Survival LogWiki
生命体征: 在屏幕上显示更多属性信息:各项属性的增益倍率、即将扣除量的阴影、「饱腹」条上的「饱腹富余」界线、每个有时限的状态上的计时条、悬停提示里的状态效果与治疗物品,以及「背包」按钮上的当前负重。属性条和状态大小可调。还能让增益和负面状态持续更久或更短,在专属的「计时」标签页中设置。

首页 / 模组

生命体征

在屏幕上显示更多属性信息:各项属性的增益倍率、即将扣除量的阴影、「饱腹」条上的「饱腹富余」界线、每个有时限的状态上的计时条、悬停提示里的状态效果与治疗物品,以及「背包」按钮上的当前负重。属性条和状态大小可调。还能让增益和负面状态持续更久或更短,在专属的「计时」标签页中设置。

版本
0.7.5
游戏版本
1.1.20151
分类
界面
设置
25
快捷键
无
版本数
13
语言
English, 中文
游戏的属性条只显示一个数值。食物、增益和减益会悄悄改变每项属性上升和下降的速度,而想知道一个状态还能持续多久,只能把鼠标移上去看。Vital Signs 把这些直接显示在属性条上。每个状态的持续时间也是固定的,Vital Signs 还能让你改变这些时间:让增益状态持续两倍久、负面状态只持续一半,或者只放慢你在意的那几个。

亮点

属性条上的增益倍率

当某项属性的增加量被放大或缩小时,属性条上会显示倍率,例如绿色的 x1.25 或红色的 x0.5。将鼠标悬停在倍率上,可以看到每个提高或降低它的状态及其数值。

属性条上的即将扣除量

正在生效的减益在结束前还会扣掉的部分会以阴影标出,一眼就能看到属性会降到哪里。

悬停提示里的更多信息

精确数值、所有被改变的倍率(以百分比显示)、你的食物倍率,以及每一项即将扣除的数值和所需时间。

状态悬停提示

紧凑的提示框,名称和剩余时间在同一行,下面是增益或减益对每项属性的影响和当前层数。减益还会列出可以治愈或压制它的物品,以及你拥有的数量。

「饱腹」条上的「饱腹富余」界线

一条线标出获得「饱腹富余」的位置,另一条较淡的线标出失去它的位置,数值来自游戏自身的规则。

状态计时条

每个会结束的增益或减益底部都有一条细条,随剩余时间缩短,快结束时变成琥珀色。

查看全部 17 项功能

全部功能 17

属性条上的增益倍率

当某项属性的增加量被放大或缩小时,属性条上会显示倍率,例如绿色的 x1.25 或红色的 x0.5。将鼠标悬停在倍率上,可以看到每个提高或降低它的状态及其数值。

属性条上的即将扣除量

正在生效的减益在结束前还会扣掉的部分会以阴影标出,一眼就能看到属性会降到哪里。

悬停提示里的更多信息

精确数值、所有被改变的倍率(以百分比显示)、你的食物倍率,以及每一项即将扣除的数值和所需时间。

状态悬停提示

紧凑的提示框,名称和剩余时间在同一行,下面是增益或减益对每项属性的影响和当前层数。减益还会列出可以治愈或压制它的物品,以及你拥有的数量。

「饱腹」条上的「饱腹富余」界线

一条线标出获得「饱腹富余」的位置,另一条较淡的线标出失去它的位置,数值来自游戏自身的规则。

状态计时条

每个会结束的增益或减益底部都有一条细条,随剩余时间缩短,快结束时变成琥珀色。

健康条

「生命」条下方显示你的健康,这是游戏记录却从不显示的属性。正常时为绿色,接近「亚健康」时为琥珀色,低于30时为红色。悬停提示说明健康的作用以及距离「亚健康」还有多远。本功能取代了 Fitness Bar 模组;安装了 Vital Signs 时,Fitness Bar 会自动关闭。

属性偏低提醒

「饱腹」「心情」「体力」或「生命」降到上限的 20% 时弹出提醒,健康降到40以下和30以下(陷入「亚健康」)时也会提醒。每次下降只提醒一次。可以设置提醒的位置,或分别关闭。

