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风力发电: 新增可制作的小型、中型和大型风力发电机,装在户外,昼夜发电。

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风力发电

新增可制作的小型、中型和大型风力发电机,装在户外,昼夜发电。

版本
0.9.4
游戏版本
1.1.20719
分类
玩法
设置
28
快捷键
无
版本数
19
语言
English, 中文
风力发电为《Survival Log》新增小型、中型和大型三种风力发电机。天黑以后它们照样发电,太阳能板停下来,基地晚上也有电用,风越大,发的电越多。不过它白天晚上都在转,所以比同尺寸的太阳能板发电少。

亮点

三种风力发电机

小型是杆子上装着三片叶片和一个尾翼,会自己转向迎风。中型是一根竖轴配两片半圆筒,哪个方向来的风都能接住。大型是高桅杆上的三片叶片,时不时来一阵风,整个机头会跟着转过去。每种都有自己的模型和图标。

白天晚上都发电

默认设置下「大雾霾天」完全不转,「重度寒潮」风最大,三种平均分别发 9、18 和 36。每种天气的数字见下面的表。

风会变

风会随时间时大时小,上下最多浮动 30%,发电量和叶片转速也跟着变,几天下来会平均回来。「Variation」设置控制浮动幅度,设为 0 就没有浮动。

二楼露台加成

中型和大型装在二楼露台,比装在屋外空地多发 20% 的电。露台没有小型家具位,所以小型只能装在屋外空地。

只能装在户外

每种都要装在户外同尺寸的家具位上,室内装不了。

跟着剧情解锁

小型和中型的配方和中型太阳能板的一起出现,在主线任务「拼装太阳能板」开始时。大型和铅酸蓄电池包裹的一起出现,在主线任务「把电存下来」开始时。存档已经过了这两个任务的话,读档时就会拿到配方。

查看全部 13 项功能

全部功能 13

三种风力发电机

小型是杆子上装着三片叶片和一个尾翼,会自己转向迎风。中型是一根竖轴配两片半圆筒,哪个方向来的风都能接住。大型是高桅杆上的三片叶片,时不时来一阵风,整个机头会跟着转过去。每种都有自己的模型和图标。

白天晚上都发电

默认设置下「大雾霾天」完全不转,「重度寒潮」风最大,三种平均分别发 9、18 和 36。每种天气的数字见下面的表。

风会变

风会随时间时大时小,上下最多浮动 30%,发电量和叶片转速也跟着变,几天下来会平均回来。「Variation」设置控制浮动幅度,设为 0 就没有浮动。

二楼露台加成

中型和大型装在二楼露台,比装在屋外空地多发 20% 的电。露台没有小型家具位,所以小型只能装在屋外空地。

只能装在户外

每种都要装在户外同尺寸的家具位上,室内装不了。

跟着剧情解锁

小型和中型的配方和中型太阳能板的一起出现,在主线任务「拼装太阳能板」开始时。大型和铅酸蓄电池包裹的一起出现,在主线任务「把电存下来」开始时。存档已经过了这两个任务的话,读档时就会拿到配方。

制作

小型风力发电机包裹需要 3 个铁皮、1 个铁丝和 1 个电器元件。中型需要 4 个铁皮、2 个铁丝和 2 个电器元件。大型需要 5 个铁皮、3 个铁丝、3 个电器元件和 1 个不锈钢板。拆掉时大约返还一半材料。

购买

灾难前,「经典家具综合」商店三种各卖 2 台,小型 30,中型 60,大型 120。

可以染色

和其他家具一样能染成游戏里的 8 种颜色,也可以在配方卡上选好染料,直接做出彩色的。只有橄榄绿的漆会变色,橙色条纹和叶片不变。

风力显示

天气框里多一行「风力」,例如「和风 (35%/100%)」,鼠标悬停在风力发电机上,能看到它现在的发电量和风有多大。100% 是满风力,阵风时可以超过。

全部可以设置

每台风力发电机的发电量、材料、拆除返还、商店价格和库存都由你决定,可以在 Mod Manager 的「模组」界面改,也可以改配置文件。用 Mod Manager 0.14.0 或更新版本时,材料用物品卡片来选,拆除返还比配方还值钱时界面会提醒你。

