处处负重更高
普通背包、野外登山包、仓管背包、购物车、轿车以及有负重上限的储物家具都会使用新的上限。2 表示游戏原有上限的两倍。可设为 0.1 到 1000 之间的任意数值,小于 1 则让游戏更有挑战。默认为 1,即游戏原值。

默认情况下 Pack Rat 不会改变任何东西:每个设置一开始都是游戏原值。推荐用 Mod Manager 来设置,也可以改配置文件。
普通背包、野外登山包、仓管背包、购物车、轿车以及有负重上限的储物家具都会使用新的上限。2 表示游戏原有上限的两倍。可设为 0.1 到 1000 之间的任意数值,小于 1 则让游戏更有挑战。默认为 1,即游戏原值。
Mod Manager 的「库存」页面可以一次放大所有库存,按类别设置大小,也可以单独设置某个背包或储物家具的列数、行数和负重上限,还能预览装满后的样子。
分为背包、载具、小型储物、中型储物、大型储物和超大型储物六类,同一类的大小相近。设置某一类的列数和行数后,这一类里的所有库存都会变成这个大小。单独设置过的库存优先于所属类别。
在游戏中修改大小、负重上限、物品占格和物品重量,都会马上生效。
「物品」页面可以让所有物品都只占 1x1 或占格减半,也可以为整个类别、某类食物、单件物品设置占格和重量。
一个设置就能把所有物品的重量调为 0.1 到 3 倍。
普通背包、野外登山包、仓管背包、购物车、轿车以及有负重上限的储物家具都会使用新的上限。2 表示游戏原有上限的两倍。可设为 0.1 到 1000 之间的任意数值,小于 1 则让游戏更有挑战。默认为 1,即游戏原值。
Mod Manager 的「库存」页面可以一次放大所有库存,按类别设置大小,也可以单独设置某个背包或储物家具的列数、行数和负重上限,还能预览装满后的样子。
分为背包、载具、小型储物、中型储物、大型储物和超大型储物六类,同一类的大小相近。设置某一类的列数和行数后,这一类里的所有库存都会变成这个大小。单独设置过的库存优先于所属类别。
在游戏中修改大小、负重上限、物品占格和物品重量,都会马上生效。
「物品」页面可以让所有物品都只占 1x1 或占格减半,也可以为整个类别、某类食物、单件物品设置占格和重量。
一个设置就能把所有物品的重量调为 0.1 到 3 倍。
保持游戏原有的减速,自己设定从哪里开始减速以及减速多少,或者取消减速、改为到达上限后无法再拾取。
背包变小或物品变大后,放不下的物品会挪到同一个背包里的空位;背包满了就装进客厅的购物袋,购物袋也满了才放到地上,并有提示告诉你移动了多少件。
太高或太宽的背包在背包界面会出现滚动条,界面其他部分不会跟着缩小。关闭 ScrollBars 则由游戏把整个界面缩小到能放下为止。
提升负重的天赋会在新上限的基础上继续叠加。
Pack Rat 不会往存档里写入任何内容,也不会修改游戏文件。移除之前,先打开 UninstallPrep 并读取存档:所有大小和重量都会恢复为游戏原值,提示可以安全移除后再移除。
BepInEx\config\com.dev.survivallog.packrat.cfg在 Mod Manager 的「模组」界面修改,或在游戏关闭时编辑这个文件。[Screens]With ScrollBars off, a very big bag can get too small to use, and on some screens the rest of the screen shrinks with it. It applies right away, even on a screen that is already open.
[Uninstall]With UninstallPrep on, items that no longer fit in a smaller bag go into the shopping bags in the living room, or onto the floor if those are full. A message then says Pack Rat is safe to remove. Save the game, quit, and delete the mod.
[Weight]CarryWeight at 1 is the game's carry weight. A value below 1 makes everything hold less. Places the game gives no weight limit keep no limit. Talents that raise your carry weight still add on top. A weight limit set for one bag on the Inventories tab replaces CarryWeight for that bag.
Very large CarryWeight values are capped so the game's numbers stay valid. At 1000x the backpack gets the full 1000x, but the hiking pack, warehouse bag, shopping cart and car stop at the cap (about 833x, 801x, 556x and 208x).