「背包」按钮上的负重

显示当前负重(千克),接近「超重」时变成琥珀色,超过后变成红色。鼠标悬停可查看距离「超重」还有多少余量。

大小

属性条和旁边的状态默认按游戏原尺寸的 80% 显示,属性条的悬停提示按游戏原尺寸显示。三者可分别在 50% 到 150% 之间设置。

设置立即生效

在 Mod Manager 的「模组」界面修改任何设置都会立即生效,无需重启。

中英文

跟随游戏语言。

不拖慢游戏

每隔几秒读取一次属性,只有变化时才重新绘制。

状态持续时间

让增益和负面状态持续更久或更短,范围 0.1 到 100 倍。增益状态一个倍数,负面状态一个倍数,也可以每个类别一个,或给任意单个状态设置。

「计时」标签页

Mod Manager 里 Vital Signs 的页面上有「计时」标签页,列出所有有计时的状态,显示游戏原本的持续时间和按你的倍数算出的持续时间,分别以游戏时间和现实分钟显示。

正在生效的状态也会变

改变倍数时,正在生效的状态的剩余时间也会随之改变。

天赋照样有效

延长状态时间的天赋会和状态一起乘以倍数。

只改变角色身上看得见、并且有计时的状态。隐藏的状态和要等某件事才会消失的状态保持游戏原样。任何状态最多持续 500 个游戏日。

屏幕显示部分只读取并显示你的属性。所有倍数保持默认的 1 时,状态时间也不会改变。Vital Signs 不会往存档里写入任何内容,也不会修改游戏文件。存档会记下每个正在生效的状态的结束时间,所以移除模组后,正在生效的状态按原来的时间结束,新的状态使用游戏原本的时间。

设置 25

保存在BepInEx\config\com.dev.survivallog.vitalsigns.cfg在 Mod Manager 的「模组」界面修改,或在游戏关闭时编辑这个文件。

Alerts

[Alerts]

A warning pops up once when a stat drops past its line, and again only after the stat climbs back over it: 5 percent of its maximum for Satiety, Morale, Stamina and Life, 2 points for Fitness. Loading a save with a stat already low does not warn.

Satiety
开 / 关
默认 开
「饱腹」降到上限的 LowAt 百分比时显示提醒。
Shows a warning when Satiety drops to LowAt percent of its maximum.
Morale
开 / 关
默认 开
「心情」降到上限的 LowAt 百分比时显示提醒。
Shows a warning when Morale drops to LowAt percent of its maximum.
Stamina
开 / 关
默认 开
「体力」降到上限的 LowAt 百分比时显示提醒。
Shows a warning when Stamina drops to LowAt percent of its maximum.
Life
开 / 关
默认 开
「生命」降到上限的 LowAt 百分比时显示提醒。
Shows a warning when Life drops to LowAt percent of its maximum.
Fitness
开 / 关
默认 开
健康降到40以下(接近「亚健康」)时提醒,降到30以下(陷入「亚健康」)时再次提醒。
Shows a warning when Fitness drops below 40, close to Weakened, and again below 30, where you become Weakened.
LowAt
数值
默认 20
「饱腹」「心情」「体力」或「生命」降到多少时提醒,为该属性上限的百分比,范围 5 到 90。20 是游戏把属性条变红的位置。属性回升超过这个值 5 以上后才会再次提醒。
范围 5 到 90
How low Satiety, Morale, Stamina or Life gets before it warns, in percent of the stat's maximum, from 5 to 90. 20 is where the game turns the bar red.

