生存日志 数据库English
烹饪中心: 更好的灶具界面:标签页、可搜索并显示概率的菜谱、从储物放入、烹饪队列、重做上一道、补充燃料,以及可选的按储物标签自动收菜。在游戏的烹饪界面直接显示各品质的概率、原因和提高方法:一键加入调味料或换掉变质食材。「现在能做」列出这个灶具用背包和家中储物能做的每道菜。灶具里做好的菜被取走后,排队的菜会自动开始烹饪。「食材库存」显示你所有的食材以及最快变质的。

烹饪中心

更好的灶具界面:标签页、可搜索并显示概率的菜谱、从储物放入、烹饪队列、重做上一道、补充燃料,以及可选的按储物标签自动收菜。在游戏的烹饪界面直接显示各品质的概率、原因和提高方法:一键加入调味料或换掉变质食材。「现在能做」列出这个灶具用背包和家中储物能做的每道菜。灶具里做好的菜被取走后,排队的菜会自动开始烹饪。「食材库存」显示你所有的食材以及最快变质的。

版本
0.6.7
游戏版本
1.1.19611
分类
便利
设置
5
快捷键
无
版本数
19
语言
English, 中文

开火之前就知道能做什么菜、能做出什么品质。Cooking Hub 直接在游戏的烹饪界面显示各品质的概率、原因和一键改进办法,列出这个灶具用你的食材能做的每道菜,并能从背包和家中储物里取食材放入锅中。打开任何灶具、榨汁机、微波炉、烤箱或咖啡机,烹饪界面会多出标签页、可搜索并显示概率的菜谱、从储物取食材的「放入」按钮、烹饪队列、重做上一道和补充燃料。

亮点

更好的烹饪界面

游戏自己的灶具界面多出标签页。「菜谱」加入搜索框和筛选(全部、可以放入、新菜、未解锁),并显示每道菜的食材在哪里或缺少什么、品质概率条和完美概率。「现在能做」列出这个灶具用你所有食材能做的菜,最快变质的排在前面。两者都可按饱腹、精力、心态、健康、生命或品质排序。「现在能做」「食材库存」的卡片和锅中已知菜品的卡片会在底部用图标显示能恢复的各项数值。鼠标悬停在卡片上会显示烹饪界面自带的提示,包括 Info Pack 的详情。「食材库存」列出所有烹饪食材及数量,点击任意食材即可放一份到锅里。

从储物放入

游戏只计算背包,因此会把储物里有食材的菜显示为不足;只要储物够用,这些菜会出现「放入」按钮。锅里已有的食材会先放回原处。烹饪等级达到一锅可做多道菜后,只要放得下,「放入」会把新菜加在锅里已有的食材旁边。「放入」默认优先使用快变质的食材,也可改为优先使用最新鲜的(设置 FillSpoilingFirst)。

烹饪队列

点击「菜谱」各行或「现在能做」卡片上「放入」旁边的「排队」,就能把菜加入这个灶具的队列(最多 20 道)。排队的菜会留好食材,「放入」、重做上一道和其他灶具都不会用掉它们。只有在已排队的菜都留好食材后还够做,才会显示「排队」按钮。取走灶具里做好的菜后,灶具会自动放入队列里下一道菜的食材并开始烹饪,烹饪界面关着也可以。如果排队的菜的食材变质了或被你自己用掉,这道菜会显示「食材不足」,先做下一道。「队列」标签按顺序列出排队的菜,每道菜都有「移除」按钮。灶具里需要有燃料,电器需要有电。离开游戏后队列清空。与自动收菜搭配使用效果最好。

重做上一道

锅空且没在烹饪时,把这个灶具上次做的菜重新放入并开始烹饪。

从储物补充燃料

用这个灶具正在烧的燃料,从背包和储物中填满空的燃料格。第一份燃料请手动放入,模组才知道用哪种。

自动收菜 (设置 [font=Courier New]PutDishesAway[/font],默认关闭)

