How to unlock
Opens at Cooking Lv 1.
What goes in
any Meatany Vegetables
Any ingredient of each kind works. Takes 2 pot slots.
The four qualities
Every pot comes out as one of these. The better the roll, the better the dish.
| Score needed | below 30 | 30+ | 70+ | 90+ |
|---|---|---|---|---|
| When eaten | Satiety +3 | Satiety +6Stamina +1 | Satiety +10Stamina +2 | Satiety +16Stamina +5 |
| Taste | 1 | 3 | 4 | 5 |
| Price | 3 | 6 | 10 | |
| Trade value | 1 | 7 | 12 | 19 |
What it's for5
How to cook it Perfect
- Every pot rolls a score from your cooking level's lowest roll up to 100, then adds the bonuses below. 90 or more is Perfect.
- Fresh ingredients: +10. Any ingredient going off: -20 instead.
- A better stove:
Electric Oven +5
Large Stove +5 Stove +5 - Seasoning in the pot's free slots: +18 for the first, then +9, +5, +2. This dish leaves 3 free slots on the Electric Oven.
| Cooking | Lowest roll | Fresh, no seasoning | Best setup (+47) |
|---|---|---|---|
| Lv 0 (not yet) | 0 | 21% | 57% |
| Lv 1 | 10 | 23% | 64% |
| Lv 2 | 25 | 28% | 76% |
| Lv 3 | 40 | 34% | 95% |
| Lv 4 | 55 | 46% | 100% |
| Lv 5 | 70 | 68% | 100% |
Practice Makes Perfect plans raise the Perfect chance further (+15% each); the table leaves them out. A seasoning can also make the pot match a different recipe that uses more ingredients.
Practice Makes Perfect I
Practice Makes Perfect II
Practice Makes Perfect III
Stoves that cook it
5| Stove | Pot slots | Quality bonus | Time | Free for seasoning |
|---|---|---|---|---|
| 4 | 0 | 2h 45m | 2 | |
| 5 | +5 | 2h 18m | 3 | |
| 4 | 0 | 2h 45m | 2 | |
| 5 | +5 | 2h 18m | 3 | |
| Stove | 5 | +5 | 2h 18m | 3 |
Talents that help
11| Talent | Kind | What it does |
|---|---|---|
| Ability (between runs) | +1 Lv / +2 Lv | |
| Ability (between runs) | ||
| Survival plan | +15% chance to create a Perfect Meal when cooking. | |
| Survival plan | Cooking time -30%. | |
| Survival plan | Consuming Perfect quality dishes restores +3 Morale. | |
| Survival plan | Recovery effects +5% when consuming dishes you have cooked. | |
| Survival plan | Cooking XP +25%. | |
| Survival plan | -20% Fuel consumption when cooking with fuel stoves. | |
| Survival plan | Creative cooking (based on ingredient combinations, not fixed recipes) adds +5 to dish quality. | |
| Survival plan | Creative cooking dishes are guaranteed to be at least mid-tier quality. | |
| Survival plan | Creative cooking dishes are guaranteed to be at least high-tier quality |
Trap bait
Counts as Universal Bait (Meat) when you put it in a trap. It pulls in
Green Snake
Gray Rat
Gecko
Toad
Crow
Hedgehog
Weasel
Possum
Bullfrog.
Goes in: Live Capture CageIron Animal TrapAuto Trap CageSimple MousetrapSimple Bird Net
Average: Wanted for requests
1| Request | You get | Chance |
|---|---|---|
| Aid: Supplies for Road Clearing |
Details1
Keeping it
Spoils after 3 days. After 9 days it rots into
Basic Fertilizer.