Display

[Display]
WeightReadout
开 / 关
默认 开
在「背包」按钮上显示当前负重,并用横条标出「超重」的起点。
Shows the weight you carry on the Inventory button, with a bar that marks where Overweight starts.
TimeStripes
开 / 关
默认 开
在每个有时限的状态下方显示计时条,随剩余时间缩短,最后15%变为琥珀色。
Shows a stripe under each buff that ends, shrinking as its time runs out. It turns amber in the last 15%.
ExtendedTooltips
开 / 关
默认 开
在属性和状态的提示中加入详细信息:效果数值、剩余时间、层数、倍率、食物倍率以及即将扣除的数值。
Adds details to the stat and buff hover boxes: effect values, time left, layers, scaled gains and losses, food modifiers and the losses still to come. The multipliers and loss shading on the bars stay either way.
StatTooltipGameText
开 / 关
默认 开
在属性提示底部保留游戏原有的说明。仅在开启 ExtendedTooltips 时生效。
Keeps the game's description at the bottom of the stat hover boxes. Only applies when ExtendedTooltips is on.
CuresInTooltips
开 / 关
默认 开
在负面状态的提示中列出可以治愈或压制它的物品,以及你拥有的数量。仅在开启 ExtendedTooltips 时生效。
Lists the items that cure or suppress a debuff in its hover box, with how many of each you have. Only applies when ExtendedTooltips is on.
FitnessBar
开 / 关
默认 开
在「生命」条下方显示健康条,悬停提示说明健康的作用以及距离「亚健康」还有多远。
Shows a Fitness bar under the Life bar, with a hover box that says what Fitness does and how close you are to Weakened.
BarSize
数值
默认 80
「饱腹」「心情」「体力」「生命」和健康条的显示大小,为游戏原尺寸的百分比,范围 50 到 150。100 为游戏原尺寸。属性条的悬停提示大小由 BarTooltipSize 单独设置。
范围 50 到 150
How big the Satiety, Morale, Stamina, Life and Fitness bars are drawn, in percent of the game's size, from 50 to 150. 100 is the game's size. Their hover boxes have their own size, BarTooltipSize.
BuffSize
数值
默认 80
属性条旁状态的显示大小,为游戏原尺寸的百分比,范围 50 到 150。状态的悬停提示会一起缩放。与 BarSize 数值相同时,状态与属性条比例协调。100 为游戏原尺寸。
范围 50 到 150
How big the buffs next to the bars are drawn, in percent of the game's size, from 50 to 150. Their hover boxes grow and shrink with them. At the same number as BarSize they sit in proportion to the bars. 100 is the game's size.
BarTooltipSize
数值
默认 80
「饱腹」「心情」「体力」「生命」和健康条悬停提示的显示大小,为游戏原尺寸的百分比,范围 50 到 150,不受 BarSize 影响。100 为游戏原尺寸。
范围 50 到 150
How big the hover boxes of the Satiety, Morale, Stamina, Life and Fitness bars are drawn, in percent of the game's size, from 50 to 150, whatever BarSize is. 100 is the game's size.

TimerCategories

[TimerCategories]

Each setting replaces GlobalGood and GlobalBad for the buffs in that category, good and bad alike. 0 uses the global multipliers. The game sorts its buffs into these groups; the names are the mod's.

Calm
数值
默认 0
平静类状态(如「宁静」)的持续时间乘以这个倍数,取代全局倍数。0 为使用全局倍数。设置了自己倍数的状态改用自己的倍数。
范围 0 到 100
Tranquility, Steady Focus
FoodAndSickness
数值
默认 0
饮食与疾病类状态(如「饱腹」、甜食、中毒、腹泻)的持续时间乘以这个倍数,取代全局倍数。0 为使用全局倍数。设置了自己倍数的状态改用自己的倍数。
范围 0 到 100
Satiety, sweets, poisoning, diarrhea
Mood
数值
默认 0
心态类状态(如「孤独」)的持续时间乘以这个倍数,取代全局倍数。0 为使用全局倍数。设置了自己倍数的状态改用自己的倍数。
范围 0 到 100
Vim and Vigor, Wish Fulfilled, Lonely
EnergyAndSleep
数值
默认 0
精力与睡眠类状态(如「肌肉酸痛」、「功能饮料-兴奋」)的持续时间乘以这个倍数,取代全局倍数。0 为使用全局倍数。设置了自己倍数的状态改用自己的倍数。
范围 0 到 100
Sweet Dreams, Sore Muscles, Energy Drink
ExerciseAndWeather
数值
默认 0
运动与天气类状态(如「活力运动」、「暴雨潮湿」)的持续时间乘以这个倍数,取代全局倍数。0 为使用全局倍数。设置了自己倍数的状态改用自己的倍数。
范围 0 到 100
Athlete, Vigorous Exercise, Drowned Rat
HealthAndInjury
数值
默认 0
健康与伤病类状态(如「受伤流血」、「重度感染」、「风寒」)的持续时间乘以这个倍数,取代全局倍数。0 为使用全局倍数。设置了自己倍数的状态改用自己的倍数。
范围 0 到 100
Bleeding, Severely Infected, Wind Chill
Exploration
数值
默认 0
探索类状态(如「休养生息」)的持续时间乘以这个倍数,取代全局倍数。0 为使用全局倍数。设置了自己倍数的状态改用自己的倍数。
范围 0 到 100
Knuckle Down, Rest and Recovery, Fine Haul

