两种新水培站
全光谱水培站(小)可种一株小型植物,占用植物灯培育箱(小)的位置。全光谱水培站(中)可种两株小型植物或一株中型植物,占用植物灯培育箱(中)的位置。每种都有自己的模型和图标。

全光谱水培站(小)可种一株小型植物,占用植物灯培育箱(小)的位置。全光谱水培站(中)可种两株小型植物或一株中型植物,占用植物灯培育箱(中)的位置。每种都有自己的模型和图标。
通电时,全光谱植物灯让植物生长快一半,还能保暖,并防止虫害、杂草和干旱,作物直到收获都无需照料。断电后灯会熄灭,这些效果也随之停止。
游戏里的全光谱水培站(大)换上与新水培站相配的模型和图标。一个设置就能换回原来的样子。
每台水培站的花盆会随种下的作物改变。小型植物每格一个花盆;中型植物用一个横跨两格的大花盆;玉米、西瓜这样的大型植物用一个横跨四格的大花盆,植物长在花盆正中,不会压在隔板上。植物灯挂得足够高,能容下每台水培站可种的最高作物,所以大型水培站高约 3.2 米。
种植等级 3 解锁小型,4 解锁中型。大型保持游戏原本的解锁方式,即「无土栽培」天赋,除非你也给它设一个等级。获得大型水培站的配方后(无论是靠天赋还是等级),另外两种也会一起解锁。已经超过某个等级的存档在读取时就会获得对应配方,每个等级都可以在设置里改。
配方在工作台上,紧挨着大型水培站的配方。小型包裹需要 1 个容器、1 个铁丝、1 个电器元件和 1 个铁棍。中型需要 1 个容器、1 个铁丝、2 个电器元件和 1 个铁棍。拆除时返还大约一半材料,返还多少可以在设置里改。
全光谱水培站(小)可种一株小型植物,占用植物灯培育箱(小)的位置。全光谱水培站(中)可种两株小型植物或一株中型植物,占用植物灯培育箱(中)的位置。每种都有自己的模型和图标。
通电时,全光谱植物灯让植物生长快一半,还能保暖,并防止虫害、杂草和干旱,作物直到收获都无需照料。断电后灯会熄灭,这些效果也随之停止。
游戏里的全光谱水培站(大)换上与新水培站相配的模型和图标。一个设置就能换回原来的样子。
每台水培站的花盆会随种下的作物改变。小型植物每格一个花盆;中型植物用一个横跨两格的大花盆;玉米、西瓜这样的大型植物用一个横跨四格的大花盆,植物长在花盆正中,不会压在隔板上。植物灯挂得足够高,能容下每台水培站可种的最高作物,所以大型水培站高约 3.2 米。
种植等级 3 解锁小型,4 解锁中型。大型保持游戏原本的解锁方式,即「无土栽培」天赋,除非你也给它设一个等级。获得大型水培站的配方后(无论是靠天赋还是等级),另外两种也会一起解锁。已经超过某个等级的存档在读取时就会获得对应配方,每个等级都可以在设置里改。
配方在工作台上,紧挨着大型水培站的配方。小型包裹需要 1 个容器、1 个铁丝、1 个电器元件和 1 个铁棍。中型需要 1 个容器、1 个铁丝、2 个电器元件和 1 个铁棍。拆除时返还大约一半材料,返还多少可以在设置里改。
灾难前,出售同尺寸植物灯培育箱的花盆商店各卖 2 台,小型 60,中型 100。
每种水培站的耗电、生长加速、材料、拆除返还、商店价格和库存都由你决定,可以在 Mod Manager 的「模组」界面改,也可以改配置文件。用 Mod Manager 0.14.0 或更新版本时,材料用物品卡片来选,拆除返还比配方还值钱时界面会提醒你。
制作时可以选 8 种颜色中的任意一种,之后也能像游戏里的家具一样再染色。橙色框架会变成所选颜色,水槽、钢件和水保持原样。
游戏会把每台水培站存成同尺寸的植物灯培育箱,所以移除本模组后存档仍能读取。移除前请先打开 UninstallPrep 设置并读取存档:背包和储物里的水培站包裹会变成植物灯培育箱包裹,不会丢失。然后存档、退出,再删除 HydroponicsExpanded.dll。
所有名称和说明都有中文和英文。
小型:一株小型植物,耗电 2,商店价格 60。
中型:两株小型植物或一株中型植物,耗电 3,商店价格 100。
大型:最多四株植物,耗电 6。
通电时,每种水培站都让植物生长快一半。
Survival Log 1.1.20719。游戏更新后,在模组更新前可能无法使用。
BepInEx for Survival Log,请先安装。
Exiled's Toolkit 0.19.0 或更新版本。没有它本模组不会加载。它让在 Mod Manager 的「模组」界面改动的设置无需重启游戏即可生效。
可选:Mod Manager。装了它,可以在游戏里它的「模组」界面修改每项设置,并看到每项的说明,不用打开配置文件。每种水培站的材料和拆除返还都显示为物品卡片,带物品图片和名称:从列表里挑物品、设好数量即可,不用查物品编号。
BepInEx\config\com.dev.survivallog.hydroponicsexpanded.cfg在 Mod Manager 的「模组」界面修改,或在游戏关闭时编辑这个文件。[Dismantle]50 is about half, like the game's furniture: the Hydroponic Station (Medium) gives back 1 Container and 1 Electronic Components. 0 gives nothing back and 100 gives back everything. Each material's share is rounded down, then topped up one at a time to the right total. A station whose Returns list is filled in gives back that list instead. Any value from 0 to 100.[LargeStation]0, the default, leaves it to the game's Hydroponic Cultivation talent, which unlocks it at any level. A run already at this level gets the recipe when its save loads. Any value from 0 to 5.[MediumStation]0 to 50.0.5 is 50% faster, the same as the Hydroponic Station (Large). The grow boxes give 0.3. Any value from 0 to 5.BepInEx\LogOutput.log saying why. Taking the station down gives back a share of these (see Returns and ReturnPercent).Materials. Blank gives back the ReturnPercent share of its materials. none gives nothing back. A list gives back exactly that, and may name any items, not only the recipe's. Up to 7 different items and up to 99 of each. A list the game cannot use (one it cannot read, or an item that does not exist) gives back the ReturnPercent share instead, with a line in BepInEx\LogOutput.log saying why.0 to 9999.0 takes them off the shelves. A shop that already has more than this is brought down to it, and stations you already bought stay yours. Any value from 0 to 20.0 leaves it to the Large's recipe alone. A run already at this level gets the recipe when its save loads. Any value from 0 to 5.