While treating a wound, if you are Starving: 50% of the time, then no other thought while doing things for 1 hour.
These beat the plain lines for this activity. If another state's set also passes its roll, one is picked by priority, so the worse state usually wins.
Details3
You say one of these
3- "I need... food..."
- "I'm about to starve to death."
- "I can feel my life slipping away."
From the game files1
ThinkActionType 10026
| ID | 10026 |
|---|---|
| BuffID | 1002 |
| BuffPower | 200 |
| ActionType | 6 |
| Rate | 0.5 |
| TypeCD | 3600 |
| RandomThink | ["Think10026_1","Think10026_2","Think10026_3"] |