Timers

[Timers]

A multiplier changes how long a buff lasts: 1 is the game's time, 2 makes it last twice as long, 0.5 half as long. Every multiplier goes from 0.1 to 100. Change them in the Timers tab on the Mod Manager's page for Vital Signs, on the Mods screen, or in the file while the game is closed. Changes made in the Timers tab or on the Mods screen take effect at once.

Each buff uses the most specific multiplier it has: its own multiplier first, then its category's, then the good or bad one. Only buffs you can see on your character and that have a timer are changed. Hidden buffs and buffs that last until something removes them keep the game's behavior.

GlobalGood
数值
默认 1
增益状态的持续时间乘以这个倍数。1 为游戏原本的时间,2 为两倍,0.5 为一半。设置了自己倍数的类别或状态改用自己的倍数。正在生效的状态也会随之改变。
范围 0.1 到 100
Multiplies how long good buffs last.
GlobalBad
数值
默认 1
负面状态的持续时间乘以这个倍数。1 为游戏原本的时间,2 为两倍,0.5 为一半。设置了自己倍数的类别或状态改用自己的倍数。正在生效的状态也会随之改变。
范围 0.1 到 100
Multiplies how long bad buffs (debuffs) last.

VitalSigns

[VitalSigns]
Enabled
开 / 关
默认 开
在屏幕上显示更多信息:各项属性的增减倍率、即将扣除数值的阴影、「饱腹」条上的「饱腹富余」界线、每个有时限的状态上的计时条、提示中的状态效果与解药,「背包」按钮上的当前负重,以及「生命」条下方的健康条。同时应用状态持续时间倍数并显示属性偏低提醒。关闭后本模组显示的内容全部消失,不再提醒,所有状态恢复游戏原本的时间。
Shows the multipliers, loss shading, Well Fed lines, buff timers, hover box details, Fitness bar and carried weight on the HUD. false turns the mod off: everything it draws goes away, no warnings show and every buff goes back to the game's time.

Single buffs

A buff's own multiplier replaces every other one for that buff. Set them in the Timers tab, which saves them to BepInEx\config\VitalSigns.Timers.json. You can also edit that file while the game is closed. It maps a buff's ID to its multiplier:

`json { "buffs": { "1043": 2, "200810": 0.5 } }`

The Timers tab shows each buff's ID beside its name. A value outside 0.1 to 100 is moved to the nearest end, and an entry that is not a buff ID or not a number is skipped; BepInEx\LogOutput.log and the top of the Timers tab say which. The previous file is kept as VitalSigns.Timers.json.bak each time the tab saves.

安装

  1. 安装 BepInEx (如果之前没有装过其他模组,先启动一次游戏,让 BepInEx 完成初始化,然后退出)。
  2. 用同样的方式安装 Exiled's Toolkit。
  3. 可选(用于「计时」标签页):用同样的方式安装 Mod Manager。
  4. 在 Nexus 的「文件」页下载压缩包。
  5. 把压缩包解压到游戏目录(SurvivalLog.exe 所在的文件夹)。压缩包里带有 BepInEx 文件夹,DLL 会自动放到正确位置。如果提示合并文件夹,选择合并。解压后应为:
    C:\Program Files (x86)\Steam\steamapps\common\Survival Log\BepInEx\plugins\VitalSigns.dll

文件位置

Survival Log\
├─ SurvivalLog.exe
└─ BepInEx\
   ├─ plugins\
   │  └─ VitalSigns.dll
   └─ config\
      └─ com.dev.survivallog.vitalsigns.cfg   (首次启动时生成)

直接下载

与 Nexus 上相同的压缩包,从本站下载,无需账号。解压到游戏文件夹即可。

VitalSigns-0.7.5.zip (83 KB)

