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A Pack Bears Down

一群压过来了

When it hits

When the story calls it on the Warehouse Manager's run

Part of Lured Horde, starts with A Pack Bears Down.

The same wave on the other runs: Wage Slave, Student

Who comes, and where

58 zombies: 34 door · 24 window, over 24h.

Every zombie in it has ×1.94 HP, bites ×8 as hard, bites ×1.1 as often, on top of the horde setting.

At the door 34

ZombieHow manyAt onceHP eachBite
Office Worker Zombie842528
Barefoot Zombie531558
Worker Zombie4338816
Crawler Zombie421948
Nurse Zombie422138
Neighbor Zombie421758
Soldier Zombie3242732
Hulk Zombie2297064

At the window 24

ZombieHow manyAt onceHP eachBite
Office Worker Zombie632528
Nurse Zombie422138
Barefoot Zombie421558
Worker Zombie3238816
Crawler Zombie321948
Neighbor Zombie221758
Soldier Zombie2142732

What beating it pays

A wave's total HP sets its reward tier. Each tier pays its reward, and the zombies you kill leave loot on the ground.

Zombie Horde IntensityTotal HPReward
Weak11,914Tier 3
Standarddefault15,857Tier 4
Strong19,828Tier 4
Very Strong23,778Tier 4

The game also adjusts each wave to how ready your home is (doors, defenses, supplies and how the last wave went), so the HP here is the starting point.

From the game files2

TowerWave 4015

ID4015
EventID62881
OwnerCrisisID211
ZombieTypeList[9108,9104,9102,9109,9103,9106,9101,9107]
ZombieCountList[2,3,4,4,8,4,4,5]
MaxAliveCount[2,2,3,2,4,2,2,3]
ChargeThreshold0.2
TargetSlotTypes[8]
AttackMultiplier8
HpMultiplier1.94
AttackSpeedMultiplier1.1
SpawnAnchorZombieSpawn_01
DurationHours24
SpawnInterval2

TowerWave 4016

ID4016
EventID62881
OwnerCrisisID211
ZombieTypeList[9102,9109,9103,9106,9101,9107,9104]
ZombieCountList[3,3,6,4,2,4,2]
MaxAliveCount[2,2,3,2,2,2,1]
ChargeThreshold0.2
TargetSlotTypes[9]
AttackMultiplier8
HpMultiplier1.94
AttackSpeedMultiplier1.1
SpawnAnchorZombieSpawn_02
DurationHours24
SpawnInterval2