Overweight choices:
Default: the game's slowdown, starting at 80% of your limit.Custom: you set where the slowdown starts (SlowFrom) and how strong it is (SlowBy). On the Mods screen these two show only when Custom is picked, under advanced settings.Hard limit: no slowdown at all, but you can't pick up more once you reach the limit.Default, Custom or Hard limit.Overweight set to Custom: the slowdown starts at this percent of your weight limit. From 10 to 100.Overweight set to Custom: how much slower you move once the slowdown starts, in percent. From 0 to 90.With Mod Manager installed, Pack Rat adds two tabs to it. They save to their own files in BepInEx\config:
PackRat.Inventories.json: the size multiplier for all inventories, the multiplier, columns and rows of each category you changed, and the columns, rows and weight limit of each inventory you changed.PackRat.Items.json: the "All items 1x1" and "All items half size" switches, and the sizes and weights set for categories and single items.Every inventory is in one of six categories, by its size in the game:
| Category | What is in it |
|---|---|
| Bags | Every backpack you wear, at every level |
| Vehicles | The shopping cart, the car and the trunks and trailer of the other vehicles |
| Small storage | Storage up to 24 cells, such as small boxes, worktops and robot holds |
| Medium storage | Storage from 25 to 60 cells, such as most cupboards, fridges and racks |
| Large storage | Storage from 61 to 140 cells, such as big cupboards, freezers and large racks |
| Extra large storage | Storage over 140 cells, such as the biggest racks and display cabinets |
For each side of an inventory's grid, the first of these that is set wins: the inventory's own columns or rows, then its category's columns or rows, then its category's multiplier, then the multiplier for all inventories. Columns or rows left on auto follow the multiplier. Setting a category's size gives every inventory in it the same size, so a category with levels, like Bags, loses the difference between levels; a multiplier keeps it.
Each tab has a reset button that puts everything on it back to the default. Deleting a file does the same. If a file can't be read, Pack Rat uses the defaults for it and says why in BepInEx\LogOutput.log. Each save keeps the file it replaces next to it as .bak.
The Item weight field on the Items tab is the same setting as ItemWeight.
没有符合的设置。
SurvivalLog.exe 所在的文件夹)。压缩包里带有 BepInEx 文件夹,DLL 会自动放到正确位置。如果提示合并文件夹,选择合并。解压后应为:C:\Program Files (x86)\Steam\steamapps\common\Survival Log\BepInEx\plugins\PackRat.dllSurvival Log\
├─ SurvivalLog.exe
└─ BepInEx\
├─ plugins\
│ └─ PackRat.dll
└─ config\
└─ com.dev.survivallog.packrat.cfg (首次启动时生成)
与 Nexus 上相同的压缩包,从本站下载,无需账号。解压到游戏文件夹即可。
PackRat-0.5.0.zip (148 KB)
SHA-256 ffee7102835dd14ecf8b295bf9441ae270ecc5bbbb2aa9bd40591d6069db5d91
如果改过背包或物品的大小,请先打开 UninstallPrep 并读取存档。看到可以安全移除的提示后,存档并退出游戏,再从 BepInEx\plugins 文件夹中删除 PackRat.dll。
背包和物品的大小在 Mod Manager 的「库存」和「物品」页面设置。其他设置(CarryWeight、ItemWeight、Overweight、UninstallPrep)在「模组」界面修改,也可以在游戏关闭时编辑 BepInEx\config\com.dev.survivallog.packrat.cfg。配置文件中的设置有中文说明,完整说明见 CONFIG.md(英文)。在游戏中改动会立即生效,否则在读取存档时生效。
更新日志只有英文版。
ScrollBars setting, on by default. Turn it off and big bags no longer get a scrollbar: the game shrinks the whole screen until it fits, as it does without Pack Rat. A very big bag can then get too small to use. It applies right away, even on a screen that is already open.CarryWeight starts at 1, the game's weight limit, instead of 2. If you already play with the mod, your saved setting stays as it is.ItemWeight makes every item lighter or heavier, from 0.1x to 3x.Overweight changes the slowdown from a heavy load. Default keeps the game's slowdown, Custom lets you choose where it starts and how strong it is, and Hard limit removes the slowdown but stops you picking up more at the limit.UninstallPrep puts every size and weight back to the game's before you remove the mod, and tells you when it is safe to remove.UninstallPrep 在读取存档时生效,而不是打开时立即生效。获取 Mod Manager,在游戏里设置所有模组。打开 Survival Log 维基,物品、配方、地图一查就有。
发现 bug 或有好点子?欢迎来 Core Directive Discord 打个招呼,或在Nexus 页面的「Posts」标签里发帖。报告 bug 时,请附上 BepInEx\LogOutput.log。
想直接联系我,可以在 Discord 上给 exiled.dev 发消息,我在 Survival Log 官方 Discord 里。也可以在 X 上找我:@AnExiledDev。