Every suggestion
all the actions the game suggests show up, and several of the same kind can show at once (two foods, two ways to cheer up).

Survival Log suggests actions in a small row of chips above your action queue, but it only ever shows three of them, and only one of each kind. Quick Actions shows every suggested action, best first, in one row that scrolls sideways when it gets long. It only changes which chips the row shows; it never changes what a chip does, your character, the world or a save.
all the actions the game suggests show up, and several of the same kind can show at once (two foods, two ways to cheer up).
the same action on two objects is one chip. Two music players give one chip, and the same food in the fridge and in your bag gives one chip.
the row keeps the game's order, best suggestion on the left.
when there are more chips than fit, move the mouse over the row and use the scroll wheel.
a chip you just clicked, or an action already in your queue, is left out as before.
set MaxChips to show at most that many chips.
all the actions the game suggests show up, and several of the same kind can show at once (two foods, two ways to cheer up).
the same action on two objects is one chip. Two music players give one chip, and the same food in the fridge and in your bag gives one chip.
the row keeps the game's order, best suggestion on the left.
when there are more chips than fit, move the mouse over the row and use the scroll wheel.
a chip you just clicked, or an action already in your queue, is left out as before.
set MaxChips to show at most that many chips.
No new keys or buttons. Quick Actions adds no data to your save and does not edit game files. You can remove it at any time.
Works in English and Chinese.
BepInEx\config\com.dev.survivallog.quickactions.cfgChange them on the Mod Manager's Mods screen, or edit the file with the game closed.[General]With MaxChips at 3 the row is close to the game's own, except that two chips of the same kind can show at once.
There are no keys or buttons to set.
false keeps the game's own row.0 shows them all. A number below 0 counts as 0.SurvivalLog.exe). The zip holds a BepInEx folder, so the DLL lands in the right place. When asked, merge the folders. The result should be:C:\Program Files (x86)\Steam\steamapps\common\Survival Log\BepInEx\plugins\QuickActions.dllSurvival Log\
├─ SurvivalLog.exe
└─ BepInEx\
├─ plugins\
│ └─ QuickActions.dll
└─ config\
└─ com.dev.survivallog.quickactions.cfg (made on first start)Delete QuickActions.dll from the BepInEx\plugins folder.
To turn the mod off or cap the number of chips, edit BepInEx\config\com.dev.survivallog.quickactions.cfg while the game is closed, or do it in game on the Mod Manager's Mods screen, where changes take effect at once (see CONFIG.md for every setting). Enabled takes effect at the next game start. Without Exiled's Toolkit installed, changes made on the Mods screen take effect at the next game start instead.
[img]https://sldb.core-directive.com/img/mods-banner.jpg[/img]
Get Mod Manager to set up all your mods in game | Open the Survival Log wiki for items, recipes and maps[/size]
Found a bug or have an idea? Come say hi on the Core Directive Discord, or post in the Posts tab on Nexus. For bugs, please include BepInEx\LogOutput.log and BepInEx\quick-actions.log.
To reach me directly, message exiled.dev on Discord; you can find me in the official Survival Log Discord. I'm also on X as @AnExiledDev.