可以放心移除

游戏会把每台风力发电机存成同尺寸的太阳能板,所以没有本模组存档也能读取。移除前先打开 UninstallPrep,不然背包和储物里的风力发电机包裹会丢失。步骤见下面的「卸载」。

中英双语

所有名称和说明都有中文和英文。

发电量

默认设置下(发电量 9、18 和 36),各种天气里每种风力发电机的平均发电量。在「重度寒潮」里风力发电机发出它的全部发电量,风会让这些数字随时间上下浮动,最多 30%。每种天气的风力也是一个设置,在 Weather 部分。游戏里怎么看风力,见下面的「怎么看风力」。

大雾霾天:0,风力发电机不转。
霜晴、寒晴和凛晴:小型 1,中型 2,大型 4。二楼露台上中型 2,大型 4。
晴天:小型 1,中型 2,大型 4。二楼露台上中型 3,大型 5。
阴天:小型 2,中型 4,大型 7。二楼露台上中型 4,大型 9。
雨天:小型 3,中型 6,大型 13。二楼露台上中型 8,大型 15。
持续阴雨:小型 4,中型 8,大型 16。二楼露台上中型 10,大型 19。
轻度寒潮和轻度寒雨:小型 5,中型 10,大型 20。二楼露台上中型 12,大型 24。
暴雨:小型 7,中型 14,大型 27。二楼露台上中型 16,大型 32。
中度寒潮和中度寒雨:小型 7,中型 14,大型 29。二楼露台上中型 17,大型 35。
重度寒潮和重度寒雨:小型 9,中型 18,大型 36。二楼露台上中型 22,大型 43。

怎么看风力

天气框里有一行「风力」,例如「和风 (35%/100%)」。前面的词告诉你风有多大,后面的百分比是现在的风相当于满风力的多少,满风力就是默认设置下「重度寒潮」里的平均风力。100% 不是上限:阵风时会超过 100%,默认设置下最高到 130%。

风力发电机的发电量,就是它的发电量设置乘以这个百分比。大型默认是 36,风力 35% 时大约发 13,100% 时发 36,130% 的阵风里大约发 47。装在二楼露台上还会再多发 20%。

每个词的意思,以及通常在什么天气里看到:

无风(0%):大雾霾天,风力发电机不转。
微风(1-29%):晴天和阴天。
和风(30-49%):雨天和持续阴雨。
强风(50-89%):轻度寒潮、中度寒潮和暴雨。
大风(90% 以上):重度寒潮。

鼠标悬停在风力发电机上,能看到它现在的发电量,下面写着它的发电量设置和同样的风力,例如「额定 36, 雨天风力 和风 (35%/100%)」。

装了 Power Manager 0.4.0 或更新版本时,它的 Wind 设置能让所有风力发电机变强或变弱,就像它的太阳能设置对太阳能发电板一样。这时悬停显示的额定值会算上这个设置,风力显示不变。装了 Power Manager 0.5.0 或更新版本时,它的 SmogOutput 设置还能让「大雾霾天」也有风(为晴天风力的一部分),风力发电机在那时也会转动发电。

前置需求

Survival Log 1.1.20719。游戏更新后,在模组更新前可能无法使用。
BepInEx for Survival Log,请先安装。
Exiled's Toolkit 0.19.0 或更新版本。没有它本模组不会加载。它让在 Mod Manager 的「模组」界面改动的设置无需重启游戏即可生效。
可选:Mod Manager。装了它,可以在游戏里它的「模组」界面修改每项设置,并看到每项的说明,不用打开配置文件。每台风力发电机的材料和拆除返还都显示为物品卡片,带物品图片和名称:从列表里挑物品、设好数量即可,不用查物品编号。

设置 28

保存在BepInEx\config\com.dev.survivallog.windpower.cfg在 Mod Manager 的「模组」界面修改,或在游戏关闭时编辑这个文件。

Dismantle

[Dismantle]
ReturnPercent
数值
默认 50
拆除风力发电机时返还多少材料,按配方的百分比计。50 约为一半,和游戏自带的家具一样。0 什么都不返还,100 全部返还。每种材料按比例向下取整,再逐个补足到应有的总数。填了 Returns 清单的风力发电机按清单返还。
范围 0 到 100
How much of a turbine's materials taking it down gives back, as a percent of its recipe. 50 is about half, like the game's furniture: the Large Wind Turbine gives back 3 Scrap Metal, 2 Wire and 1 Electronic Components. 0 gives nothing back and 100 gives back everything. Each material's share is rounded down, then topped up one at a time to the right total. A turbine whose Returns list is filled in gives back that list instead. Any value from 0 to 100.

