Survival Log Database中文
Neighbor Basket: Opens a basket station on the neighbour's gift basket: every home storage beside the basket, the progress each stack adds, and a Fill button that puts in just enough for a big jump in her condition, never more than 30% of any one item you have. To bag and To storage empty the basket (To storage needs Storage Hub), and Break down takes her gifts apart into materials. Warnings come before she gets worse, and a Neighbor phone app tracks her and every send.

Neighbor Basket

Opens a basket station on the neighbour's gift basket: every home storage beside the basket, the progress each stack adds, and a Fill button that puts in just enough for a big jump in her condition, never more than 30% of any one item you have. To bag and To storage empty the basket (To storage needs Storage Hub), and Break down takes her gifts apart into materials. Warnings come before she gets worse, and a Neighbor phone app tracks her and every send.

Version
0.6.8
Game build
1.1.19611
Category
Quality of life
Settings
10
Hotkeys
None
Versions
15
Languages
English, 中文

Keeping a neighbour alive means opening the basket, reading what she wants, then hunting through your storages for one item of each kind before time runs out. Neighbor Basket opens a basket station with all your storages beside the basket and a Fill button that does the hunting, warns you before she gets worse, and adds a phone app that tracks how she is doing.

Highlights

Basket station

opens with the basket. Every storage at home and your bag on the left, with search and the kinds she wants marked; the basket's grid, her wishes, the weight left and the progress a send would give in the middle; her condition, deadlines, streak, progress and affinity on the right. Game screen switches back to the game's own basket screen.

Click to move

click a stack to put one in, Shift-click for the whole stack, click a stack in the basket to put it back where it came from.

Fill button

puts in enough from your home storage for 80 progress, the amount that lifts her condition two steps: one of each kind she wants first for its bonus, then more of what you have most of, only as many as it takes. With Stacking it takes part of a stack. Shift-click packs the basket as full as it goes. What Fill would do shows faintly in the free cells. Your bag is never touched.

Progress per item

every stack shows the progress one more of it adds; its tooltip shows that and the whole stack's. The stacks that add the most list first, and the list holds still while you click.

A cap per item

Fill takes at most 30% of any one item you have at home, so your last seeds of a kind stay home. While she is dying the cap does not apply to food.

Never what you locked

items the basket refuses are skipped, and nothing goes past the basket's cells or its weight limit.

See all 13 features

Everything it does 13

Basket station

opens with the basket. Every storage at home and your bag on the left, with search and the kinds she wants marked; the basket's grid, her wishes, the weight left and the progress a send would give in the middle; her condition, deadlines, streak, progress and affinity on the right. Game screen switches back to the game's own basket screen.

Click to move

click a stack to put one in, Shift-click for the whole stack, click a stack in the basket to put it back where it came from.

Fill button

puts in enough from your home storage for 80 progress, the amount that lifts her condition two steps: one of each kind she wants first for its bonus, then more of what you have most of, only as many as it takes. With Stacking it takes part of a stack. Shift-click packs the basket as full as it goes. What Fill would do shows faintly in the free cells. Your bag is never touched.

Progress per item

every stack shows the progress one more of it adds; its tooltip shows that and the whole stack's. The stacks that add the most list first, and the list holds still while you click.

A cap per item

Fill takes at most 30% of any one item you have at home, so your last seeds of a kind stay home. While she is dying the cap does not apply to food.

Never what you locked

items the basket refuses are skipped, and nothing goes past the basket's cells or its weight limit.

Food when she is dying

while she is dying, Fill packs food only.

Warnings

a message a few hours before her condition drops a step, before her trouble's deadline, before the send streak breaks, and when she starts to struggle or is dying. Each shows once, and the most urgent also stays on the game's Rescue panel, under Relief Progress, until it no longer applies (hover it to see the rest).

Neighbor app on the phone: her status, the same rows as the basket station (condition and when it drops, her trouble's deadline, send streak, progress and affinity), plus struggles left, and a log by day of what you sent, what came back, what each send gained, and her thoughts.

Break down button

takes apart the gifts in the basket that break down by hand (wind chimes, star jars, notes), the game's own way, into materials.

To bag and To storage buttons

empty the basket, her gifts included, into your bag, or (with Storage Hub installed) into your home storage.

Call back button

off by default. When on, it brings the basket home at once while it is away.

Both neighbours

works for whichever neighbour you are helping.

Fill never sends the basket: check what went in, then press Send basket.

Works in English and Chinese.

The mod adds no data of its own to your save; the phone app's log is a separate file per save in the config folder. The moves are real, the same as moving items into the basket by hand. You can remove it at any time.

