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While treating a wound, if Hungry

处理伤口时(饥饿)

While treating a wound, if you are Hungry: 50% of the time, then no other thought while doing things for 2 hours.

These beat the plain lines for this activity. If another state's set also passes its roll, one is picked by priority, so the worse state usually wins.

Details3

You say one of these

3
  • "Wish I could do something about this hunger..."
  • "My hands are shaking a bit. Probably low blood sugar."
  • "Being hungry feels worse than being injured."

From the game files1

ThinkActionType 10016

ID10016
BuffID1001
BuffPower50
ActionType6
Rate0.5
TypeCD7200
RandomThink["Think10016_1","Think10016_2","Think10016_3"]