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Hydroponics Expanded: Adds Small and Medium Hydroponic Stations that grow crops with no care, like the Large one, and gives all three a new look.

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Hydroponics Expanded

Adds Small and Medium Hydroponic Stations that grow crops with no care, like the Large one, and gives all three a new look.

Version
0.1.11
Game build
1.1.20719
Category
Gameplay
Settings
18
Hotkeys
None
Versions
12
Languages
English, 中文

Hydroponics Expanded adds a Small and a Medium Hydroponic Station to Survival Log, and gives the game's Hydroponic Station (Large) a new look to match.

Highlights

Two new stations

the Hydroponic Station (Small) holds one small plant and fits the Plant Grow Box (Small)'s spot. The Hydroponic Station (Medium) holds two small plants or one medium plant and fits the Plant Grow Box (Medium)'s spot. Each has its own model and icon.

Like the Large one

while powered, the full-spectrum grow lights make plants grow 50% faster, warm them, and keep pests, weeds and dryness away, so crops need no care until harvest. Without power the lights go out and the help stops.

A new Large

the game's Hydroponic Station (Large) gets a new model and icon that match the new stations. One setting gives it back its old look.

Pots that fit the crop

each station's pots change with what is planted. Small plants get a pot in every bay. A medium plant gets one big pot over two bays, and a large plant such as corn or watermelon gets one over all four, so it grows in the middle of its pot instead of over the bay walls. The grow lights hang high enough for the tallest crop each station takes, so the Large stands about 3.2 m tall.

Unlock it

Planting level 3 unlocks the Small and 4 the Medium. The Large keeps the game's unlock, the Hydroponic Cultivation talent, unless you give it a level too. Getting the Large's recipe, by the talent or its level, unlocks the other two as well. A run already past a level gets the recipe when the save loads, and each level is a setting.

Craft it

the recipes sit at the workbench next to the Large's. The Small's package takes 1 Container, 1 Wire, 1 Electronic Components and 1 Iron Rod. The Medium's takes 1 Container, 1 Wire, 2 Electronic Components and 1 Iron Rod. Taking one down gives back about half, and a setting changes how much.

See all 11 features

Everything it does 11

Two new stations

the Hydroponic Station (Small) holds one small plant and fits the Plant Grow Box (Small)'s spot. The Hydroponic Station (Medium) holds two small plants or one medium plant and fits the Plant Grow Box (Medium)'s spot. Each has its own model and icon.

Like the Large one

while powered, the full-spectrum grow lights make plants grow 50% faster, warm them, and keep pests, weeds and dryness away, so crops need no care until harvest. Without power the lights go out and the help stops.

A new Large

the game's Hydroponic Station (Large) gets a new model and icon that match the new stations. One setting gives it back its old look.

Pots that fit the crop

each station's pots change with what is planted. Small plants get a pot in every bay. A medium plant gets one big pot over two bays, and a large plant such as corn or watermelon gets one over all four, so it grows in the middle of its pot instead of over the bay walls. The grow lights hang high enough for the tallest crop each station takes, so the Large stands about 3.2 m tall.

Unlock it

Planting level 3 unlocks the Small and 4 the Medium. The Large keeps the game's unlock, the Hydroponic Cultivation talent, unless you give it a level too. Getting the Large's recipe, by the talent or its level, unlocks the other two as well. A run already past a level gets the recipe when the save loads, and each level is a setting.

Craft it

the recipes sit at the workbench next to the Large's. The Small's package takes 1 Container, 1 Wire, 1 Electronic Components and 1 Iron Rod. The Medium's takes 1 Container, 1 Wire, 2 Electronic Components and 1 Iron Rod. Taking one down gives back about half, and a setting changes how much.

Or buy it

before the disaster, the flowerpot shops that sell the grow box of the same size sell 2 of each, the Small for 60 and the Medium for 100.

Set it your way

you set each station's power, growth boost, materials, what it gives back when taken down, shop price and shop stock, on the Mod Manager's Mods screen or in the config file. With Mod Manager 0.14.0 or newer you pick the materials from item cards, and the screen warns you if a station would give back more than its recipe costs.

Dye them

craft a station in any of the game's 8 colours, or dye it later like the game's furniture. The orange frame takes the colour. The tubs, steel and water stay as they are.

