The smaller lists: every song and the record that unlocks it, every wallpaper and flooring, the vehicles you can buy, and the robots with the modules that fit them.
One song plays from the start. Every other song is locked until you find its record. Put the record in the Record Player to unlock this song.
Plays on
Record Player
| # | Song | Record |
|---|---|---|
| 1 | The Day Before Disaster | Unlocked from the start |
| 2 | Atop The Ruins | |
| 3 | The Long Night | |
| 4 | The Way Home | |
| 5 | City of Desolation | |
| 6 | Another Day Inside | |
| 7 | A Light in the Dark | |
| 8 | Deep in the Ruins | |
| 9 | Getting Closer | |
| 10 | 100 Days Later | |
| 11 | Closing Time | |
| 12 | Basement Level Two | |
| 13 | The Empty Building | |
| 14 | Under the Overpass | |
| 15 | East Side | |
| 16 | The Last Bus |
Each style is its own item, crafted at a workbench.
A vehicle makes every round trip shorter and adds a trunk to carry loot in. You own one at a time: sell the one you have, with its trunk empty, to buy another. Buy one from the radio at home.
| Vehicles | Price (Money) | Round Trip Time Saved | Trunk Capacity |
|---|---|---|---|
| Bicycle | 150 | 15% | Bicycle Basket, 5 x 4 |
| Car | 500 | 45% | Car Trunk, 10 x 8 |
| SUV | 900 | 45% | SUV Trunk, 12 x 10 |
Each robot has one job. It works in trips: a full battery lasts a set number of trips, and the charging dock refills it.
Modules slot into a robot. Battery, charge, wheel and motor modules add a share of the robot's own number; the rest give it a new task. A module uses no power of its own.
| Robot Modules | Lv | Fits | Effect |
|---|---|---|---|
| 1 | Robot HK-1, Robot GR-3, Robot FX-5 | +33% battery | |
| 2 | Robot HK-1, Robot GR-3, Robot FX-5 | +67% battery | |
| 3 | Robot HK-1, Robot GR-3, Robot FX-5 | +100% battery | |
| 1 | Robot HK-1, Robot GR-3, Robot FX-5 | +20% charging speed | |
| 2 | Robot HK-1, Robot GR-3, Robot FX-5 | +50% charging speed | |
| 3 | Robot HK-1, Robot GR-3, Robot FX-5 | +80% charging speed | |
| 1 | Robot HK-1, Robot GR-3, Robot FX-5 | +15% move speed | |
| 2 | Robot HK-1, Robot GR-3, Robot FX-5 | +30% move speed | |
| 3 | Robot HK-1, Robot GR-3, Robot FX-5 | +50% move speed | |
| - | Robot GR-3 | Fit it into the farming robot and it will harvest ripe crops on its own | |
| - | Robot GR-3 | Fit it into the farming robot and it will replant empty pots with the preset seeds | |
| - | Robot HK-1 | Fit it into the sorting robot to expand its cargo bay | |
| - | Robot HK-1 | Fit it into the sorting robot and it will collect finished dishes from cookware and put them away | |
| - | Robot FX-5 | Fit it into the repair robot and it will also repair defense installations | |
| 1 | Robot FX-5 | +15% work speed | |
| 2 | Robot FX-5 | +30% work speed | |
| 3 | Robot FX-5 | +50% work speed | |
| - | Robot HK-1, Robot GR-3, Robot FX-5 | Fit it into a robot to open 2 extra expansion slots. Can't be removed while an expansion slot holds a module. |