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Task scoped tag owners (DynamicEventManager)

代码常量 DynamicEventManager._taskScopedTagOwners

A list written into the game's code instead of its data tables. The game uses it as it stands; nothing here is something you collect or unlock.

In the code: Battle.Logic.DynamicEventManager._taskScopedTagOwners

The list, in the game's order

24
WatchTelescopeChoice - Looking OutsideChoice - Looking OutsideChoice - Looking OutsideChoice - Looking Outside
TidyUpItemsChoice - Organize SuppliesChoice - Organize SuppliesChoice - Organize SuppliesChoice - Organize Supplies
LookOutWindowsLook Outside[Story] Hunting for Clues40742401095140152742627426140161742
ListenRadioEmergency Broadcast400205202062020
TidyUpBooksFreedom to Read407465274662746
FixWorkDeskRepair Workbench400135201362013
OldClassTrade_ActiveHear him outHear him out
MakeMarkAct[Story] Craft a Rescue Beacon401105140261402
SetMarkAct[Story] Place the Beacon40111
SMALL_GOAL_ACTIVE[Main Quest] Supply Exchange
WindowsillInUse[Main Quest] Supply Exchange
StudyWorkDesk400315203162031
TAG_SATDISH_MISALIGNED519715197251973
TAG_CELLAR_BLOCKED40420515034041751512
CRISIS_RATINFEST_ACTIVE40643526436264348120
FixFloorStack61735
FixHutDraft61744
FixVise40802
TAG_BASKET_ROPE_TASK40823
DroneCoordPendingDeploy Drone
TAG_QUESTITEM_909041019
TAG_QUESTITEM_909141023
TAG_QUESTITEM_909241027
TAG_QUESTITEM_9093Aid: The Admissions List

Also named in it

24

Repair WorkbenchEmergency BroadcastFigure It Out Yourself[Story] Hunting for Clues[Story] Craft a Rescue Beacon[Story] Place the BeaconUnlock BasementRat InfestationLook OutsideFreedom to ReadJammed ViseThe Afternoon We Replaced the RopeRequest: The Family PhotoRequest: The Child's Plush ToyRequest: The Hearing AidSearch for Rescue CluesCraft Rescue BeaconClear BasementMisaligned DishLoose BracketMoisture-Damaged Satellite DishThe bags on the floorTighten the window latchDraft in the North Room