Safe to remove

the game saves each station as the grow box of its size, so a save still loads without the mod. Before you remove it, turn on the UninstallPrep setting and load your save: station packages in bags and storage become grow box packages, so nothing is lost. Then save, quit and delete HydroponicsExpanded.dll.

English and Chinese

every name and description comes in both.

Default numbers

Small: one small plant, uses 2 power, 60 in the shops.
Medium: two small plants or one medium plant, uses 3 power, 100 in the shops.
Large: up to four plants, uses 6 power.
Every station makes plants grow 50% faster while powered.

Settings 18

Saved inBepInEx\config\com.dev.survivallog.hydroponicsexpanded.cfgChange them on the Mod Manager's Mods screen, or edit the file with the game closed.

Dismantle

[Dismantle]
ReturnPercent
Number
Default 50
How much of a station's materials taking it down gives back, as a percent of its recipe. 50 is about half, like the game's furniture: the Hydroponic Station (Medium) gives back 1 Container and 1 Electronic Components. 0 gives nothing back and 100 gives back everything. Each material's share is rounded down, then topped up one at a time to the right total. A station whose Returns list is filled in gives back that list instead. Any value from 0 to 100.
From 0 to 100
拆除水培站时返还多少材料,按配方的百分比计。50 约为一半,和普通家具一样。0 什么都不返还,100 全部返还。每种材料按比例向下取整,再逐个补足到应有的总数。填了 Returns 清单的水培站按清单返还。

LargeStation

[LargeStation]
NewLook
On / off
Default On
Gives the game's Hydroponic Station (Large) the new model and icon that match the Small and Medium. Turn it off for the game's look. A change shows on stations placed or loaded afterwards.
让游戏里的全光谱水培站(大)换上和小型、中型水培站一样的模型。关掉则用游戏原本的样子。改动对之后放置或读取的水培站生效:重新读取存档即可看到已摆放的水培站的变化。
UnlockLevel
Number
Default 0
The Planting level that unlocks the Hydroponic Station (Large)'s recipe, which also unlocks the Small and Medium ones. 0, the default, leaves it to the game's Hydroponic Cultivation talent, which unlocks it at any level. A run already at this level gets the recipe when its save loads. Any value from 0 to 5.
From 0 to 5
种植等级达到多少时解锁全光谱水培站(大)的配方,同时也会解锁小型和中型水培站的配方。0(默认)表示只靠游戏的「无土栽培」天赋解锁,任何等级都可以。已经达到这个等级的存档在读取时就会获得配方。

