Survival Log Database中文

Before the disaster

Every run starts with a countdown to the disaster. Stores fill up and riot as it runs down, and your home's stockpile is rated against fixed amounts.

On this pageThe countdown

1The countdown

Countdown

How long you have before the disaster, on each Prep Time setting.

Very Long
13 h
Standard
10 h
Short
8 h 30 min
Very Short
7 h

The warning

A warning comes this long before the disaster. From then on the stores below start to crowd, riot and close.

Very Long
4 h
Standard
3 h
Short
2 h 30 min
Very Short
2 h

Rushing a riot

In a rioting store you can push into the crowd and grab what you can. Each rush either works or gets you trampled.

Time per rush
30 min
Items grabbed
4
Chance of being trampled
50%
Items grabbed when trampled
2
Cost of being trampled
Stamina -10, Life -15, Morale -15
First grab always has a trade value of at least
35

2Store timeline3

Time left before the disaster when each store turns. The small number is the time since the warning. Pick your Prep Time to see your own times.

StoreCrowdedRiotClosed
Discount Mart2 h +1 h1 h +2 hAfter the disaster +4 h
Renovation Company2 h +1 hAfter the disaster +4 h
Farmers' Market1 h +2 hAfter the disaster +4 h
Rare finds in a riot

Each rush at these stores also draws one of these, apart from what is on the shelves.

Discount Mart

3Prep Time

Prep Time sets the length of the countdown. The warning and every store time stretch with it.

Prep TimeCountdownWarning before the disasterStore times
Very Long13 h4 hx1.3
Standard10 h3 hx1
Short8 h 30 min2 h 30 minx0.85
Very Short7 h2 hx0.7

4Stockpile

The stockpile screen rates each line against two amounts: below the first is Insufficient, from the first is Sufficient, from the second is Plenty.

Locations Remember to save some money for the Furniture store

What it countsInsufficientSufficientPlenty
Renovation Company Furniture, electronics & reinforced itemsNot VisitedVisited
Farmers' Market Fresh vegetables, seeds, flowerpotsNot VisitedVisited
Discount Mart Rice, flour, and canned goods - bulk food storageNot VisitedVisited
Convenience Store Snacks and sundries - special bargain findsNot VisitedVisited
Hardware Store Tools, hardware & crafting materialsNot VisitedVisited
Used Car Lot Vehicles & trunk upgrades (optional)Not VisitedVisited

Food Post-disaster energy sources

What it countsInsufficientSufficientPlenty
Satiety Food increases Satiety.< 400>= 400>= 1000
Food Types Eating different types of food prevents Appetite Loss.< 8>= 8>= 20

Security Door and window Durability determines how long they'll last

What it countsInsufficientSufficientPlenty
Door Durability Average door Durability.< 1000>= 1000>= 2000
Window Durability Average window Durability.< 1000>= 1000>= 1500

Plant Sustainable post-disaster output

What it countsInsufficientSufficientPlenty
Flowerpots How many Flowerpots you have installed or in your inventory.< 1>= 1>= 5
Seed Types How many different types of seeds you have.< 2>= 2>= 5
Seeds The amount of seeds you have.< 4>= 4>= 12
Fertilizer The amount of Fertilizer you have.< 0>= 0>= 12

Cooking Turn raw ingredients into high-quality dishes

What it countsInsufficientSufficientPlenty
Gas Kitchen Appliances Whether or not you have gas-powered kitchen appliances.Not VisitedVisited
Electric Kitchen Appliances Whether or not you have electric-powered kitchen appliances.Not VisitedVisited
Raw Ingredients The amount of raw ingredients you have available for cooking.< 5>= 5>= 15
Raw Ingredient Types How many different raw ingredient types you have.< 3>= 3>= 10
Fuel Energy Total energy available from gas canisters. Measured in seconds.< 3 h 20 min>= 3 h 20 min>= 10 h

Power Required for refrigerators and electronics

What it countsInsufficientSufficientPlenty
Power Capacity Your total power capacity. Measured in watt-hours.< 700 Wh>= 700 Wh>= 2000 Wh
Generator Power Your total power generation. Measured in watts.< 40 W>= 40 W>= 120 W
Power Load The total amount of power used by your appliances. "Plenty" means you have a low power load.Shown, not rated

Crafting Materials Needed for door repairs, reinforcement, and Molotov cocktails

What it countsInsufficientSufficientPlenty
Crafting Materials The amount of crafting materials you have.< 10>= 10>= 30