LargeTurbine

[LargeTurbine]
RatedPower
数值
默认 36
大型风力发电机在满风力(100%,默认 Weather 设置下为「重度寒潮」的风力)时的平均发电量。风小的天气只发出其中一部分,风力会在此上下起伏(见 Variation),装在二楼露台的多发 20%。
范围 1 到 200
The power the turbine makes on average in full wind (100%, the wind in Severe Cold at the default Weather settings), before Variation moves it up and down. Calmer weather gives a share of it: none in Heavy Smog, about a third in rain. A turbine on the 2F terrace makes 20% more. Any value from 1 to 200.
Materials
文本
默认 20004:5, 20104:3, 20210:3, 20373:1
制作大型风力发电机包裹所需的材料,写成「物品id:数量」,用逗号隔开。20004 是铁皮,20104 是铁丝,20210 是电器元件,20373 是不锈钢板。最多 7 种物品,每种最多 99 个。游戏用不了的清单(物品不存在、含有染料,或和别的配方材料相同)会改用默认值,原因写在 LogOutput.log 里。
What crafting the turbine's package takes, written as item id:count pairs split by commas. 20004 is Scrap Metal, 20104 Wire, 20210 Electronic Components and 20373 Stainless Steel Plate. Up to 7 different items and up to 99 of each. A list the game cannot use (one it cannot read, an item that does not exist, a dye, or the same materials as another recipe, another turbine's included) falls back to the default, with a line in BepInEx\LogOutput.log saying why. Taking the turbine down gives back a share of these (see Returns and ReturnPercent).
Returns
文本
默认 空
拆除大型风力发电机时返还的物品,写法和 Materials 一样。留空时按 Dismantle 下的 ReturnPercent 返还一部分材料;写 none 什么都不返还;写清单就照清单返还,可以是任何物品。最多 7 种物品,每种最多 99 个。游戏用不了的清单(物品不存在)会改按 ReturnPercent 返还,原因写在 LogOutput.log 里。
What taking the turbine down gives back, written like Materials. Blank gives back the ReturnPercent share of its materials. none gives nothing back. A list gives back exactly that, and may name any items, not only the recipe's. Up to 7 different items and up to 99 of each. A list the game cannot use (one it cannot read, or an item that does not exist) gives back the ReturnPercent share instead, with a line in BepInEx\LogOutput.log saying why.
ShopPrice
数值
默认 120
灾难前「经典家具综合」商店卖大型风力发电机的价格。大型太阳能发电板在那里卖 80。
范围 0 到 9999
What the Classic Furniture shop asks for the turbine before the disaster. The Small Solar Panel costs 20 there, the Medium 40 and the Large 80. Any value from 0 to 9999.
ShopStock
数值
默认 2
灾难前「经典家具综合」商店有几台大型风力发电机出售。0 表示不卖。已有更多存货时会减到这个数;已经买下的不受影响。
范围 0 到 20
How many of the turbine the Classic Furniture shop has for sale before the disaster. 0 takes them off the shelves. A shop that already has more than this is brought down to it, and turbines you already bought stay yours. Any value from 0 to 20.