From the game files14
CookingRecipe 7001
| ID | 7001 |
|---|---|
| RecipeName | CookingRecipe_RecipeName_7001 |
| RecipeName_Local | 简易炖菜 |
| TagCombo | [2,5] |
| PerfectItemID | 70001 |
| GoodItemID | 70002 |
| NormalItemID | 70003 |
| FailItemID | 70004 |
| Tier | 3 |
| QualityMap | [0,30,70,90] |
| MinLevel | 1 |
| CookTime | 9900 |
| SatietyStandard | 32 |
| CookExp | 50 |
| show_level | 2 |
| craft_level | 1 |
| discovery_exp | 75 |
Item 70004
| ID | 70004 |
|---|---|
| ItemName | Item_ItemName_70004 |
| ItemName_Local | 简易炖菜(失败) |
| ValueDisplay1 | 3 |
| StackLimit | 1 |
| Category | 1 |
| SubCategory | 2 |
| FoodTag1 | 3 |
| Size | [2,2] |
| weight | 500 |
| Life | 3 |
| IT_Rot_Threshold | 3 |
| It_Rot_Product_Id | [15501] |
| Taste | 1 |
| Icon | Assets/RuntimeAssets/Texture/Food/UI_Item_Icon_Food_jianyiduncai |
| WebIcon | ../../Res/Food/UI_Item_Icon_Food_jianyiduncai.png |
| Model | Assets/RuntimeAssets/Prefabs/Furniture/P_Food_001_S1_M01 |
| TradeValue | 1 |
| UseAction | 100070004 |
Item 70003
| ID | 70003 |
|---|---|
| ItemName | Item_ItemName_70003 |
| ItemName_Local | 简易炖菜(普通) |
| ValueDisplay1 | 6 |
| ValueDisplay3 | 1 |
| StackLimit | 1 |
| Category | 1 |
| SubCategory | 2 |
| FoodTag1 | 3 |
| Size | [2,2] |
| price | 3 |
| weight | 500 |
| Life | 3 |
| IT_Rot_Threshold | 3 |
| It_Rot_Product_Id | [15501] |
| Taste | 3 |
| Icon | Assets/RuntimeAssets/Texture/Food/UI_Item_Icon_Food_jianyiduncai |
| WebIcon | ../../Res/Food/UI_Item_Icon_Food_jianyiduncai.png |
| Model | Assets/RuntimeAssets/Prefabs/Furniture/P_Food_001_S1_M01 |
| TradeValue | 7 |
| RecommendWeight | 2 |
| UseAction | 100070003 |
Item 70002
| ID | 70002 |
|---|---|
| ItemName | Item_ItemName_70002 |
| ItemName_Local | 简易炖菜(优良) |
| ValueDisplay1 | 10 |
| ValueDisplay3 | 2 |
| StackLimit | 1 |
| Category | 1 |
| SubCategory | 2 |
| FoodTag1 | 3 |
| Size | [2,2] |
| price | 6 |
| weight | 500 |
| Life | 3 |
| IT_Rot_Threshold | 3 |
| It_Rot_Product_Id | [15501] |
| Taste | 4 |
| Icon | Assets/RuntimeAssets/Texture/Food/UI_Item_Icon_Food_jianyiduncai |
| WebIcon | ../../Res/Food/UI_Item_Icon_Food_jianyiduncai.png |
| Model | Assets/RuntimeAssets/Prefabs/Furniture/P_Food_001_S1_M01 |
| TradeValue | 12 |
| RecommendWeight | 1 |
| UseAction | 100070002 |
Item 70001
| ID | 70001 |
|---|---|
| ItemName | Item_ItemName_70001 |
| ItemName_Local | 简易炖菜(完美) |
| ValueDisplay1 | 16 |
| ValueDisplay3 | 5 |
| StackLimit | 1 |
| Category | 1 |
| SubCategory | 2 |
| FoodTag1 | 3 |
| Size | [2,2] |
| price | 10 |
| weight | 500 |
| Life | 3 |
| IT_Rot_Threshold | 3 |
| It_Rot_Product_Id | [15501] |
| Taste | 5 |
| Icon | Assets/RuntimeAssets/Texture/Food/UI_Item_Icon_Food_jianyiduncai |
| WebIcon | ../../Res/Food/UI_Item_Icon_Food_jianyiduncai.png |
| Model | Assets/RuntimeAssets/Prefabs/Furniture/P_Food_001_S1_M01 |
| TradeValue | 19 |
| RecommendWeight | 1 |
| UseAction | 100070001 |