 more16% - Preference BaitPull x5such as Carrot, Tomato



+292 more12% - Specialized BaitPull x5such as White Beech Mushroom, Straw Mushroom



+185 more12% - Preference BaitPull x5such as Canned Yellow Peaches, Banana



+41 more12% - Universal BaitPull x5such as Smoked Sausage, Duck Wrap



+874 more11% - Balanced BaitPull x2such as Cola, Sports Drink



+79 more7.5% - Preference BaitPull x2such as Canned Herring, Frozen Cod Fillets



+156 more6.9%
Rooms, best first
- 1st Floor8 Trap spotsPull x2
- Outdoors3 Trap spotsPull x1.5
- Warehouse Interior8 Trap spotsPull x1
- Balcony7 Trap spotsPull x1
- 2nd Floor1 Trap spotsPull x1
- Basement8 Trap spotsPull x0
Loose in the home
During a rat infestation rats run loose in the home and can be caught by hand.
- Share of loose rats30%
- Stays for12-24 game hours
- Bolts when you come close70%
- Close means within2 m
Found in 1 maps
Cooking 53 dishes
More
Always found at
Gifts and pickups 1
Use: Eat Raw Brown Rat
+11.5 Satiety-4 Morale10 min
Trap bait
Bait kindUniversal Bait
Freshness
10 daysRot threshold 1.5
Rots into
Basic Fertilizer
Risk if eaten spoiled
- 33%DiarrheaLose 3 Satiety every 3 hours; guaranteed to interrupt current actions every 6 hours and trigger Diarrhea once. Lasts for 24 hours.
- 27%StomachacheLose 3 Morale and 2 Life every 3 hours for 24 hours.
- 20%VomitingLose 3 Satiety and 3 Stamina every 3 hours; guaranteed to interrupt current actions every 6 hours and trigger Vomiting once. Lasts for 24 hours.
- 13%FeverLose 2 Morale, 2 Stamina and 2 Life every 2 hours for 24 hours.
- 7%PoisonedLose 2 Stamina and 3 Life every 2 hours for 24 hours.