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Standard

标准

Survival Consumption at Standard: Consumption remains unchanged

Used by Standard Survival (default), Potential Peril, Under Siege.

Details4

Every level of Survival Consumption

4
LevelWhat it does
LenientReduced consumption, faster Life regeneration
Satiety drops 25% slower. Morale settles 10 higher. Life comes back on its own 25% faster. Food and medicine give 25% more Life. Only for the character you play.
StandardConsumption remains unchanged
StrictIncreased consumption, Life regeneration halved
Satiety drops 25% faster. Morale settles 10 lower. Life comes back on its own half as fast. Food and medicine give 25% less Life. Only for the character you play.
BrutalGreatly increased consumption, Life no longer regenerates
Satiety drops 50% faster. Morale settles 25 lower. Life never comes back on its own. Food and medicine give 50% less Life. Only for the character you play.

From the game files1

DifficultyParam 32

ID32
ParamType3
Level2
ParamNameDifficultyParam_ParamName_32
ParamName_Local生存消耗
LevelNameDifficultyParam_LevelName_32
LevelName_Local标准
EffectDescDifficultyParam_EffectDesc_32
EffectDesc_Local消耗维持原样