Settings 10

Saved inBepInEx\config\com.dev.survivallog.neighborbasket.cfgChange them on the Mod Manager's Mods screen, or edit the file with the game closed.

Basket

[Basket]
FillButton
On / off
Default On
Shows the Fill button in the basket station. It puts in enough from your home storage to reach FillGoal: one of each kind she wants first (each kind earns a bonus), then more of what you have most of, only as many as it takes. With Stacking it takes part of a stack; without it, whole stacks. Shift-click packs the basket as full as it goes for the most progress, within its grid and weight limit. Your bag is never touched. While she is dying it packs food only. false hides it.
在篮子工作台显示「装篮」按钮。它从家中储物里放入刚好达到「FillGoal」的物品:先放她想要的每一类各一件(每一类都有额外奖励),再放你最多的东西,够了就停。装有堆叠模组时可以只拿一组中的几件,没有时按整组放。按住 Shift 单击会把篮子尽量装满,换取最多的进度,且不超过篮子的格子和承重。不会动你背包里的东西。她濒死时只装食物。
FillGoal
Number
Default 80
The progress Fill aims for in one basket, 0 to 500. A basket worth 40 lifts her condition one step, 80 lifts it two, so 80 gets the most from the least. Fill never aims past what her current stage still needs. 0 makes Fill pack the basket full every time.
From 0 to 500
「装篮」每次争取的进度。一篮达到 40 进度能让她状态提升一档,80 提升两档,所以 80 用最少的东西换最多的提升。不会超过她当前阶段还需要的进度。设为 0 则每次都把篮子装满。
FillShare
Number
Default 30
The most of any one item Fill takes, in percent of how many you have at home (what is already in the basket counts), 1 to 100. At 30, Fill takes at most 4 of 16 tomato seeds, and none of an item you have only 1 to 3 of. Shift-click Fill keeps to it too. While she is dying it does not apply, so Fill packs the food she needs. Clicking items yourself is never limited. 100 means no limit.
From 1 to 100
「装篮」对同一种物品最多拿走家中数量的百分之几(篮子里已有的也算)。设为 30 时,16 个番茄种子最多拿 4 个,只有 1 到 3 个的物品一个都不拿。按住 Shift 单击「装篮」也遵守此限制。她濒死时不受此限制,「装篮」会放入她需要的食物。自己单击放入物品不受限制。设为 100 表示不限制。
PutAwayButton
On / off
Default On
Shows a To storage button while the basket is home, which puts what it holds into your home storage the way Storage Hub puts the bag away. Needs Storage Hub; without it the button does not show.
篮子在家时显示「放进储物」按钮,把篮子里的东西收进家中储物,方式和储物中心收纳背包相同。需要储物中心模组;没有安装时不显示此按钮。
CallBackButton
On / off
Default Off
Shows a Call back button while the basket is away, which brings it home at once with whatever she sends back. Off by default, since it skips the wait the game gives the basket.
篮子不在家时显示「召回」按钮,按下后篮子立刻带着她的回礼回来。默认关闭,因为这会跳过游戏给篮子设定的等待时间。

Phone

[Phone]
App
On / off
Default On
Adds a Neighbor app to the phone: her affinity and the good ending's mark, progress, send streak and struggles left, and a log by day of what you sent, what came back, what each send gained, and her thoughts. The log is kept per save in BepInEx\config\com.dev.survivallog.neighborbasket.gifts.
在手机上添加「邻居」应用:显示她的状态(好感和好结局所需、进度、连续赠送、剩余挣扎次数),以及按天记录的送出物品、送回物品、每次送出获得的进度和她的心声。记录按存档保存在 BepInEx/config/com.dev.survivallog.neighborbasket.gifts。

Warnings

[Warnings]
Enabled
On / off
Default On
Warns before her condition drops a step, before her trouble runs out of time, and when she starts to struggle or is dying. Each warning shows once.
在她因为没收到篮子而状态下降一档之前、她遇到的麻烦快要超时之前,以及她挣扎或濒死时显示提醒。每条提醒只显示一次。
Streak
On / off
Default On
Warns late in the day when the basket has not gone out yet and sending it today would keep the send streak going.
当天快结束而篮子还没送出、今天送出就能保住连续赠送时提醒。
HudAlert
On / off
Default On
Shows the most urgent warning as a line under Relief Progress on the game's Rescue panel, red when her life is at stake. Hover it to see every warning.
在游戏救助面板的救助进度下方显示一行最紧急的提醒和剩余小时数,危及她性命时为红色。鼠标悬停可查看全部提醒。与弹出提醒不同,这一行会一直显示,直到提醒不再需要。
WarnHours
Number
Default 12
How many game hours ahead the warnings come, from 1 to 48.
From 1 to 48
提前多少游戏小时显示提醒。