MediumTurbine

[MediumTurbine]
RatedPower
数值
默认 18
中型风力发电机在满风力(100%,默认 Weather 设置下为「重度寒潮」的风力)时的平均发电量。风小的天气只发出其中一部分,风力会在此上下起伏(见 Variation),装在二楼露台的多发 20%。
范围 1 到 200
The power the turbine makes on average in full wind (100%, the wind in Severe Cold at the default Weather settings), before Variation moves it up and down. Calmer weather gives a share of it: none in Heavy Smog, about a third in rain. A turbine on the 2F terrace makes 20% more. Any value from 1 to 200.
Materials
文本
默认 20004:4, 20104:2, 20210:2
制作中型风力发电机包裹所需的材料,写成「物品id:数量」,用逗号隔开。20004 是铁皮,20104 是铁丝,20210 是电器元件,20373 是不锈钢板。最多 7 种物品,每种最多 99 个。游戏用不了的清单(物品不存在、含有染料,或和别的配方材料相同)会改用默认值,原因写在 LogOutput.log 里。
What crafting the turbine's package takes, written as item id:count pairs split by commas. 20004 is Scrap Metal, 20104 Wire, 20210 Electronic Components and 20373 Stainless Steel Plate. Up to 7 different items and up to 99 of each. A list the game cannot use (one it cannot read, an item that does not exist, a dye, or the same materials as another recipe, another turbine's included) falls back to the default, with a line in BepInEx\LogOutput.log saying why. Taking the turbine down gives back a share of these (see Returns and ReturnPercent).
Returns
文本
默认 空
拆除中型风力发电机时返还的物品,写法和 Materials 一样。留空时按 Dismantle 下的 ReturnPercent 返还一部分材料;写 none 什么都不返还;写清单就照清单返还,可以是任何物品。最多 7 种物品,每种最多 99 个。游戏用不了的清单(物品不存在)会改按 ReturnPercent 返还,原因写在 LogOutput.log 里。
What taking the turbine down gives back, written like Materials. Blank gives back the ReturnPercent share of its materials. none gives nothing back. A list gives back exactly that, and may name any items, not only the recipe's. Up to 7 different items and up to 99 of each. A list the game cannot use (one it cannot read, or an item that does not exist) gives back the ReturnPercent share instead, with a line in BepInEx\LogOutput.log saying why.
ShopPrice
数值
默认 60
灾难前「经典家具综合」商店卖中型风力发电机的价格。中型太阳能发电板在那里卖 40。
范围 0 到 9999
What the Classic Furniture shop asks for the turbine before the disaster. The Small Solar Panel costs 20 there, the Medium 40 and the Large 80. Any value from 0 to 9999.
ShopStock
数值
默认 2
灾难前「经典家具综合」商店有几台中型风力发电机出售。0 表示不卖。已有更多存货时会减到这个数;已经买下的不受影响。
范围 0 到 20
How many of the turbine the Classic Furniture shop has for sale before the disaster. 0 takes them off the shelves. A shop that already has more than this is brought down to it, and turbines you already bought stay yours. Any value from 0 to 20.

SmallTurbine

[SmallTurbine]
RatedPower
数值
默认 9
小型风力发电机在满风力(100%,默认 Weather 设置下为「重度寒潮」的风力)时的平均发电量。风小的天气只发出其中一部分,风力会在此上下起伏(见 Variation),装在二楼露台的多发 20%。
范围 1 到 200
The power the turbine makes on average in full wind (100%, the wind in Severe Cold at the default Weather settings), before Variation moves it up and down. Calmer weather gives a share of it: none in Heavy Smog, about a third in rain. A turbine on the 2F terrace makes 20% more. Any value from 1 to 200.
Materials
文本
默认 20004:3, 20104:1, 20210:1
制作小型风力发电机包裹所需的材料,写成「物品id:数量」,用逗号隔开。20004 是铁皮,20104 是铁丝,20210 是电器元件,20373 是不锈钢板。最多 7 种物品,每种最多 99 个。游戏用不了的清单(物品不存在、含有染料,或和别的配方材料相同)会改用默认值,原因写在 LogOutput.log 里。
What crafting the turbine's package takes, written as item id:count pairs split by commas. 20004 is Scrap Metal, 20104 Wire, 20210 Electronic Components and 20373 Stainless Steel Plate. Up to 7 different items and up to 99 of each. A list the game cannot use (one it cannot read, an item that does not exist, a dye, or the same materials as another recipe, another turbine's included) falls back to the default, with a line in BepInEx\LogOutput.log saying why. Taking the turbine down gives back a share of these (see Returns and ReturnPercent).
Returns
文本
默认 空
拆除小型风力发电机时返还的物品,写法和 Materials 一样。留空时按 Dismantle 下的 ReturnPercent 返还一部分材料;写 none 什么都不返还;写清单就照清单返还,可以是任何物品。最多 7 种物品,每种最多 99 个。游戏用不了的清单(物品不存在)会改按 ReturnPercent 返还,原因写在 LogOutput.log 里。
What taking the turbine down gives back, written like Materials. Blank gives back the ReturnPercent share of its materials. none gives nothing back. A list gives back exactly that, and may name any items, not only the recipe's. Up to 7 different items and up to 99 of each. A list the game cannot use (one it cannot read, or an item that does not exist) gives back the ReturnPercent share instead, with a line in BepInEx\LogOutput.log saying why.
ShopPrice
数值
默认 30
灾难前「经典家具综合」商店卖小型风力发电机的价格。小型太阳能发电板在那里卖 20。
范围 0 到 9999
What the Classic Furniture shop asks for the turbine before the disaster. The Small Solar Panel costs 20 there, the Medium 40 and the Large 80. Any value from 0 to 9999.
ShopStock
数值
默认 2
灾难前「经典家具综合」商店有几台小型风力发电机出售。0 表示不卖。已有更多存货时会减到这个数;已经买下的不受影响。
范围 0 到 20
How many of the turbine the Classic Furniture shop has for sale before the disaster. 0 takes them off the shelves. A shop that already has more than this is brought down to it, and turbines you already bought stay yours. Any value from 0 to 20.