做好的菜会从灶具移到标签需要它的家中储物里,方式与 Storage Hub 收纳物品相同。没有带相应标签的储物放得下时,菜留在灶具里。安装 Exiled's Toolkit 后,每收好一道菜都会弹出提示。

查看全部 9 项功能

全部功能 9

更好的烹饪界面

游戏自己的灶具界面多出标签页。「菜谱」加入搜索框和筛选(全部、可以放入、新菜、未解锁),并显示每道菜的食材在哪里或缺少什么、品质概率条和完美概率。「现在能做」列出这个灶具用你所有食材能做的菜,最快变质的排在前面。两者都可按饱腹、精力、心态、健康、生命或品质排序。「现在能做」「食材库存」的卡片和锅中已知菜品的卡片会在底部用图标显示能恢复的各项数值。鼠标悬停在卡片上会显示烹饪界面自带的提示,包括 Info Pack 的详情。「食材库存」列出所有烹饪食材及数量,点击任意食材即可放一份到锅里。

从储物放入

游戏只计算背包,因此会把储物里有食材的菜显示为不足;只要储物够用,这些菜会出现「放入」按钮。锅里已有的食材会先放回原处。烹饪等级达到一锅可做多道菜后,只要放得下,「放入」会把新菜加在锅里已有的食材旁边。「放入」默认优先使用快变质的食材,也可改为优先使用最新鲜的(设置 FillSpoilingFirst)。

烹饪队列

点击「菜谱」各行或「现在能做」卡片上「放入」旁边的「排队」,就能把菜加入这个灶具的队列(最多 20 道)。排队的菜会留好食材,「放入」、重做上一道和其他灶具都不会用掉它们。只有在已排队的菜都留好食材后还够做,才会显示「排队」按钮。取走灶具里做好的菜后,灶具会自动放入队列里下一道菜的食材并开始烹饪,烹饪界面关着也可以。如果排队的菜的食材变质了或被你自己用掉,这道菜会显示「食材不足」,先做下一道。「队列」标签按顺序列出排队的菜,每道菜都有「移除」按钮。灶具里需要有燃料,电器需要有电。离开游戏后队列清空。与自动收菜搭配使用效果最好。

重做上一道

锅空且没在烹饪时,把这个灶具上次做的菜重新放入并开始烹饪。

从储物补充燃料

用这个灶具正在烧的燃料,从背包和储物中填满空的燃料格。第一份燃料请手动放入,模组才知道用哪种。

自动收菜 (设置 [font=Courier New]PutDishesAway[/font],默认关闭)

做好的菜会从灶具移到标签需要它的家中储物里,方式与 Storage Hub 收纳物品相同。没有带相应标签的储物放得下时,菜留在灶具里。安装 Exiled's Toolkit 后,每收好一道菜都会弹出提示。

「未学会」标签页 (设置 [font=Courier New]ShowUnlearnedRecipes[/font],默认关闭)

列出这个灶具能做、但菜谱里还没显示的菜,以及你有的食材、缺少的食材,以及会在哪个烹饪等级显示。食材够的菜可以「放入」和「排队」。做过一次就会学会。关闭时,模组只列出游戏显示的菜谱。

烹饪界面显示概率

在烹饪界面预测的每道菜下方,显示做出失败、普通、优良和完美的概率,以及原因:烹饪等级的掷点、食材新鲜或变质、调味料、精确配方、灶具。还会显示掷点最差时的结果。

怎样做会更好

预测下方的按钮可以加入你拥有的调味料,或把锅里变质的食材换成新鲜的,并标出各自能让完美概率提高多少。

Cooking Hub 不会向存档添加任何内容,也不会修改游戏文件,可以随时移除。

Cooking Hub 包含 ProjectCook 菜品预览的功能,两者请只装一个。安装前如已装有 ProjectCook,请从 BepInEx\plugins 文件夹中删除它的 DLL。

