随时间上涨变慢
探索时随时间上涨的暴露值,默认只有原来的一半速度。

探索时还没逛完半张地图,暴露值就快满了?Exposure 会让暴露值涨得更慢,让你在被丧尸发现之前,能在外面待得更久、翻找更多地方。
探索时随时间上涨的暴露值,默认只有原来的一半速度。
默认情况下跑步不会额外增加暴露值,跑和走的消耗一样。
翻找、拾取和事件一次性增加的暴露值默认减半。
减半后剩下的小数部分会保留下来,加到下一次里。
所有降低暴露值的效果都保持原样。
每项设置都能在配置中修改,从游戏原速到慢 100 倍都可以,翻找、拾取、撬开和事件各有单独设置。
探索时随时间上涨的暴露值,默认只有原来的一半速度。
默认情况下跑步不会额外增加暴露值,跑和走的消耗一样。
翻找、拾取和事件一次性增加的暴露值默认减半。
减半后剩下的小数部分会保留下来,加到下一次里。
所有降低暴露值的效果都保持原样。
每项设置都能在配置中修改,从游戏原速到慢 100 倍都可以,翻找、拾取、撬开和事件各有单独设置。
Vanilla(游戏原本的暴露值)、Relaxed(默认设置)、Tourist(只有游戏的五分之一)和 Hardcore(比游戏快三分之一)。
让暴露值随天数增加或在指定地点上涨更快。
开启 AllowFasterThanGame 后,低于 1 的数值会让暴露值比游戏上涨更快,最快四倍速。
暴露值条显示具体点数(例如 62 / 100),以及按当前速度大约多久后涨满。
家具菜单的按钮上会显示翻找、开启、撬开或拾取会增加多少暴露值,例如 +25。
暴露值达到上限的 50%、75% 和 90% 时显示通知并播放游戏的警报声。百分比可以修改,装了 Time Control 还能在其中一个百分比暂停游戏。
回到家后显示一条通知,列出这次探索中各来源增加的暴露值,以及带回家的物品和价值。
Exposure 只改变暴露值上涨的快慢,不会往存档里添加任何内容,也不会修改游戏文件,随时可以移除。
模组在游戏中显示的文字为英文;游戏设为中文时显示简体中文。
BepInEx\config\com.dev.survivallog.exposure.cfg在 Mod Manager 的「模组」界面修改,或在游戏关闭时编辑这个文件。[Danger]Danger makes exposure rise faster on top of the Exposure settings. It is used with the Custom preset only. Without AllowFasterThanGame, danger can bring exposure back up to the game's rate but never past it.
The log shows the location id and day at the start of each expedition (expedition at location 1002 on day 4, danger x1.2).
1 changes nothing, 2 is twice as fast, 0.5 is half as fast. From 0.1 to 10.RampDays on. Between day 1 and that day it changes evenly from StartMultiplier to this. From 0.1 to 10.EndMultiplier is reached. 1 uses EndMultiplier from the first day.id=multiplier and separated by commas, such as 1002=1.5, 1005=2. Ids: 1000 Community Maintenance Hut, 1001 Gas Station, 1002 Abandoned School, 1003 Tech Company, 1004 Deserted Supermarket, 1005 Abandoned Hospital. Applied on top of the day multiplier.[Exposure]The slowdowns take whole or decimal numbers (such as 1.5) from 1 to 100, or from 0.25 with AllowFasterThanGame on. A value past either end counts as that end.
The game only adds whole points of exposure. When a slowdown leaves a fraction (5 divided by 2 is 2.5), the whole part is added now and the fraction is kept for the next add, so a search can show 2 and the next one 3.
None of the settings change anything that lowers exposure; those keep the game's full effect.
| Preset | Time | Running | Searching, picking up, breaking in, events |
|---|---|---|---|
Vanilla | game's rate | adds exposure | game's amount |
Relaxed | half as fast | adds none | half |
Tourist | a fifth as fast | adds none | a fifth |
Hardcore | a third faster than the game | adds exposure at the game's rate | a third more than the game |
Relaxed is the same as the default Custom settings. Presets ignore the Danger settings.
