Survival Log Database中文

How the body works

Every character lives by five stats. Each one moves a point at a time toward its own resting value, on its own clock, whatever you do. Food, sleep, events and effects push them around on top of that.

On this pageThe five stats

1The five stats

Satiety

If you're hungry, eat something. If your Satiety drops below 30, you'll become Hungry. If it drops to 0, you'll become Starving and you'll automatically seek out food.

Can bring onHungryStarving

Morale

An indicator of your mood. If it drops below 30, you'll become Depressed. If your Satiety and Stamina are high enough, Morale will slowly recover. Seeking out entertainment and completing events will also increase your Morale. At the end of each day, every point of Morale above 50 will go towards extra Survival points. So keep your chin up!

Can bring onDepressed

Stamina

Many events will consume Stamina, which can be restored by resting. If it drops below 30, you'll become Fatigued and automatically seek out a place to rest. If it drops to 0, you'll become Exhausted, which affects your Fitness and Life.

Can bring onFatiguedExhausted

Fitness

High Fitness reduces your chances of becoming sick. If it drops below 30, you'll become Weakened. Being Hungry or Fatigued for too long can also impact your Fitness.

Can bring onWeakened

Life

An indicator of your health. If it drops below 30, you'll become Weak. If it drops to 0, you'll die! Being Starving or Exhausted for too long can also affect your Life.

2How stats drift

With nothing else going on, each stat takes one point at a time toward its resting value. The Survival Consumption setting changes how fast. See the run settings

Wage Slave, Warehouse Manager, Veteran

StartMostMoves towardPace
Satiety8010001 point every 30 min (about 48 a day)
Morale60100701 point every 6 h (about 4 a day)
Stamina8010001 point every 1 h (about 24 a day)
Fitness601001001 point every 6 h (about 4 a day)
Life601001001 point every 6 h (about 4 a day)

Student

StartMostMoves towardPace
Satiety8010001 point every 30 min (about 48 a day)
Morale60110701 point every 6 h (about 4 a day)
Stamina809001 point every 1 h (about 24 a day)
Fitness601001001 point every 6 h (about 4 a day)
Life601001001 point every 6 h (about 4 a day)

3Parts of the screen12

Some parts of the screen stay hidden until the story turns them on.

Log A notebook recording each time loop. Your abilities are listed here too.Mysterious NotebookMysterious NotebookLeather NotebookLeather Notebook
Inventory Open the inventory to see what you're carrying.BackpackBackpackBackpackBackpack
Map Open the map to see nearby places you can go.MapMapKeyKey
Complete Preparations I'm ready for the disaster. Now I just wait for it to begin. (Better stay home.)KeyKey
Speed Up Time Time is a subjective feeling...Passing the TimePassing the TimeClockClockEndless: Survivor's InstinctEndless: Survivor's Instinct
Survival Tactics Check your active Survival Tactics.Leather NotebookLeather Notebook
Disaster Countdown This is all the time left until disaster... I have to hurry.From the start
Cash This is all the cash left. Think about what to buy.From the start
Lock POV Lock POVFrom the start
Days Since Disaster How many days since the disaster? How long can I survive this time...From the start
Time Day and night, time slips away...From the start
Stockpile Reminders Check your supplies anytime to see what's still missing.KeyKeyLeather NotebookLeather Notebook