获取 Mod Manager,在游戏里设置所有模组。打开 Survival Log 维基,物品、配方、地图一查就有。

设置 5

保存在BepInEx\config\com.dev.survivallog.cookinghub.cfg在 Mod Manager 的「模组」界面修改,或在游戏关闭时编辑这个文件。

Diagnostics

[Diagnostics]
LogToFile
开 / 关
默认 关
设为 true 时,Cooking Hub 的操作也会写入 BepInEx\cooking-hub.log,该文件在重启游戏后保留。报告问题时再打开。
Also writes what Cooking Hub does to BepInEx\cooking-hub.log, which is kept between game starts. Turn it on when reporting a problem.

General

[General]
FillSpoilingFirst
开 / 关
默认 开
设为 true 时,「放入」和「重做上一道」会优先使用快变质的食材。设为 false 时,优先使用最新鲜的食材。
Load and Repeat last fill the pot with the food closest to spoiling first. When false, they use the freshest food first.
ShowOdds
开 / 关
默认 开
设为 true 时,游戏的烹饪界面会在每道预测菜品下方显示各品质的概率、原因,以及怎样提高。
The game's cooking screen shows the chance of each quality under every dish it forecasts, with the reasons and what would raise it.
PutDishesAway
开 / 关
默认 关
设为 true 时,做好的菜会从灶具移到标签需要它的家中储物里,方式与 Storage Hub 收纳物品相同。没有储物标签收它,或已有这道菜的储物放不下时,菜会留在灶具里。
A finished dish moves out of the stove into the home storage whose tags want it, the way Storage Hub puts items away; a storage already holding that dish is the fallback. A dish no storage takes stays in the stove.
ShowUnlearnedRecipes
开 / 关
默认 关
设为 true 时,烹饪界面会多一个「未学会」标签页,列出这个灶具能做、但菜谱里还没显示的菜,以及你有的食材。设为 false 时,只列出游戏显示的菜谱。
The cooking screen gets a Not learned tab listing the recipes this stove can cook that the recipe book does not show yet, with the food you have for each. When false, only the recipes the game shows are listed.

安装

  1. 安装 BepInEx (如果之前没有装过其他模组,先启动一次游戏,让 BepInEx 完成初始化,然后退出)。
  2. 在 Nexus 的「文件」页下载压缩包。
  3. 把压缩包解压到游戏目录(SurvivalLog.exe 所在的文件夹)。压缩包里带有 BepInEx 文件夹,DLL 会自动放到正确位置。如果提示合并文件夹,选择合并。解压后应为:
    C:\Program Files (x86)\Steam\steamapps\common\Survival Log\BepInEx\plugins\CookingHub.dll

文件位置

Survival Log\
├─ SurvivalLog.exe
└─ BepInEx\
   ├─ plugins\
   │  └─ CookingHub.dll
   └─ config\
      └─ com.dev.survivallog.cookinghub.cfg   (首次启动时生成)

卸载

从 BepInEx\plugins 文件夹中删除 CookingHub.dll。

设置

如需修改放入食材的顺序、是否显示概率或是否自动收菜,请在游戏关闭时编辑 BepInEx\config\com.dev.survivallog.cookinghub.cfg。配置文件中每项设置都有中文说明,完整说明见 CONFIG.md(英文)。修改会在下次启动游戏时生效。