[SmallStation]0 to 50.0.5 is 50% faster, the same as the Hydroponic Station (Large). The grow boxes give 0.3. Any value from 0 to 5.BepInEx\LogOutput.log saying why. Taking the station down gives back a share of these (see Returns and ReturnPercent).Materials. Blank gives back the ReturnPercent share of its materials. none gives nothing back. A list gives back exactly that, and may name any items, not only the recipe's. Up to 7 different items and up to 99 of each. A list the game cannot use (one it cannot read, or an item that does not exist) gives back the ReturnPercent share instead, with a line in BepInEx\LogOutput.log saying why.0 to 9999.0 takes them off the shelves. A shop that already has more than this is brought down to it, and stations you already bought stay yours. Any value from 0 to 20.0 leaves it to the Large's recipe alone. A run already at this level gets the recipe when its save loads. Any value from 0 to 5.[Uninstall]HydroponicsExpanded.dll. BepInEx\LogOutput.log says what was changed. Turning it off again does not turn the packages back.没有符合的设置。
SurvivalLog.exe 所在的文件夹)。压缩包里带有 BepInEx 文件夹,DLL 会自动放到正确位置。如果提示合并文件夹,选择合并。结果应为:C:\Program Files (x86)\Steam\steamapps\common\Survival Log\BepInEx\plugins\HydroponicsExpanded.dllSurvival Log\
├─ SurvivalLog.exe
└─ BepInEx\
├─ plugins\
│ └─ HydroponicsExpanded.dll
└─ config\
└─ com.dev.survivallog.hydroponicsexpanded.cfg (首次启动时生成)
与 Nexus 上相同的压缩包,从本站下载,无需账号。解压到游戏文件夹即可。
HydroponicsExpanded-0.1.11.zip (2.1 MB)
SHA-256 8cb9125ca954bd67e81156b2672756d5202f467f54120daa9267ae34b94a2e83
可以在游戏内 Mod Manager 的「模组」界面修改,也可以在游戏关闭时编辑 BepInEx\config\com.dev.survivallog.hydroponicsexpanded.cfg。配置文件中每项设置都有中文说明,完整说明见 CONFIG.md(英文)。
更新日志只有英文版。
[Dismantle] ReturnPercent (default 50): how much of a station's materials taking it down gives back. 0 gives nothing and 100 gives back everything.Returns for each station (blank by default): what taking it down gives back. Blank follows ReturnPercent, none gives nothing back, and a list gives back exactly that.Returns shows as item cards like Materials, and the screen says why a station cannot use a list, such as one with the same materials as another recipe.[LargeStation] UnlockLevel defaults to 0. Set it to 5 for the old default. A value you already saved is kept.Materials, since picking a colour adds one.UnlockLevel for each station. 0 turns the level unlock off for that station.Materials shows as item cards with a picker, and the station's package beside them with its pieces, weight and value.GrowthBoost now reaches plants already growing, keeping the growth they have made.已经摆好的大型水培站要在下次读档时才会换成新样子(或换回原样)。染色的大型水培站包裹仍是游戏原来的图标。
获取 Mod Manager,在游戏里设置所有模组。打开 Survival Log 维基,物品、配方、地图一查就有。
发现 bug 或有好点子?欢迎来 Core Directive Discord 打个招呼,或在Nexus 页面的「Posts」标签里发帖。报告 bug 时,请附上 BepInEx\LogOutput.log。
想直接联系我,可以在 Discord 上给 exiled.dev 发消息,我在 Survival Log 官方 Discord 里。也可以在 X 上找我:@AnExiledDev。