混凝土路障
浇筑混凝土制成的厚重路障。和沙包一样挡住丧尸,但耐久 1500(沙包 600),每个维修零件修复 300。

浇筑混凝土制成的厚重路障。和沙包一样挡住丧尸,但耐久 1500(沙包 600),每个维修零件修复 300。
丧尸能挤过去,但它每 2 秒割伤范围内最多 6 只丧尸,造成 1 点伤害,并让它们减速 40%,持续 4 秒。
平铺在地上。丧尸走过时每 2 秒受到 3 点伤害,一次最多 6 只。
需要供电。会转向 4 米内的一只丧尸,每 1.5 秒射击一次,造成 8 点伤害;耐久低于一半时停止工作,修好后恢复。
需要供电。每 3 秒电击 3 米内最多 8 只丧尸,造成 18 点伤害并让它们减速 2 秒。
和沙包等防御设施一样,丧尸会攻击它们,维修零件可以修复,也会计入下一次围攻的规模。每种都有自己的模型和图标。
浇筑混凝土制成的厚重路障。和沙包一样挡住丧尸,但耐久 1500(沙包 600),每个维修零件修复 300。
丧尸能挤过去,但它每 2 秒割伤范围内最多 6 只丧尸,造成 1 点伤害,并让它们减速 40%,持续 4 秒。
平铺在地上。丧尸走过时每 2 秒受到 3 点伤害,一次最多 6 只。
需要供电。会转向 4 米内的一只丧尸,每 1.5 秒射击一次,造成 8 点伤害;耐久低于一半时停止工作,修好后恢复。
需要供电。每 3 秒电击 3 米内最多 8 只丧尸,造成 18 点伤害并让它们减速 2 秒。
和沙包等防御设施一样,丧尸会攻击它们,维修零件可以修复,也会计入下一次围攻的规模。每种都有自己的模型和图标。
学会任意一个游戏自带的防御设施配方后,配方就会出现在工作台上,并随防御技能等级解锁:混凝土路障、铁丝网和钉板 2 级,射钉炮塔 3 级,特斯拉线圈 5 级。材料是铁皮、铁丝、铁棍和电器元件。
耐久、伤害、间隔、范围、目标数、减速、耗电、维修、围攻规模、解锁等级和材料都可以在 Mod Manager 的「模组」界面里设置,改动对已经摆好的防御设施也生效。
游戏会把每种防御设施存成它所依据的游戏防御设施,所以移除本模组后存档仍能读取。移除前要先做一步,见下方「卸载」。
所有名称和说明都有中文和英文。
学会任意一个游戏自带的防御设施配方后,配方就会出现在工作台上。以下是默认值,材料和等级都可以修改。
混凝土路障:4 个铁皮和 1 根铁棍,防御 2 级。
铁丝网:3 个铁皮和 2 卷铁丝,防御 2 级。
钉板:2 个铁皮和 1 根铁棍,防御 2 级。
射钉炮塔:1 个电器元件、1 根铁棍和 3 个铁皮,防御 3 级。
特斯拉线圈:2 个电器元件、3 卷铁丝和 2 个铁皮,防御 5 级。
Survival Log 1.1.20719。游戏更新后,在模组更新前可能无法使用。
BepInEx for Survival Log,请先安装。
Exiled's Toolkit 0.19.0 或更新版本。没有它本模组不会加载。它让在 Mod Manager 的「模组」界面改动的设置无需重启游戏即可生效。
BepInEx\config\com.dev.survivallog.defensesexpanded.cfg在 Mod Manager 的「模组」界面修改,或在游戏关闭时编辑这个文件。[BarbedWire]1 to 20000.BepInEx\LogOutput.log saying why.1 to 5000.0.5 is half. The game uses 0.5 for its Sandbags and 0.8 for its Mechanical Chainsaw. Any value from 0 to 2.0 to 50.0 needs no level. The game's Electric Trap needs level 3 and its Mechanical Chainsaw level 4. Any value from 0 to 5.0 to 500.0.1 to 60.0.1 to 10.1 to 50.0 does not slow them. The game's Electric Trap slows by 50. Any value from 0 to 90.0 to 60.[ConcreteBarrier]1 to 20000.BepInEx\LogOutput.log saying why.1 to 5000.0.5 is half. The game uses 0.5 for its Sandbags and 0.8 for its Mechanical Chainsaw. Any value from 0 to 2.0 to 50.0 needs no level. The game's Electric Trap needs level 3 and its Mechanical Chainsaw level 4. Any value from 0 to 5.[NailGunTurret]1 to 20000.BepInEx\LogOutput.log saying why.1 to 5000.0.5 is half. The game uses 0.5 for its Sandbags and 0.8 for its Mechanical Chainsaw. Any value from 0 to 2.0 to 50.0 needs no level. The game's Electric Trap needs level 3 and its Mechanical Chainsaw level 4. Any value from 0 to 5.0 to 500.0.1 to 60.0.1 to 10.1 to 50.0 lets it work with no power at all. The game's Electric Trap draws 3 and its Mechanical Chainsaw 5. Any value from 0 to 50.0 to 50.0.5 is half. 0 keeps it working until it breaks. The game's Mechanical Chainsaw uses 0.5. Any value from 0 to 0.95.