更新日志 19 个版本

更新日志只有英文版。

  1. 0.6.7Nexus 页面游戏 1.1.19611
    • Less stutter the first time you open a cooking screen after loading a save. The recipes are now read a little at a time in the background.
    • Less stutter while a cooking screen is open. Cooking Hub now reads the stove again only when something on it changes.
    • The game's cooking screen asks to redraw itself less often, and never while it is closed.
    • When your food changes, the Cook now, Queued and Pantry tabs redraw only the cards that changed, so the cooking screen stays smooth.
    • A Cooking Hub button pressed in the first moments after loading a save may say that the recipes are still being read. Press it again a moment later.
    • Made for Survival Log 1.1.19611.
  2. 0.6.6游戏 1.1.19611
    • Fixed: Cook now could show recipes you had not learned yet. It now lists only the recipes your recipe book shows.
    • New setting ShowUnlearnedRecipes, off by default. When on, the cooking screen gets a Not learned tab with the recipes this stove can cook that your recipe book does not show yet, with the food you have for each. You can load and queue them, and cooking one teaches it.
  3. 0.6.5游戏 1.1.19611
    • Fixed: once one pot can cook several dishes, two dishes in the same pot could not share an ingredient that has several uses, like frozen pizza. Each use now goes into the pot on its own, so both dishes can use it.
    • Queuing a dish now reserves only the uses it needs of an ingredient with several uses. Other dishes can still use the rest.
    • Fixed: the search box on the cooking screen now accepts Chinese and other typing that needs an input method.
    • The "Locked" filter now also shows a dish when one of its recipes is still locked.
  4. 0.6.4游戏 1.1.19611
    • Less stutter when you click Load, Repeat last or a suggested seasoning, when the queue fills a stove, and when finished dishes are put away.
    • The cooking screen runs smoother while it is open. Only the recipes that changed are drawn again, and nothing is redrawn while nothing changes.
    • A finished dish that no storage has room for no longer causes a stutter every few seconds. The mod tries to put it away again every 30 seconds.
  5. 0.6.3游戏 1.1.19611
    • Less stutter: while the cooking screen is closed, the mod no longer reads every food in your storages every few seconds. With a stove open, each storage is looked up once per read instead of once per stack.
  6. 0.6.2游戏 1.1.19611
    • Fixed: with two stoves cooking the same dish, loading the second one could take the ingredients out of the first and stop it. This also happened with ingredients that have several uses, like frozen pizza. Load, Add and the queue now only take food from your bag and storages, and the Pantry tab no longer lists food sitting in a stove.
  7. 0.6.1游戏 1.1.19131游戏 1.1.19611
    • Fixed: a queued dish could run out of ingredients if you cooked something else first.
    • Queuing a dish now reserves its ingredients. Load, Repeat last and other stoves won't touch them.
    • The Queue button only shows up if you have enough ingredients left after everything already queued.
    • If a queued dish's ingredients spoil or you use them yourself, it's marked "short of food" and skipped until you have enough.
  8. 0.6.0游戏 1.1.19131
    • The cooking queue is back, now on the cooking screen. Click Queue next to Load, on a Recipe Book row or a Cook now card, to add that dish to the stove's queue.
    • Once you take the finished dishes out of a stove, it fills itself for the next queued dish and starts cooking, even with its screen closed.
    • A queued dish you don't have enough food for waits, and the next one cooks first.
    • The Queued tab lists the stove's queue, with a Remove button on each dish.
  9. 0.5.4游戏 1.1.19131
    • Load, the Recipe Book and fuel top up no longer use food or fuel you put in the neighbor's basket.
    • Put dishes away never puts a dish into the neighbor's basket.
  10. 0.5.3游戏 1.1.19131
    • The Health and Vitality sorts and stats are now called Fitness and Life, the names the game uses.
  11. 0.5.2游戏 1.1.19131
    • Recipes you learned before your cooking level shows them (the Family Bucket, for example) now show their stats, odds and missing ingredients in the Recipe Book, and can show up in Cook now.
  12. 0.5.1游戏 1.1.19131