Uninstall

[Uninstall]
UninstallPrep
开 / 关
默认 关
移除风力发电模组之前请先打开此项。读取存档后,背包、储物和地上的每个风力发电机包裹都会变成同尺寸的太阳能发电板包裹,存档里的每个地点都一样,商店也不再出售风力发电机。已安装和已打包的风力发电机本来就按太阳能发电板保存,不受影响。然后存档、退出游戏,再删除 WindPower.dll。改了哪些东西写在 LogOutput.log 里。再关掉此项,包裹也不会变回来。
Turn this on before you remove the mod, then load your save. Every turbine package, in bags, in storage, on the floor and in every place the save holds, becomes the solar panel package of its size, and the shops stop selling turbines. Placed and packed turbines are always saved as solar panels, so they need nothing. Save the game, quit, and remove WindPower.dll. BepInEx\LogOutput.log says what was changed. Turning it off again does not turn the packages back.

Weather

[Weather]

How hard the wind blows in each weather, as a percent of full wind. A turbine makes its RatedPower times this, and Variation moves it up and down over the hours. 100 is full wind and 0 is still air, where the turbines stand still. Weathers that differ only in rain share one setting. Each is any value from 0 to 200.

HeavySmog
数值
默认 0
「大雾霾天」的风力,按满风力的百分比计:风力发电机的发电量为「RatedPower」乘以这个数。100 为满风力;「Variation」会让它随时间上下浮动。0 为无风,风力发电机不转。此项为 0 时,Power Manager 的「SmogOutput」设置可以让「大雾霾天」有些风。
范围 0 到 200
Heavy Smog. While this is 0, Power Manager's SmogOutput setting can give it some wind.
ColdClear
数值
默认 10
「霜晴」「寒晴」和「凛晴」的风力,按满风力的百分比计:风力发电机的发电量为「RatedPower」乘以这个数。100 为满风力;「Variation」会让它随时间上下浮动。0 为无风,风力发电机不转。
范围 0 到 200
Frosty/Clear, Cold/Clear and Chilly/Clear
Clear
数值
默认 12
「晴天」的风力,按满风力的百分比计:风力发电机的发电量为「RatedPower」乘以这个数。100 为满风力;「Variation」会让它随时间上下浮动。0 为无风,风力发电机不转。
范围 0 到 200
Clear
Cloudy
数值
默认 20
「阴天」的风力,按满风力的百分比计:风力发电机的发电量为「RatedPower」乘以这个数。100 为满风力;「Variation」会让它随时间上下浮动。0 为无风,风力发电机不转。游戏更新新增的天气也使用此项。
范围 0 到 200
Cloudy, and any weather a game update adds
Rainy
数值
默认 35
「雨天」的风力,按满风力的百分比计:风力发电机的发电量为「RatedPower」乘以这个数。100 为满风力;「Variation」会让它随时间上下浮动。0 为无风,风力发电机不转。
范围 0 到 200
Rainy
ContinuousRain
数值
默认 45
「持续阴雨」的风力,按满风力的百分比计:风力发电机的发电量为「RatedPower」乘以这个数。100 为满风力;「Variation」会让它随时间上下浮动。0 为无风,风力发电机不转。
范围 0 到 200
Continuous Rain
MildCold
数值
默认 55
「轻度寒潮」和「轻度寒雨」的风力,按满风力的百分比计:风力发电机的发电量为「RatedPower」乘以这个数。100 为满风力;「Variation」会让它随时间上下浮动。0 为无风,风力发电机不转。
范围 0 到 200
Mild Cold and Mild Cold Rain
HeavyRain
数值
默认 75
「暴雨」的风力,按满风力的百分比计:风力发电机的发电量为「RatedPower」乘以这个数。100 为满风力;「Variation」会让它随时间上下浮动。0 为无风,风力发电机不转。
范围 0 到 200
Heavy Rain
ModerateCold
数值
默认 80
「中度寒潮」和「中度寒雨」的风力,按满风力的百分比计:风力发电机的发电量为「RatedPower」乘以这个数。100 为满风力;「Variation」会让它随时间上下浮动。0 为无风,风力发电机不转。
范围 0 到 200
Moderate Cold and Moderate Cold Rain
SevereCold
数值
默认 100
「重度寒潮」和「重度寒雨」的风力,按满风力的百分比计:风力发电机的发电量为「RatedPower」乘以这个数。100 为满风力;「Variation」会让它随时间上下浮动。0 为无风,风力发电机不转。
范围 0 到 200
Severe Cold and Severe Cold Rain

