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While walking around, if Critical

走动时(垂危)

While walking around, if you are Critical: 50% of the time, then no other thought while doing things for 1 hour.

These beat the plain lines for this activity. If another state's set also passes its roll, one is picked by priority, so the worse state usually wins.

Details3

You say one of these

3
  • "Paralyzed..."
  • "Is this where I die?"
  • "Can't move another step..."

From the game files1

ThinkActionType 10077

ID10077
BuffID1007
BuffPower500
ActionType7
Rate0.5
TypeCD3600
RandomThink["Think10077_1","Think10077_2","Think10077_3"]