Install

  1. Install BepInEx (if no other mods were installed before, start the game once so BepInEx finishes setup, then quit).
  2. Download the zip from the Files tab on Nexus.
  3. Extract it into the game folder (the folder with SurvivalLog.exe). The zip holds a BepInEx folder, so the DLL lands in the right place. When asked, merge the folders. The result should be:
    C:\Program Files (x86)\Steam\steamapps\common\Survival Log\BepInEx\plugins\NeighborBasket.dll

Where it goes

Survival Log\
├─ SurvivalLog.exe
└─ BepInEx\
   ├─ plugins\
   │  └─ NeighborBasket.dll
   └─ config\
      └─ com.dev.survivallog.neighborbasket.cfg   (made on first start)

Uninstall

Delete NeighborBasket.dll from the BepInEx\plugins folder.

Settings

Edit BepInEx\config\com.dev.survivallog.neighborbasket.cfg while the game is closed, or change it in game on the Mod Manager's Mods screen (see CONFIG.md; the cfg file explains each setting in English and Chinese). Settings: FillButton, FillGoal, FillShare, PutAwayButton, CallBackButton, Enabled (warnings), Streak, WarnHours, HudAlert (the line on the Rescue panel) and App (phone app).

Changelog 15 versions

  1. 0.6.8On NexusGame 1.1.19611
    • Less stutter with the inventory open: the mod only works out what the basket station shows when something in it changed, and the inventory no longer pauses when it opens.
    • The Neighbor app opens faster on a long log: her status and the newest notices show at once, and the rest follows a moment later.
    • Made for Survival Log 1.1.19611.
  2. 0.6.7Game 1.1.19611
    • The phone runs smoother: once the Neighbor app is on the phone, the mod no longer searches the phone's screen every time something on it changes.
    • Made for Survival Log 1.1.19611.
  3. 0.6.6Game 1.1.19611
    • The Neighbor app is on the phone the moment the phone opens, instead of showing up a moment later.
    • Made for Survival Log 1.1.19611.
  4. 0.6.5Game 1.1.19611
    • The basket station opens every time now. Before, closing and opening the basket quickly could leave the game's own screen up instead.
    • The station opens at once and only redraws what changed, so clicking items, searching and scrolling no longer stutter with a lot of storage.
    • Fill shows its stacks landing in the basket as soon as you click, and finishes the moment they are in instead of after a fixed wait.
    • Made for Survival Log 1.1.19611.
  5. 0.6.4Game 1.1.19611
    • The game's Rescue panel now shows the most urgent warning under Relief Progress, with the hours left. It is red when her life is at stake (struggling, dying, or about to struggle) and amber otherwise, and it stays up until the warning no longer applies. When more than one is due it says how many more; hover the line to see them all.
    • New setting HudAlert (on by default) turns the line on or off.
    • Made for Survival Log 1.1.19611.
  6. 0.6.3Game 1.1.19611
    • With Stacking, Fill now puts in every unit it planned from a stack in one press. Before, it moved only the first unit of each part stack, so you had to press Fill over and over.
    • Adding one item from a stack at the station no longer greys out its row. The rest of the stack stays on the same row, so you can keep clicking it.
    • Made for Survival Log 1.1.19611.
  7. 0.6.2Game 1.1.19611
    • While she is dying, the FillShare cap no longer holds back her food. Before, a kind of food kept in one big stack could be left out completely, and Fill said there was none at home.
    • When the cap holds back everything Fill could use, it says so instead of saying nothing of that kind is at home.
    • Break down no longer clears what your character is busy with when the game would not interrupt it, and only items that do not stack count as breakable.
    • If a gift could not be broken down after it went to your bag, the message now says it is in your bag.
    • Made for Survival Log 1.1.19611.
  8. 0.6.1Game 1.1.19611
    • New Break down button at the basket station. It shows when the basket holds gifts you can take apart by hand (wind chimes, star jars, notes and the like), and takes them apart the game's own way: each goes to your bag, then your character uses it, one after another, in the game's own time. Only items whose Use gives back nothing but materials count, so food, flowers and packages are never touched.
    • Made for Survival Log 1.1.19611.
  9. 0.6.0Game 1.1.19611
    • Fill takes at most 30% of any one item you have at home (FillShare), so it no longer gives away all your tomato seeds. Items you have only 1 to 3 of stay home. Shift-click Fill keeps to it too; clicking items yourself is never limited.
    • New To bag button: puts everything in the basket into your bag, her gifts included. Put away is now called To storage.
    • The station's list puts the stacks that add the most progress at the top.
