Food · Meat
Bat
蝙蝠
A bat, caught in a trap.
Use Hanging upside down from the rafters, resting by day and active by night.
- Satiety
- +7.5
- Morale
- -4
- Spoils in
- 10 days
- Stack
- 20
- Weight
- 30 g
- Size
- 1 x 2
- Price
- 2
- Trade value
- 13
- Uses
- 1
- Taste
- 1
How to catch it 41%
Odds per catch roll at trapping skill level 1. The bait kind and the room each multiply this animal's pull.
- Basement + Preference Bait41%
- Base pull1
- Rarity2
- Basement + Preference Bait22%
- Base pull0.8
- Rarity2
- Basement + Preference Bait20%
- Base pull0.8
- Rarity2
Bait, best first
Odds in the best trap and room for it.
- Preference BaitPull x10such as Canned Yellow Peaches, Banana



+41 more41% - Universal BaitPull x5such as Smoked Sausage, Duck Wrap



+874 more26% - Preference BaitPull x2such as Canned Herring, Frozen Cod Fillets



+156 more13% - Balanced BaitPull x2such as Cola, Sports Drink



+79 more13% - Preference BaitPull x2such as Carrot, Tomato



+292 more12% - Specialized BaitPull x2such as White Beech Mushroom, Straw Mushroom



+185 more12% - Universal BaitPull x2such as Pasta, Bread



+397 more12% - Universal BaitPull x2such as Cheddar Cheese Slices, Marinated Eggs



+126 more12% - Preference BaitPull x2such as Fruit Candy, Mixed Nuts



+30 more12%
Rooms, best first
- Basement8 Trap spotsPull x1.5
- Warehouse Interior8 Trap spotsPull x1.5
- Outdoors3 Trap spotsPull x0.3
- 1st Floor8 Trap spotsPull x0
- Balcony7 Trap spotsPull x0
- 2nd Floor1 Trap spotsPull x0
Cooking 53 dishes
More
Gifts and pickups 1
Use: Eat Raw Bat
+7.5 Satiety-4 Morale10 min
Trap bait
Bait kindUniversal Bait
Freshness
10 daysRot threshold 1.5
Rots into
Basic Fertilizer
Risk if eaten spoiled
- 33%DiarrheaLose 3 Satiety every 3 hours; guaranteed to interrupt current actions every 6 hours and trigger Diarrhea once. Lasts for 24 hours.
- 27%StomachacheLose 3 Morale and 2 Life every 3 hours for 24 hours.
- 20%VomitingLose 3 Satiety and 3 Stamina every 3 hours; guaranteed to interrupt current actions every 6 hours and trigger Vomiting once. Lasts for 24 hours.
- 13%FeverLose 2 Morale, 2 Stamina and 2 Life every 2 hours for 24 hours.
- 7%PoisonedLose 2 Stamina and 3 Life every 2 hours for 24 hours.