Wind

[Wind]
Variation
数值
默认 30
同一种天气里风力上下起伏的幅度,按该天气平均风力的百分比计。风会随时间时强时弱,所有风力发电机一样,一天下来平均仍是该天气的风力。0 表示天气不变时风力也不变。
范围 0 到 60
How far the wind rises and falls within one weather, as a percent of that weather's average. The wind swells and slackens over the hours, the same for every turbine, and over a day it averages out to the weather's own. 0 keeps the wind steady for as long as the weather lasts. Any value from 0 to 60.

安装

  1. 安装 BepInEx (如果之前没有装过其他模组,先启动一次游戏,让 BepInEx 完成初始化,然后退出)。
  2. 用同样的方式安装 Exiled's Toolkit:下载它的压缩包并解压到游戏目录。
  3. 在 Nexus 的「文件」页下载压缩包。
  4. 把压缩包解压到游戏目录(SurvivalLog.exe 所在的文件夹)。压缩包里带有 BepInEx 文件夹,DLL 会自动放到正确位置。如果提示合并文件夹,选择合并。解压后应为:
    C:\Program Files (x86)\Steam\steamapps\common\Survival Log\BepInEx\plugins\WindPower.dll

文件位置

Survival Log\
├─ SurvivalLog.exe
└─ BepInEx\
   ├─ plugins\
   │  └─ WindPower.dll
   └─ config\
      └─ com.dev.survivallog.windpower.cfg   (首次启动时生成)

直接下载

与 Nexus 上相同的压缩包,从本站下载,无需账号。解压到游戏文件夹即可。

WindPower-0.9.4.zip (2.6 MB)

SHA-256 38502925035fb9d35c071c784508876c3447863c980c9be06cb4d66230a8ffc0

卸载

没有本模组时,背包和储物里的风力发电机包裹会丢失,所以请先打开 UninstallPrep 并读取存档:所有风力发电机包裹都会变成同尺寸、同颜色的太阳能发电板包裹。存档并退出,再从 BepInEx\plugins 文件夹中删除 WindPower.dll。每个想保留的存档都要这样做一次。

设置

可以在游戏内 Mod Manager 的「模组」界面修改,也可以在游戏关闭时编辑 BepInEx\config\com.dev.survivallog.windpower.cfg。配置文件中每项设置都有中文说明,完整说明见 CONFIG.md(英文)。所有设置都即时生效。