MediumStation

[MediumStation]
PowerCost
Number
Default 3
Power the station draws while it runs. The Hydroponic Station (Large) draws 6, the Plant Grow Box (Small) 1 and the Plant Grow Box (Medium) 3. Any value from 0 to 50.
From 0 to 50
全光谱水培站(中)运行时的耗电量。全光谱水培站(大)耗电 6,植物灯培育箱(中)耗电 3。
GrowthBoost
Number
Default 0.5
How much faster plants grow in the station while it has power: 0.5 is 50% faster, the same as the Hydroponic Station (Large). The grow boxes give 0.3. Any value from 0 to 5.
From 0 to 5
全光谱水培站(中)通电时植物生长加快多少:0.5 表示快一半,和全光谱水培站(大)一样。植物灯培育箱(中)是 0.3。
Materials
Text
Default 20102:1, 20104:1, 20210:2, 20361:1
What crafting the station's package takes, written as item id:count pairs split by commas. 20102 is Container, 20104 Wire, 20210 Electronic Components, 20361 Iron Rod and 20362 Iron Parts. Up to 7 different items and up to 99 of each. A list the game cannot use (one it cannot read, an item that does not exist, a dye, or the same materials as another recipe, the other station's included) falls back to the default, with a line in BepInEx\LogOutput.log saying why. Taking the station down gives back a share of these (see Returns and ReturnPercent).
制作全光谱水培站(中)包裹所需的材料,写成「物品id:数量」,用逗号隔开。20102 是容器,20104 是铁丝,20210 是电器元件,20361 是铁棍,20362 是铁制零件。最多 7 种物品,每种最多 99 个。游戏用不了的清单(物品不存在、含有染料,或和别的配方材料相同)会改用默认值,原因写在 LogOutput.log 里。
Returns
Text
Default empty
What taking the station down gives back, written like Materials. Blank gives back the ReturnPercent share of its materials. none gives nothing back. A list gives back exactly that, and may name any items, not only the recipe's. Up to 7 different items and up to 99 of each. A list the game cannot use (one it cannot read, or an item that does not exist) gives back the ReturnPercent share instead, with a line in BepInEx\LogOutput.log saying why.
拆除全光谱水培站(中)时返还的物品,写法和 Materials 一样。留空时按 Dismantle 下的 ReturnPercent 返还一部分材料;写 none 什么都不返还;写清单就照清单返还,可以是任何物品。最多 7 种物品,每种最多 99 个。游戏用不了的清单(物品不存在)会改按 ReturnPercent 返还,原因写在 LogOutput.log 里。
ShopPrice
Number
Default 100
What the flowerpot shops ask for the station before the disaster. The Plant Grow Box (Small) costs 25 there, the Plant Grow Box (Medium) 50 and the Hydroponic Station (Large) 150. Any value from 0 to 9999.
From 0 to 9999
灾难前花盆商店卖全光谱水培站(中)的价格。植物灯培育箱(中)在那里卖 50,全光谱水培站(大)卖 150。
ShopStock
Number
Default 2
How many of the station each flowerpot shop that sells the grow box of its size has for sale before the disaster. 0 takes them off the shelves. A shop that already has more than this is brought down to it, and stations you already bought stay yours. Any value from 0 to 20.
From 0 to 20
灾难前每家出售植物灯培育箱(中)的花盆商店有几台全光谱水培站(中)出售。0 表示不卖。已有更多存货时会减到这个数;已经买下的不受影响。
UnlockLevel
Number
Default 4
The Planting level that unlocks the station's recipe. Getting the Hydroponic Station (Large)'s recipe, by its level or by the Hydroponic Cultivation talent, unlocks it at any level. 0 leaves it to the Large's recipe alone. A run already at this level gets the recipe when its save loads. Any value from 0 to 5.
From 0 to 5
种植等级达到多少时解锁全光谱水培站(中)的配方。获得全光谱水培站(大)的配方后(无论是靠等级还是「无土栽培」天赋),任何等级都会解锁它。0 表示只随大型水培站的配方解锁。已经达到这个等级的存档在读取时就会获得配方。

SmallStation

[SmallStation]
PowerCost
Number
Default 2
Power the station draws while it runs. The Hydroponic Station (Large) draws 6, the Plant Grow Box (Small) 1 and the Plant Grow Box (Medium) 3. Any value from 0 to 50.
From 0 to 50
全光谱水培站(小)运行时的耗电量。全光谱水培站(大)耗电 6,植物灯培育箱(小)耗电 1。
GrowthBoost
Number
Default 0.5
How much faster plants grow in the station while it has power: 0.5 is 50% faster, the same as the Hydroponic Station (Large). The grow boxes give 0.3. Any value from 0 to 5.
From 0 to 5
全光谱水培站(小)通电时植物生长加快多少:0.5 表示快一半,和全光谱水培站(大)一样。植物灯培育箱(小)是 0.3。
Materials
Text
Default 20102:1, 20104:1, 20210:1, 20361:1
What crafting the station's package takes, written as item id:count pairs split by commas. 20102 is Container, 20104 Wire, 20210 Electronic Components, 20361 Iron Rod and 20362 Iron Parts. Up to 7 different items and up to 99 of each. A list the game cannot use (one it cannot read, an item that does not exist, a dye, or the same materials as another recipe, the other station's included) falls back to the default, with a line in BepInEx\LogOutput.log saying why. Taking the station down gives back a share of these (see Returns and ReturnPercent).
制作全光谱水培站(小)包裹所需的材料,写成「物品id:数量」,用逗号隔开。20102 是容器,20104 是铁丝,20210 是电器元件,20361 是铁棍,20362 是铁制零件。最多 7 种物品,每种最多 99 个。游戏用不了的清单(物品不存在、含有染料,或和别的配方材料相同)会改用默认值,原因写在 LogOutput.log 里。
Returns
Text
Default empty
What taking the station down gives back, written like Materials. Blank gives back the ReturnPercent share of its materials. none gives nothing back. A list gives back exactly that, and may name any items, not only the recipe's. Up to 7 different items and up to 99 of each. A list the game cannot use (one it cannot read, or an item that does not exist) gives back the ReturnPercent share instead, with a line in BepInEx\LogOutput.log saying why.
拆除全光谱水培站(小)时返还的物品,写法和 Materials 一样。留空时按 Dismantle 下的 ReturnPercent 返还一部分材料;写 none 什么都不返还;写清单就照清单返还,可以是任何物品。最多 7 种物品,每种最多 99 个。游戏用不了的清单(物品不存在)会改按 ReturnPercent 返还,原因写在 LogOutput.log 里。
ShopPrice
Number
Default 60
What the flowerpot shops ask for the station before the disaster. The Plant Grow Box (Small) costs 25 there, the Plant Grow Box (Medium) 50 and the Hydroponic Station (Large) 150. Any value from 0 to 9999.
From 0 to 9999
灾难前花盆商店卖全光谱水培站(小)的价格。植物灯培育箱(小)在那里卖 25,全光谱水培站(大)卖 150。
ShopStock
Number
Default 2
How many of the station each flowerpot shop that sells the grow box of its size has for sale before the disaster. 0 takes them off the shelves. A shop that already has more than this is brought down to it, and stations you already bought stay yours. Any value from 0 to 20.
From 0 to 20
灾难前每家出售植物灯培育箱(小)的花盆商店有几台全光谱水培站(小)出售。0 表示不卖。已有更多存货时会减到这个数;已经买下的不受影响。
UnlockLevel
Number
Default 3
The Planting level that unlocks the station's recipe. Getting the Hydroponic Station (Large)'s recipe, by its level or by the Hydroponic Cultivation talent, unlocks it at any level. 0 leaves it to the Large's recipe alone. A run already at this level gets the recipe when its save loads. Any value from 0 to 5.
From 0 to 5
种植等级达到多少时解锁全光谱水培站(小)的配方。获得全光谱水培站(大)的配方后(无论是靠等级还是「无土栽培」天赋),任何等级都会解锁它。0 表示只随大型水培站的配方解锁。已经达到这个等级的存档在读取时就会获得配方。

