Food · Meat
Squirrel
松鼠
A squirrel, caught in a trap.
Use Spends its entire life storing nuts for winter. This instinct to prepare for rainy days feels strangely familiar.
- Satiety
- +17.5
- Morale
- -5
- Spoils in
- 10 days
- Stack
- 20
- Weight
- 400 g
- Size
- 2 x 2
- Price
- 12
- Trade value
- 25
- Uses
- 1
- Taste
- 3
How to catch it 23%
Odds per catch roll at trapping skill level 1. The bait kind and the room each multiply this animal's pull.
- 2nd Floor + Preference Bait23%
- Base pull0.8
- Rarity3
- 2nd Floor + Specialized Bait13%
- Base pull0.5
- Rarity3
- 2nd Floor + Specialized Bait12%
- Base pull0.5
- Rarity3
- Balcony + Preference Bait4.3%
- Base pull0.1
- Rarity3
- 2nd Floor + Specialized Bait3.4%
- Base pull0.1
- Rarity3
Bait, best first
Odds in the best trap and room for it.
- Preference BaitPull x10such as Carrot, Tomato



+292 more23% - Specialized BaitPull x10such as White Beech Mushroom, Straw Mushroom



+185 more23% - Preference BaitPull x10such as Canned Yellow Peaches, Banana



+41 more23% - Preference BaitPull x10such as Fruit Candy, Mixed Nuts



+30 more21% - Balanced BaitPull x2such as Cola, Sports Drink



+79 more5.8% - Preference BaitPull x2such as Canned Herring, Frozen Cod Fillets



+156 more5.5% - Universal BaitPull x2such as Smoked Sausage, Duck Wrap



+874 more4.8% - Universal BaitPull x2such as Pasta, Bread



+397 more4.6% - Universal BaitPull x2such as Cheddar Cheese Slices, Marinated Eggs



+126 more4.6%
Rooms, best first
- Balcony7 Trap spotsPull x1
- Outdoors3 Trap spotsPull x1
- 2nd Floor1 Trap spotsPull x1
- Warehouse Interior8 Trap spotsPull x0.2
- 1st Floor8 Trap spotsPull x0
- Basement8 Trap spotsPull x0
Cooking 38 dishes
Where else it turns up 1
Requests and wishes1
- Asked for byIndustrial Research Institute1 requests, from day 79
More
Gifts and pickups 1
Use: Eat Raw Squirrel
+17.5 Satiety-5 Morale10 min
Trap bait
Bait kindUniversal Bait
Freshness
10 daysRot threshold 1.5
Rots into
Basic Fertilizer
Risk if eaten spoiled
- 33%DiarrheaLose 3 Satiety every 3 hours; guaranteed to interrupt current actions every 6 hours and trigger Diarrhea once. Lasts for 24 hours.
- 27%StomachacheLose 3 Morale and 2 Life every 3 hours for 24 hours.
- 20%VomitingLose 3 Satiety and 3 Stamina every 3 hours; guaranteed to interrupt current actions every 6 hours and trigger Vomiting once. Lasts for 24 hours.
- 13%FeverLose 2 Morale, 2 Stamina and 2 Life every 2 hours for 24 hours.
- 7%PoisonedLose 2 Stamina and 3 Life every 2 hours for 24 hours.