更新日志 19 个版本

更新日志只有英文版。

  1. 0.9.4Nexus 页面游戏 1.1.20719
    • New Weather settings: how hard the wind blows in each weather, as a percent of full wind. The defaults keep the wind as it was.
    • Power Manager 0.5.0 or newer can now give Heavy Smog some wind with its SmogOutput setting, so the turbines turn and make power there. Without it, Heavy Smog stays still as before.
    • Made for Survival Log 1.1.20719.
  2. 0.9.3游戏 1.1.20719
    • Power Manager 0.4.0 or newer can now make the turbines stronger or weaker with its Wind setting. Without it, nothing changes.
    • Made for Survival Log 1.1.20719.
  3. 0.9.2游戏 1.1.20719
    • The wind now reads as a word and a percent of full wind, such as Light (20%/100%), so it is clear that 100% is full wind and not a cap: a gust in Severe Cold can show Gale (130%/100%). The words are Calm, Light, Moderate, Strong and Gale. The weather box line is now called Wind, and a turbine's hover shows the same reading.
    • Made for Survival Log 1.1.20719.
  4. 0.9.1游戏 1.1.20719
    • With UninstallPrep on, a shop that loads no longer gets the mod's stock records put back in it, so a save made right after holds none of them. Shops that never sell a turbine get none either.
    • If writing the turbines' rows fails partway, the mod tries again a few seconds later instead of leaving them half written.
    • Made for Survival Log 1.1.20719.
  5. 0.9.0游戏 1.1.20719
    • The turbines can be crafted in any of the game's 8 colours, like the solar panels: pick a dye on the turbine's recipe card at the workbench. The coloured package has its own icon and unpacks into a dyed turbine.
    • A dye can no longer be one of a turbine's Materials, since picking a colour adds one.
    • Raising a turbine's shop stock now reaches a shop that was saved before the change, counting the turbines you already bought there. Before, only a shop open at the time took a raise.
    • With Cheat Menu installed, its Mod tests tab has a Give 1 of each dye button.
    • Made for Survival Log 1.1.20719.
  6. 0.8.2游戏 1.1.20719
    • With Cheat Menu installed, its Mod tests tab has four more Wind Power buttons: Give 1 of each turbine, Give materials for each turbine, Show recipes and returns, and Show the wind for 12 hours.
    • Made for Survival Log 1.1.20719.
  7. 0.8.1游戏 1.1.20719
    • Now uses Exiled's Toolkit for its shared parts, so it needs Exiled's Toolkit 0.19.0 or newer.
    • Made for Survival Log 1.1.20719.
  8. 0.8.0游戏 1.1.20151
    • New setting for each turbine: Returns. It names exactly what taking that turbine down gives back, any items you like. Left blank, the turbine gives back its ReturnPercent share as before; set to none, it gives back nothing.
    • With Mod Manager 0.14.0 or newer, each turbine's Materials and Returns show as item cards you pick from every item in the game, with what the recipe is worth and a warning when taking the turbine down would give back more than that.
    • The Mods screen now says why a turbine cannot use a materials list, such as one with exactly the same materials as one of the game's recipes or another turbine's.
    • Made for Survival Log 1.1.20151.
  9. 0.7.1游戏 1.1.20151
    • New setting: ReturnPercent, under Dismantle. It sets how much of a turbine's materials taking it down gives back, from 0 to 100% of its recipe. The default of 50 gives back the same as before.
    • Made for Survival Log 1.1.20151.
  10. 0.7.0游戏 1.1.20151
    • The wind now rises and falls within a weather instead of blowing at one strength all day. It swells and slackens over the hours, by up to 30% either way, and every turbine and the rotors follow it. Over a day it evens out to the same power as before.
    • New setting: Variation, under Wind. It sets how far the wind swings; 0 keeps it steady as before.
    • Made for Survival Log 1.1.20151.
  11. 0.6.2游戏 1.1.20151
    • The Small and Large Wind Turbines stand in the middle of their spot. Before, their base stuck out over one edge.
    • Made for Survival Log 1.1.20151.
  12. 0.6.1游戏 1.1.20151
    • Dyed turbines are coloured the way the game colours its own furniture, so they match a dyed solar panel next to them.
    • Made for Survival Log 1.1.20151.
  13. 0.6.0游戏 1.1.20151
    • The turbines can be dyed, like the game's furniture, in any of its 8 colours. The olive paint takes the colour; the orange stripes, the blades and the rust stay as they are.
    • Made for Survival Log 1.1.20151.
  14. 0.5.0游戏 1.1.20151
    • New: a Small Wind Turbine. Three blades and a tail vane on a pole, for a small furniture spot in the yard outside or on the 2F terrace. Its head turns to face the wind.