    • The list holds still while you click: a stack you put in whole keeps its row, greyed out, so the rows below do not move under the mouse. It sorts again when you change the place, tab or search, or send the basket.
    • Made for Survival Log 1.1.19611.
  10. 0.5.0Game 1.1.19611
    • Fill now puts in just enough for a big jump in her condition (80 progress, FillGoal), not as much as the basket holds: one of each kind she wants first for its bonus, then more of what you have most of. With Stacking it takes part of a stack, so it no longer empties your piles. It never aims past what her current stage still needs. Shift-click Fill packs the basket full as before.
    • Every stack in the station shows the progress one more of it adds, and its tooltip shows that and the whole stack's.
    • With Info Pack 0.8.13 or newer, the station's stacks show Info Pack's item tooltip, with the progress line under the name.
    • Clicking a stack to put it in or take it out shows at once, so you can click quickly.
    • Made for Survival Log 1.1.19611.
  11. 0.4.0Game 1.1.19131
    • New basket station: opening the neighbour's basket now shows every storage at home and your bag on the left, the basket's 5 x 3 grid with her wishes, its weight and the progress a send would give in the middle, and her status on the right. Click a stack to put one in (Shift-click for the whole stack), click a stack in the basket to put it back where it came from. Send basket sends it with the game's own send. Game screen goes back to the game's basket screen; Basket station brings the station back.
    • Fill now packs the basket from your home storage as tightly as it goes for the most progress she gives: whole stacks, placed by their shapes on the grid, within the weight limit. Each kind she wants earns its bonus first, then the space left takes whatever adds the most. The plan shows faintly in the free cells before you press it. Your bag is never touched.
    • FillExtra is gone; Fill now fills the basket.
    • The basket card is replaced by the station.
  12. 0.3.1Game 1.1.19131
    • The Neighbor phone app shows her status at the top, the same rows as the basket card, with close deadlines in orange or red, so you can check on her without opening the basket.
  13. 0.3.0Game 1.1.19131
    • New card above the basket panel: her condition and how many hours until it drops, her trouble and its deadline, the send streak and whether today is sent, progress and affinity, the satiety she needs while she struggles, and what Fill would add right now. Close deadlines show in orange or red.
    • Fill, Put away and Call back moved from the game's footer into the card, so the game's hint and Send button have their room back.
    • With Exiled's Toolkit 0.8.0 or newer, the Neighbor phone app sits in the phone's dock with the game's apps instead of in the middle of the home screen.
  14. 0.2.0Game 1.1.19131
    • Fill now adds more of what she wants after one of each kind (5 by default, FillExtra), the most value for their weight first, and stays within the basket's weight limit.
    • New warning late in the day when today's send would keep the send streak going (Streak).
    • The struggle warning now says how filling the basket must be, and Fill tells you how filling it is while she struggles.
    • New Neighbor app on the phone: her affinity and the good ending's mark, progress, send streak and struggles left, and a log by day of what you sent, what came back, what each send gained, and her thoughts.
    • New Put away button while the basket is home, which empties it into your home storage. Needs Storage Hub 0.13.0 or newer; without it the button does not show.
  15. 0.1.0Game 1.1.19131

    First release. A Fill button on the neighbour's gift basket puts in one item for each kind she wants, the cheapest at hand, her trouble's kind first, and food while she is dying. Warnings come before her condition drops, before her trouble's deadline, and while she is struggling or dying. An optional Call back button brings the basket home early. Made for Survival Log 1.1.19131.

Help

Known issues

  • The log only sees sends and returns while the game runs, and gifts she brings on her own are not logged. Her text messages are already in the game's Messages app.
  • Without Stacking, Fill moves whole stacks, so it can go past the goal. It adds kinds she did not ask for only when the kinds she wants run out; click any you want to keep to put it back.
  • Without Stacking, clicking a stack moves the whole stack.
  • The most valuable food is taken to fill her most; the mod does not read how filling each food is.

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Found a bug?

Found a bug or have an idea? Come say hi on the Core Directive Discord, or post in the Posts tab on Nexus. For bugs, please include BepInEx\LogOutput.log and BepInEx\neighbor-basket.log.
To reach me directly, message exiled.dev on Discord; you can find me in the official Survival Log Discord. I'm also on X as @AnExiledDev.