    • Recipe Book rows show what the dish restores, one icon per stat, the same as Cook now cards.
    • With Info Pack installed, every Cook now and Pantry card shows Info Pack's full tooltip.
    • Fixed: a dish from a recipe group (a row that says "2 recipes") showed only its name in the tooltip, and other cards showed the game's plain text above Info Pack's details.
  13. 0.5.0游戏 1.1.19131
    • The Cooking Hub window, its pot button on the HUD and its K key are gone. Everything now happens on the game's own cooking screen: Cook now lists what the stove can make from your food, and Pantry lists all your food.
    • The queue is gone for now: there is no Queued tab and no Load next. You can delete BepInEx\config\CookingHub.queue.txt.
    • FillSpoilingFirst and ShowOdds are set in the cfg file or on the Mod Manager's Mods screen.
  14. 0.4.1游戏 1.1.19131
    • Cook now, Pantry and Queued cards show what the dish or food restores, one icon per stat. Cards in the pot for dishes you know show it too, even with the odds turned off.
    • Hovering a Cook now, Pantry or Queued card shows the cooking screen's own tooltip, so Info Pack's details appear there the same as in the Recipe Book.
  15. 0.4.0游戏 1.1.19131
    • Fixed: icons were missing on the Cook now, Pantry and Queued tabs.
    • Recipe Book and Cook now can be sorted by what the dish restores (Satiety, Stamina, Morale, Health or Vitality) or by its chance of coming out Perfect. Default keeps the game's order.
    • Load works with Stacking installed. Food that Stacking made stackable goes in one at a time, and only as many as the recipe needs.
    • Loading a dish into a pot that already holds food puts that food back where it came from (or in your bag) first.
    • Once your cooking level lets one pot cook several dishes, Load adds the new dish next to what's already in the pot, as long as it fits and won't turn into Dark Food.
    • The cooking screen switches to the new layout faster when you open it.
  16. 0.3.1游戏 1.1.19131
    • With Exiled's Toolkit installed, each dish that gets put away shows a notice naming the dish and the storage. A dish left in the stove shows a warning notice. Without the Toolkit, the message shows on the cooking screen as before.
  17. 0.3.0游戏 1.1.19131
    • New setting PutDishesAway (off by default): a finished dish moves out of the stove into the home storage whose tags want it, the same way Storage Hub puts items away.
    • If no tagged storage wants the dish, it goes to a storage that already holds that dish. If none does, it stays in the stove and you get one message about it.
  18. 0.2.0游戏 1.1.19131
    • The cooking screen of every stove, juicer, microwave, oven and coffee machine gets tabs: Recipe Book, Cook now, Pantry and Queued.
    • The Recipe Book has a search box and filters (All, Can load, New, Locked). Each recipe shows where its food is or what's missing, a bar of its quality odds, and its chance of coming out Perfect.
    • When the game says you're short of food for a recipe but your storages have it, a Load button fills the pot from your bag and storages.
    • Cook now lists what this stove can make from all your food, with dishes whose food spoils soonest first.
    • The Pantry tab puts one of any food into the pot with a click.
    • Queue dishes from the Cooking Hub window, then cook them one at a time from a stove's Queued tab with Load next. The queue is kept between game starts.
    • Repeat last refills an empty stove with the dish it last cooked and starts it again.
    • Top up from storage fills the empty fuel slots with the fuel the stove is already burning, from your bag and storages.
    • The stove line shows the stove's speed, its quality bonus, and how long the dish will take.
    • The quality odds under the dish preview are shown as bars.
  19. 0.1.0游戏 1.1.19131
    • First release.
    • The game's cooking screen shows the chance of each quality, the reasons behind it, and one-click buttons to add seasoning or swap spoiled food.
    • A list of every dish your food can make.
    • Fill a pot from your bag and home storages.
    • A pantry with all your cooking food.

帮助

已知问题

暂无已知问题。

发现问题?

发现 bug 或有好点子?欢迎来 Core Directive Discord 打个招呼,或在这里留言。报告 bug 时,请附上 BepInEx\LogOutput.log 和 BepInEx\cooking-hub.log。
想直接联系我,可以在 Discord 上给 exiled.dev 发消息,我在 Survival Log 官方 Discord 里。也可以在 X 上找我:@AnExiledDev。