    • The Small Wind Turbine makes up to 9 power. Its recipe shows up with the Medium Solar Panel's, when [Main Quest] Assemble Solar Panels begins, and its package takes 3 Scrap Metal, 1 Wire and 1 Electronic Components. The Classic Furniture shop sells 2 before the disaster, for 30 each.
    • Taking a turbine down now gives back about half of what its package took, following its Materials setting. Before, it gave back the solar panel's parts.
    • New setting: UninstallPrep, under Uninstall. Turn it on before you remove the mod and load your save: turbine packages in bags, in storage and on the floor become solar panel packages of the same size, and the shops stop selling turbines. Then save, quit and remove WindPower.dll, and nothing is lost.
    • The Cheat Menu button Show both recipes now is now Show all recipes now.
    • Made for Survival Log 1.1.20151.
  15. 0.4.1游戏 1.1.20151
    • With Cheat Menu installed, its Mod tests tab has two Wind Power buttons: Show turbines (the wind now and what each turbine makes) and Show both recipes now.
  16. 0.4.0游戏 1.1.20151
    • New: a Medium Wind Turbine. Its upright rotor of two half drums catches the wind from any side, and it fits a medium furniture spot in the yard outside or on the 2F terrace.
    • The Medium Wind Turbine makes up to 18 power, and the Large Wind Turbine now makes up to 36 instead of 48. A turbine runs day and night, so at 48 it was far better than a solar panel.
    • The Medium Wind Turbine's recipe shows up with the Medium Solar Panel's, when [Main Quest] Assemble Solar Panels begins. Its package takes 4 Scrap Metal, 2 Wire and 2 Electronic Components.
    • The Large Wind Turbine's recipe now shows up with the Lead-Acid Battery Pack's, when [Main Quest] Store the Electricity begins. Its package now takes 5 Scrap Metal, 3 Wire, 3 Electronic Components and 1 Stainless Steel Plate.
    • A save that is already past those quests gets the turbine recipes when it loads.
    • The text of both quests now mentions the wind turbine.
    • Before the disaster, the Classic Furniture shop sells both turbines.
    • New settings for each turbine: the power it makes, what its package takes, its price in the shop and how many the shop has. With Exiled's Toolkit installed, a change takes effect without restarting the game.
    • Made for Survival Log 1.1.20151.
  17. 0.3.1游戏 1.1.20151
    • The turbine's power now follows the weather much more closely: nothing in Heavy Smog, 6 on a Clear day, 17 in rain, 36 in Heavy Rain and up to 48 in Severe Cold.
    • A turbine on the 2F terrace makes a fifth more power than one in the yard, because it stands higher in the wind.
    • The blades now turn faster, speed up and slow down smoothly with the wind, and stand still in Heavy Smog.
    • Every so often a gust comes through: the whole top of the turbine swings round to meet it and the blades speed up, then both settle back.
    • The power shown when you hover over the turbine now appears at its base, so you can see it when zoomed in.
    • The weather box on the screen now shows a Wind Intensity line under Light Intensity and Cold Intensity.
    • Made for Survival Log 1.1.20151.
  18. 0.2.0游戏 1.1.20151
    • The Large Wind Turbine now has its own model, with blades that turn faster in stronger wind.
    • The turbine package has its own icon in the crafting menu and your bag.
    • The turbine now makes power from the wind, day and night: from 6 in still air up to 42 in Severe Cold.
    • Hovering over the turbine shows the power it makes now and how strong the wind is.
    • Fixed: the turbine's recipe did not show in the crafting menu.
    • The turbine now needs its own materials: 6 Scrap Metal, 4 Electrical Wire, 4 Stainless Steel Plate and 3 Electronic Components.
    • Removing the mod no longer breaks a save: installed turbines turn into Large Solar Panels instead.
    • Made for Survival Log 1.1.20151.
  19. 0.1.0游戏 1.1.20151
    • New: a craftable Large Wind Turbine that can only be installed outdoors, in the yard outside or on the 2F terrace.
    • For now it looks like the Large Solar Panel and makes power the same way.
    • Made for Survival Log 1.1.20151.

帮助

已知问题

「UninstallPrep」只处理开启时读取的那个存档,所以每个想保留的存档,在移除模组前都要各自读取一次并保存。

获取 Mod Manager,在游戏里设置所有模组。打开 Survival Log 维基,物品、配方、地图一查就有。

发现问题?

发现 bug 或有好点子?欢迎来 Core Directive Discord 打个招呼,或在Nexus 页面的「Posts」标签里发帖。报告 bug 时,请附上 BepInEx\LogOutput.log。
想直接联系我,可以在 Discord 上给 exiled.dev 发消息,我在 Survival Log 官方 Discord 里。也可以在 X 上找我:@AnExiledDev。