Custom, Vanilla, Relaxed, Tourist or Hardcore (see below). Any preset other than Custom replaces every other setting in Exposure and Danger.1 is the game's rate, 2 is half as fast.false, running on an expedition adds no exposure on top of time, so running costs the same as walking. When true, running adds exposure as in the game.1 is the game's amount, 2 is half.0 uses LootSlowdown.0 uses LootSlowdown.0 uses LootSlowdown.0 uses LootSlowdown. No event in the current game adds exposure, so for now this changes nothing.true, a slowdown below 1 makes exposure rise faster than in the game, down to 0.25, which is four times as fast. When false, no setting makes exposure rise faster than in the game.[Meter]62 / 100, in place of the percent.+25, on its button in the furniture menu.[Trip][Warnings]0 is off. The game cannot pause or carry on during an expedition by itself, so this needs Time Control with TimeControlOnExpeditions on; without it the game is not paused and the warning says why.SurvivalLog.exe 所在的文件夹)。压缩包里带有 BepInEx 文件夹,DLL 会自动放到正确位置。如果提示合并文件夹,选择合并。解压后应为:C:\Program Files (x86)\Steam\steamapps\common\Survival Log\BepInEx\plugins\Exposure.dllSurvival Log\
├─ SurvivalLog.exe
└─ BepInEx\
├─ plugins\
│ └─ Exposure.dll
└─ config\
└─ com.dev.survivallog.exposure.cfg (首次启动时生成)从 BepInEx\plugins 文件夹中删除 Exposure.dll。
如需修改设置,可以在游戏内 Mod Manager 的「模组」界面修改(改动立即生效),也可以在游戏关闭时编辑 BepInEx\config\com.dev.survivallog.exposure.cfg。配置文件中每项设置都有中文说明,完整说明见 CONFIG.md(英文)。没装 Exiled's Toolkit 的话,在「模组」界面的改动改为在下次启动游戏时生效。
TimeSlowdown(默认 2):随时间上涨的暴露值慢几倍。RunningAddsExposure(默认 false):设为 true 后,跑步会和游戏原本一样增加暴露值。LootSlowdown(默认 2):翻找、拾取、撬开和事件增加的暴露值会除以这个数。SearchSlowdown、PickupSlowdown、BreakInSlowdown、EventSlowdown(默认 0):每类单独的慢速倍数,0 表示使用 LootSlowdown。Preset(默认 Custom):选择 Vanilla、Relaxed、Tourist 或 Hardcore 会替换其他所有暴露值和危险度设置。AllowFasterThanGame(默认 false):允许低于 1 的数值让暴露值比游戏上涨更快。
危险度:StartMultiplier、EndMultiplier、RampDays 和 Locations 让暴露值随天数或地点上涨更快。
显示:ShowNumbers、ShowTimeToFull 和 ShowCosts(默认全部开启)。
提醒:Thresholds(默认 50,75,90)、Toast、Sound 和 PauseAt(默认 0,关闭)。
探索总结:ShowSummary(默认开启)。
更新日志只有英文版。
LootSlowdown.AllowFasterThanGame lets a setting below 1 make exposure rise faster than in the game, up to four times as fast.First public release. Slower exposure on expeditions: time exposure rises half as fast, running adds none, and searching and looting add half. Every amount can be set.
发现 bug 或有好点子?欢迎来 Core Directive Discord 打个招呼,或在Nexus 页面的「Posts」标签里发帖。报告 bug 时,请附上 BepInEx\LogOutput.log。
想直接联系我,可以在 Discord 上给 exiled.dev 发消息,我在 Survival Log 官方 Discord 里。也可以在 X 上找我:@AnExiledDev。
也欢迎看看我做的 Survival Log 维基,收录物品、制作、地图等资料。