SHA-256 6f74d8a3f4211ec0538882228e6e891d98cfb2f7dfbf5a73ea40934957d913a3

卸载

从 BepInEx\plugins 文件夹中删除 VitalSigns.dll。

设置

设置位于 BepInEx\config\com.dev.survivallog.vitalsigns.cfg,也可以在 Mod Manager 的「模组」界面修改,修改后立即生效。Enabled 用于开关模组。在 Display 分组里可以分别关闭健康条、负重显示、计时条、悬停提示详情、游戏自带的属性说明和治疗物品列表。BarSize、BuffSize 和 BarTooltipSize 分别设置属性条、状态和属性条悬停提示的显示大小(默认均为游戏原尺寸的 80%)。在 Alerts 分组里可以分别关闭每项提醒,LowAt 设置属性降到多少时提醒(默认 20%)。

状态持续时间:打开 Mod Manager,进入 Vital Signs,选择「计时」标签页。在顶部设置增益、负面和各类别的倍数,在状态所在的行设置单个状态的倍数,然后点「保存」。改动立即生效,正在生效的状态也会改变。这些倍数也在配置文件的 Timers 和 TimerCategories 分组中,单个状态的倍数在 BepInEx\config\VitalSigns.Timers.json 中。完整说明见 CONFIG.md(英文)。

