While treating a wound, if you are Hungry: 50% of the time, then no other thought while doing things for 2 hours.
These beat the plain lines for this activity. If another state's set also passes its roll, one is picked by priority, so the worse state usually wins.
Details3
You say one of these
3- "Wish I could do something about this hunger..."
- "My hands are shaking a bit. Probably low blood sugar."
- "Being hungry feels worse than being injured."
From the game files1
ThinkActionType 10016
| ID | 10016 |
|---|---|
| BuffID | 1001 |
| BuffPower | 50 |
| ActionType | 6 |
| Rate | 0.5 |
| TypeCD | 7200 |
| RandomThink | ["Think10016_1","Think10016_2","Think10016_3"] |