Light 1, cold 1.
Crops outdoors and in a sunroom get light 1, indoors 0.5, the basement none. Solar panels make ×1 power.
A crop gets frost when the cold left after the room's warmth and its planter's heat is above what it takes. Outdoors that means any crop that takes less than 1.
How often it comes
Story: share of the 100-day schedule
| Extreme Weather level | Of all hours | In days |
|---|---|---|
| Weather calendar, level 1 | <1% | about 1 days |
| Weather calendar, level 3 | 16% | about 16 days |
| Weather calendar, level 4 | 31% | about 31 days |
Endless: chance each day
| When | Chance a day |
|---|---|
| Tiers 2-3 | 8% |
| Tiers 4-6 | 12% |
| Tiers 10-40 | 9% |
| During Cold Wave Strikes | 20% |
Crops in this weather
38Light 1, cold 1. In a plain pot with no heater, without skill bonuses.
| Crop | Interior | Sunroom | Terrace | Cold Storage | Basement |
|---|---|---|---|---|---|
| Too dark | Too dark | Too dark | Frost | Too dark | |
| Too dark | Too dark | Too dark | Too dark | Too dark | |
| Too dark | Too dark | Frost | Frost | Too dark | |
| Too dark | Grows | Grows | Too dark | Too dark | |
| Too dark | Grows | Grows | Frost | Too dark | |
| Too dark | Too dark | Too dark | Frost | Too dark | |
| Too dark | Too dark | Too dark | Too dark | Too dark | |
| Too dark | Grows | Grows | Frost | Too dark | |
| Too dark | Grows | Grows | Too dark | Too dark | |
| Too dark | Grows | Frost | Frost | Too dark | |
| Too dark | Too dark | Frost | Frost | Too dark | |
| Too dark | Too dark | Frost | Frost | Too dark | |
| Too dark | Too dark | Too dark | Frost | Too dark | |
| Too dark | Too dark | Frost | Frost | Too dark | |
| Grows | Grows | Grows | Frost | Grows | |
| Too dark | Too dark | Too dark | Frost | Too dark | |
| Too dark | Grows | Grows | Too dark | Too dark | |
| Grows | Grows | Grows | Frost | Grows | |
| Grows | Grows | Grows | Frost | Grows | |
| Grows | Grows | Grows | Grows | Grows | |
| Too dark | Too dark | Too dark | Too dark | Too dark | |
| Too dark | Grows | Grows | Too dark | Too dark | |
| Grows | Grows | Grows | Frost | Grows | |
| Too dark | Too dark | Too dark | Frost | Too dark | |
| Too dark | Too dark | Too dark | Frost | Too dark | |
| Grows | Grows | Grows | Frost | Grows | |
| Too dark | Grows | Grows | Frost | Too dark | |
| Too dark | Too dark | Too dark | Frost | Too dark | |
| Too dark | Too dark | Too dark | Frost | Too dark | |
| Grows | Grows | Grows | Frost | Grows | |
| Too dark | Grows | Grows | Too dark | Too dark | |
| Grows | Grows | Frost | Frost | Grows | |
| Too dark | Too dark | Too dark | Frost | Too dark | |
| Too dark | Too dark | Too dark | Frost | Too dark | |
| Too dark | Too dark | Too dark | Frost | Too dark | |
| Too dark | Too dark | Too dark | Frost | Too dark | |
| Too dark | Too dark | Frost | Frost | Too dark | |
| Grows | Grows | Grows | Frost | Grows |
From the game files1
Weather 4
| ID | 4 |
|---|---|
| Name | Weather_Name_4 |
| Name_Local | 轻度寒潮 |
| LightValue | 1 |
| ColdValue | 1 |
| Weight | 10 |
| Web_Icon | ../../Res/icon/icon_line_weather_24.png |
| Anim | ["Scene_AfterTheDisaster03_Snow_qingdu","Scene_AfterTheDisaster03_Snow_qingdu","Scene_WarehouseAfter03_Snow_Mild",""] |
| GameLightName | GameLight_SnowDay |
| WindValue | 0.3 |