Uninstall

[Uninstall]
UninstallPrep
On / off
Default Off
Turn this on before you remove the mod, then load your save. Every station package, in bags, in storage, on the floor and in every place the save holds, becomes the grow box package of its size, and the shops stop selling stations. Placed and packed stations are always saved as grow boxes, so they need nothing. The Small and Medium recipes come off the unlocked list. Save the game, quit, and remove HydroponicsExpanded.dll. BepInEx\LogOutput.log says what was changed. Turning it off again does not turn the packages back.
移除水培扩展模组之前请先打开此项。读取存档后,背包、储物和地上的每个小型或中型水培站包裹都会变成同尺寸的植物灯培育箱包裹,存档里的每个地点都一样,商店也不再出售水培站。已安装和已打包的水培站本来就按植物灯培育箱保存,不受影响。小型和中型水培站的配方也会从已解锁列表中移除。然后存档、退出游戏,再删除 HydroponicsExpanded.dll。改了哪些东西写在 LogOutput.log 里。再关掉此项,包裹也不会变回来。

Install

  1. Install BepInEx (if no other mods were installed before, start the game once so BepInEx finishes setup, then quit).
  2. Install Exiled's Toolkit.
  3. Download the zip from the Files tab on Nexus.
  4. Extract it into the game folder (the folder with SurvivalLog.exe). The zip holds a BepInEx folder, so the DLL lands in the right place. When asked, merge the folders. The result should be:
    C:\Program Files (x86)\Steam\steamapps\common\Survival Log\BepInEx\plugins\HydroponicsExpanded.dll

Where it goes

Survival Log\
├─ SurvivalLog.exe
└─ BepInEx\
   ├─ plugins\
   │  └─ HydroponicsExpanded.dll
   └─ config\
      └─ com.dev.survivallog.hydroponicsexpanded.cfg   (made on first start)

Direct download

The same zip as on Nexus, from this site, with no account. Extract it into the game folder.

HydroponicsExpanded-0.1.11.zip (2.1 MB)

SHA-256 8cb9125ca954bd67e81156b2672756d5202f467f54120daa9267ae34b94a2e83

Settings

To change settings, edit BepInEx\config\com.dev.survivallog.hydroponicsexpanded.cfg while the game is closed, or do it in game on the Mod Manager's Mods screen (see CONFIG.md for every setting).

