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While treating a wound, if Critical

处理伤口时(垂危)

While treating a wound, if you are Critical: 50% of the time, then no other thought while doing things for 1 hour.

These beat the plain lines for this activity. If another state's set also passes its roll, one is picked by priority, so the worse state usually wins.

Details3

You say one of these

3
  • "It's hopeless... not worth the effort."
  • "Too late..."
  • "Even the pain is fading..."

From the game files1

ThinkActionType 10076

ID10076
BuffID1007
BuffPower500
ActionType6
Rate0.5
TypeCD3600
RandomThink["Think10076_1","Think10076_2","Think10076_3"]