更新日志 13 个版本

更新日志只有英文版。

  1. 0.7.5Nexus 页面游戏 1.1.20151
    • The Mod Manager no longer says Vital Signs settings need a game restart. They all apply right away.
    • Made for Survival Log 1.1.20151.
  2. 0.7.4游戏 1.1.20151
    • The Timers tab now shows buff names and descriptions in English when the game is in English. Before, they could show in Chinese.
    • The Timers tab's category names are no longer cut off, the filter buttons are the right size, and rows no longer show through above the table header.
    • BarTooltipSize now starts at 80%, the same as BarSize and BuffSize. A size you already set is kept.
    • Made for Survival Log 1.1.20151.
  3. 0.7.3游戏 1.1.20151
    • Hover over the multiplier chip on a bar to see what makes it up: each buff that raises or lowers the stat's gain, with its amount, and anything else as Other.
    • Made for Survival Log 1.1.20151.
  4. 0.7.2游戏 1.1.20151
    • The multiplier on a bar is now a solid green or red chip just left of the bar, so the bar's name and value no longer run past its edge.
    • Hover boxes that would run off the top or bottom of the screen now move to stay on it, and their arrow still points at the bar or buff.
    • A buff's own description is now shown one sentence to a line, in slightly larger and brighter text.
    • Made for Survival Log 1.1.20151.
  5. 0.7.1游戏 1.1.20151
    • Fitness Bar 0.1.2 and newer turn themselves off when Vital Signs is installed, so the Fitness hover box now asks to remove Fitness Bar only when an older version still draws a second bar.
    • Made for Survival Log 1.1.20151.
  6. 0.7.0游戏 1.1.20151
    • New: warnings when a stat runs low. Satiety, Morale, Stamina and Life warn at 20% of their maximum, where the game turns the bar red, and Fitness warns below 40 and again below 30, where you become Weakened.
    • Each warning comes once per drop, and again only after the stat climbs a little back. The new Alerts settings turn each one off and set the line.
    • Every setting now takes effect at once, with no restart. Turning the mod off takes away everything it draws and puts every buff back on the game's time.
    • With the Fitness Bar mod also installed, the Fitness hover box says to remove it.
    • Exiled's Toolkit 0.11.0 or newer is now required.
  7. 0.6.0游戏 1.1.20151
    • New: a Fitness bar under the Life bar. Fitness is a stat the game keeps but never shows; it lowers your chance of getting sick, and below 30 you become Weakened.
    • The Fitness bar is green when fine, amber within 10 of Weakened and red below 30. Its hover box says what Fitness does and how close you are to Weakened.
    • This replaces the Fitness Bar mod. Remove FitnessBar.dll if you have it, or you get two bars. The new FitnessBar setting turns it off.
    • New: the BarTooltipSize setting sets how big the bars' hover boxes are drawn, from 50% to 150%, apart from BarSize. It starts at 100%, the game's size, so the hover box text is bigger than before.
    • The stat hover boxes are darker, the same as the buff ones, so the HUD behind them no longer shows through.
  8. 0.5.0游戏 1.1.20151
    • New: make buffs and debuffs last longer or shorter, from 0.1x to 100x. Good buffs and bad buffs each have their own multiplier.
    • New: each buff category can have its own multiplier, which replaces the good and bad ones for that category.
    • New: any single buff can have its own multiplier, set in the Timers tab on the Mod Manager's page for Vital Signs.
    • The Timers tab lists every buff with a timer, how long it lasts in the game, and how long it lasts with your multipliers, in game time and in real minutes.
    • Changing a multiplier also changes buffs that are already running, and talents that make buffs last longer are multiplied along with the buff.
    • With every multiplier at 1, the default, every buff keeps the game's time.
  9. 0.4.0游戏 1.1.20151
    • Buffs next to the bars are bigger, so they look in proportion to the bars.
    • The new BuffSize setting sets how big the buffs are drawn, from 50% to 150%, apart from the bars. It starts at 80%, the same as BarSize.
    • Fixed: hovering a buff showed the game's old hover box for a moment before the new one.
  10. 0.3.1游戏 1.1.20151
    • A stat's gain multiplier now sits right after the stat's name instead of on top of it.
  11. 0.3.0游戏 1.1.20151
    • The bars are drawn at 80% of the game's size by default, and the buffs next to them shrink with them. The new BarSize setting sets the size, from 50% to 150%.
    • Buff badges and their text are smaller, so a long list of buffs takes less room.
    • Buff hover boxes are smaller and easier to read: the name and time left share the top line, each effect has its value lined up on the right, and the cure and suppress lists have their own headings.
    • The game's description sits at the bottom of the buff hover box in smaller, softer text, and the box is darker so the HUD behind it no longer shows through.
    • Updated for Survival Log 1.1.20151.
  12. 0.2.0游戏 1.1.19611
    • Each stat bar shades the part that running debuffs will still take before they end.
    • The stat hover box now shows the exact value, every scaled gain and loss as a percentage, your food modifiers and each loss still coming with how long it takes.
    • Hovering a buff or debuff shows what it does to each stat, how many layers you have, how much time is left and a bar for it.
    • Debuff hover boxes list the items that cure or suppress them, with how many you have. Items you have come first.
    • A suppressed debuff says what is holding it back.
    • A buff's timer stripe turns amber when little time is left.
    • The Inventory button has a weight bar with a mark where Overweight starts.
    • The Life bar shows a heart, and the bar text has an outline so it stays readable.
    • New settings let you turn off the weight, the timer stripes, the extra hover box details, the game's stat text and the cure lists.
  13. 0.1.0游戏 1.1.19611
    • First release.
    • Each stat bar shows its gain multiplier when something scales it, and its hover box lists every scaled change.
    • The Satiety bar shows where Well Fed starts and ends.
    • Buffs and debuffs that run out get a stripe that shrinks as their time runs down.
    • The Inventory button shows the weight you carry, and its hover box shows how much room you have before Overweight.

帮助

已知问题

数值每隔几秒读取一次,所以变化可能要等这么久才会显示。阴影只计算当前正在生效的减益,不包括自然消耗和你吃下或使用的东西。Stats UI 显示的内容大多相同,二者选其一即可。Fitness Bar 0.1.2 及更高版本在安装了 Vital Signs 时会自动关闭;旧版 Fitness Bar 会显示第二个健康条,这时健康条的悬停提示会提醒你删除或更新它。读取存档时如果属性已经偏低,不会提醒。持续时间很长的状态,提示框里会显示很大的小时数,例如 500 天显示为 12000:00。在游戏关闭时修改的倍数只对新的状态生效。

获取 Mod Manager,在游戏里设置所有模组。打开 Survival Log 维基,物品、配方、地图一查就有。

发现问题?

发现 bug 或有好点子?欢迎来 Core Directive Discord 打个招呼,或在Nexus 页面的「Posts」标签里发帖。报告 bug 时,请附上 BepInEx\LogOutput.log 和 BepInEx\vital-signs.log。
想直接联系我,可以在 Discord 上给 exiled.dev 发消息,我在 Survival Log 官方 Discord 里。也可以在 X 上找我:@AnExiledDev。