Changelog 12 versions

  1. 0.1.11On NexusGame 1.1.20719
    • New setting [Dismantle] ReturnPercent (default 50): how much of a station's materials taking it down gives back. 0 gives nothing and 100 gives back everything.
    • New setting Returns for each station (blank by default): what taking it down gives back. Blank follows ReturnPercent, none gives nothing back, and a list gives back exactly that.
    • On the Mod Manager's Mods screen, Returns shows as item cards like Materials, and the screen says why a station cannot use a list, such as one with the same materials as another recipe.
    • Made for Survival Log 1.1.20719.
  2. 0.1.10Game 1.1.20719
    • The water lines on the Medium and Large now drop into the outer side of each bay, the same on the left and the right. Before, one line came down on top of the big pot's plate, and on the Large the front and back lines ran on top of each other.
    • Made for Survival Log 1.1.20719.
  3. 0.1.9Game 1.1.20719
    • The Hydroponic Station (Large)'s recipe is now the game's unlock by default, the Hydroponic Cultivation talent: [LargeStation] UnlockLevel defaults to 0. Set it to 5 for the old default. A value you already saved is kept.
    • Made for Survival Log 1.1.20719.
  4. 0.1.8Game 1.1.20719
    • Now needs Exiled's Toolkit 0.19.0 or newer, so a setting changed on the Mod Manager's Mods screen always takes effect without a restart.
    • Made for Survival Log 1.1.20719.
  5. 0.1.7Game 1.1.20719
    • The Mod Manager's Mods screen links to this mod's GitHub page and changelog.
    • Made for Survival Log 1.1.20719.
  6. 0.1.6Game 1.1.20719
    • The Small's and Medium's glowing light beam now starts at their own light bar too. 0.1.5 moved only the light itself, so the beam you see still came from high up.
    • The Large's lights are back where they were in 0.1.4, low by the water, after 0.1.5 lifted them to the top where they lit nothing.
    • Made for Survival Log 1.1.20719.
  7. 0.1.5Game 1.1.20719
    • The Small and Medium can now be crafted in any of the 8 colours, like the Large: pick a colour on the recipe card and one dye is added to the materials. Each coloured package has its own icon.
    • The Small's and Medium's grow light now shines from their own light bar. Before, it came from much higher up, where the Large's bar is.
    • The big pots for medium and large crops sit on a smaller plate, so the water shows around them as it does around the small pots.
    • A dye can no longer be one of a station's Materials, since picking a colour adds one.
    • Made for Survival Log 1.1.20719.
  8. 0.1.4Game 1.1.20719
    • The Small and Medium recipes can now be crafted. Before, they showed at the workbench but stayed locked.
    • Planting level unlocks the stations: the Small at level 3, the Medium at 4 and the Large at 5. A run already past a level gets the recipe when the save loads.
    • Getting the Large's recipe, by its level or by the Hydroponic Cultivation talent, unlocks the Small and Medium too.
    • New settings: UnlockLevel for each station. 0 turns the level unlock off for that station.
    • Made for Survival Log 1.1.20719.
  9. 0.1.3Game 1.1.20719
    • Each station's pots now change with what is planted: a pot in every bay for small plants, one big pot over two bays for a medium plant, and one over all four for a large plant. Corn, watermelon and other large crops grow in the middle of their pot instead of over the bay walls.
    • The grow lights hang higher, so a fully grown crop fits under them: the tallest small crop in the Small, the tallest medium crop in the Medium, and corn in the Large.
    • Made for Survival Log 1.1.20719.
  10. 0.1.2Game 1.1.20151
    • With the Mod Manager, each station's Materials shows as item cards with a picker, and the station's package beside them with its pieces, weight and value.
    • Made for Survival Log 1.1.20151.
  11. 0.1.1Game 1.1.20151
    • A change to GrowthBoost now reaches plants already growing, keeping the growth they have made.
  12. 0.1.0Game 1.1.20151
    • First build: a Small and a Medium Hydroponic Station, each with its own model and icon, and a new look for the game's Hydroponic Station (Large).
    • Made for Survival Log 1.1.20151.

Help

Known issues

A Large station already placed takes its new look, or its old one, the next time the save loads. The dyed Large packages keep the game's icon.

Get Mod Manager to set up all your mods in game | Open the Survival Log wiki for items, recipes and maps

Found a bug?

Found a bug or have an idea? Come say hi on the Core Directive Discord, or post in the Posts tab on Nexus. For bugs, please include BepInEx\LogOutput.log.
To reach me directly, message exiled.dev on Discord, you can find me in the official Survival Log Discord. I'm also on X as @AnExiledDev.