[SpikePlate]1 to 20000.BepInEx\LogOutput.log saying why.1 to 5000.0.5 is half. The game uses 0.5 for its Sandbags and 0.8 for its Mechanical Chainsaw. Any value from 0 to 2.0 to 50.0 needs no level. The game's Electric Trap needs level 3 and its Mechanical Chainsaw level 4. Any value from 0 to 5.0 to 500.0.1 to 60.0.1 to 10.1 to 50.[TeslaCoil]1 to 20000.BepInEx\LogOutput.log saying why.1 to 5000.0.5 is half. The game uses 0.5 for its Sandbags and 0.8 for its Mechanical Chainsaw. Any value from 0 to 2.0 to 50.0 needs no level. The game's Electric Trap needs level 3 and its Mechanical Chainsaw level 4. Any value from 0 to 5.0 to 500.0.1 to 60.0.1 to 10.1 to 50.0 does not slow them. The game's Electric Trap slows by 50. Any value from 0 to 90.0 to 60.0 lets it work with no power at all. The game's Electric Trap draws 3 and its Mechanical Chainsaw 5. Any value from 0 to 50.0 to 50.0.5 is half. 0 keeps it working until it breaks. The game's Mechanical Chainsaw uses 0.5. Any value from 0 to 0.95.[Uninstall]DefensesExpanded.dll. BepInEx\LogOutput.log says what was changed. Turning it off again does not turn the packages back.没有符合的设置。
SurvivalLog.exe 所在的文件夹)。压缩包里带有 BepInEx 文件夹,DLL 会自动放到正确位置。如果提示合并文件夹,选择合并。解压后应为:C:\Program Files (x86)\Steam\steamapps\common\Survival Log\BepInEx\plugins\DefensesExpanded.dllSurvival Log\
├─ SurvivalLog.exe
└─ BepInEx\
├─ plugins\
│ └─ DefensesExpanded.dll
└─ config\
└─ com.dev.survivallog.defensesexpanded.cfg (首次启动时生成)
与 Nexus 上相同的压缩包,从本站下载,无需账号。解压到游戏文件夹即可。
DefensesExpanded-0.2.1.zip (14.6 MB)
SHA-256 f1077071d189fc8ece60b7a886d12acec806257febc8c554a156b77a12ca8499
没有本模组时,背包和储物里的防御设施包裹会丢失,所以请先打开 UninstallPrep 并读取存档:所有防御设施包裹都会变成它所依据的游戏防御设施的包裹。存档并退出,再从 BepInEx\plugins 文件夹中删除 DefensesExpanded.dll。每个想保留的存档都要这样做一次。
可以在游戏内 Mod Manager 的「模组」界面修改,也可以在游戏关闭时编辑 BepInEx\config\com.dev.survivallog.defensesexpanded.cfg。配置文件中每项设置都有中文说明,完整说明见 CONFIG.md(英文)。所有设置都即时生效。
更新日志只有英文版。
Materials description now says each item can count up to 99.UnlockLevel setting for each defense changes it.Materials shows as item cards with a picker, and the defense's package beside them with its pieces, weight and value.PowerCost between 0 and more now applies right away: the defense joins or leaves the power grid without a reload.Health moves it, and the defense keeps the same share of its health.UninstallPrep on, a placed Concrete Barrier is saved with no more health than Sandbags can hold.新防御设施不能染色,每种都使用所依据的游戏防御设施的音效。
获取 Mod Manager,在游戏里设置所有模组。打开 Survival Log 维基,物品、配方、地图一查就有。
发现 bug 或有好点子?欢迎来 Core Directive Discord 打个招呼,或在Nexus 页面的「Posts」标签里发帖。报告 bug 时,请附上 BepInEx\LogOutput.log。
想直接联系我,可以在 Discord 上给 exiled.dev 发消息,我在 Survival Log 官方 Discord 里。也可以在 X 上找我:@AnExiledDev。