How to unlock
Opens at Cooking Lv 1.
What goes in
Any ingredient of each kind works. Takes 0 pot slots.
The four qualities
Every pot comes out as one of these. The better the roll, the better the dish.
| Score needed | below 100 | 100+ | 100+ | 100+ |
|---|---|---|---|---|
| When eaten | Satiety +2 | Satiety +2 | Satiety +2 | Satiety +2 |
| Taste | 1 | 1 | 1 | 1 |
| Price | 1 | 1 | 1 | 1 |
| Trade value | 2 | 2 | 2 | 2 |
What it's for4
How to cook it Perfect
- Every pot rolls a score from your cooking level's lowest roll up to 100, then adds the bonuses below. 100 or more is Perfect.
- Fresh ingredients: +10. Any ingredient going off: -20 instead.
- A better stove:
Electric Oven +5
Large Stove +5 Stove +5 - Seasoning in the pot's free slots: +18 for the first, then +9, +5, +2. This dish leaves 5 free slots on the Electric Oven.
| Cooking | Lowest roll | Fresh, no seasoning | Best setup (+50) |
|---|---|---|---|
| Lv 0 (not yet) | 0 | 11% | 50% |
| Lv 1 | 10 | 12% | 56% |
| Lv 2 | 25 | 14% | 67% |
| Lv 3 | 40 | 18% | 84% |
| Lv 4 | 55 | 24% | 100% |
| Lv 5 | 70 | 35% | 100% |
Practice Makes Perfect plans raise the Perfect chance further (+15% each); the table leaves them out. A seasoning can also make the pot match a different recipe that uses more ingredients.
Practice Makes Perfect I
Practice Makes Perfect II
Practice Makes Perfect III
Stoves that cook it
7| Stove | Pot slots | Quality bonus | Time | Free for seasoning |
|---|---|---|---|---|
| 4 | 0 | 20m | 4 | |
| 5 | +5 | 17m | 5 | |
| 4 | 0 | 20m | 4 | |
| 5 | +5 | 17m | 5 | |
| 3 | 0 | 20m | 3 | |
| Stove | 5 | +5 | 17m | 5 |
| 3 | 0 | 20m | 3 |
Talents that help
11| Talent | Kind | What it does |
|---|---|---|
| Ability (between runs) | +1 Lv / +2 Lv | |
| Ability (between runs) | ||
| Survival plan | +15% chance to create a Perfect Meal when cooking. | |
| Survival plan | Cooking time -30%. | |
| Survival plan | Consuming Perfect quality dishes restores +3 Morale. | |
| Survival plan | Recovery effects +5% when consuming dishes you have cooked. | |
| Survival plan | Cooking XP +25%. | |
| Survival plan | -20% Fuel consumption when cooking with fuel stoves. | |
| Survival plan | Creative cooking (based on ingredient combinations, not fixed recipes) adds +5 to dish quality. | |
| Survival plan | Creative cooking dishes are guaranteed to be at least mid-tier quality. | |
| Survival plan | Creative cooking dishes are guaranteed to be at least high-tier quality |
Trap bait
Counts as Balanced Bait (Soft Drinks) when you put it in a trap.
Goes in: Live Capture CageIron Animal TrapAuto Trap CageSimple MousetrapSimple Bird Net
Details1
Keeping it
Spoils after 3 days. After 7.5 days it rots into
Basic Fertilizer.
From the game files7
CookingRecipe 100
| ID | 100 |
|---|---|
| RecipeName | CookingRecipe_RecipeName_100 |
| RecipeName_Local | 黑暗料理 |
| PerfectItemID | 8100 |
| GoodItemID | 8100 |
| NormalItemID | 8100 |
| FailItemID | 8100 |
| QualityMap | [0,100,100,100] |
| CookTime | 1200 |
| SatietyStandard | 32 |
| CookExp | 50 |
| show_level | -1 |
| craft_level | 1 |
| discovery_exp | 50 |
Item 8100
| ID | 8100 |
|---|---|
| ItemName | Item_ItemName_8100 |
| ItemName_Local | 黑暗料理 |
| ItemDes1 | Item_ItemDes1_8100 |
| ItemDes1_Local | 无法辨认的食物 |
| ValueDisplay1 | 2 |
| StackLimit | 1 |
| Category | 1 |
| FoodTag1 | 3 |
| Size | [1,1] |
| price | 1 |
| weight | 300 |
| Life | 3 |
| IT_Rot_Threshold | 2.5 |
| It_Rot_Product_Id | [15501] |
| Taste | 1 |
| Icon | Assets/RuntimeAssets/Texture/Food/UI_Item_Icon_Food_heianliaoli |
| WebIcon | ../../Res/Food/UI_Item_Icon_Food_heianliaoli.png |
| Model | Assets/RuntimeAssets/Prefabs/Furniture/P_Food_001_S1_M01 |
| TradeValue | 2 |
| RecommendWeight | 2 |
| UseAction | 100008100 |
Item 8100
| ID | 8100 |
|---|---|
| ItemName | Item_ItemName_8100 |
| ItemName_Local | 黑暗料理 |
| ItemDes1 | Item_ItemDes1_8100 |
| ItemDes1_Local | 无法辨认的食物 |
| ValueDisplay1 | 2 |
| StackLimit | 1 |
| Category | 1 |
| FoodTag1 | 3 |
| Size | [1,1] |
| price | 1 |
| weight | 300 |
| Life | 3 |
| IT_Rot_Threshold | 2.5 |
| It_Rot_Product_Id | [15501] |
| Taste | 1 |
| Icon | Assets/RuntimeAssets/Texture/Food/UI_Item_Icon_Food_heianliaoli |
| WebIcon | ../../Res/Food/UI_Item_Icon_Food_heianliaoli.png |
| Model | Assets/RuntimeAssets/Prefabs/Furniture/P_Food_001_S1_M01 |
| TradeValue | 2 |
| RecommendWeight | 2 |
| UseAction | 100008100 |
Item 8100
| ID | 8100 |
|---|---|
| ItemName | Item_ItemName_8100 |
| ItemName_Local | 黑暗料理 |
| ItemDes1 | Item_ItemDes1_8100 |
| ItemDes1_Local | 无法辨认的食物 |
| ValueDisplay1 | 2 |
| StackLimit | 1 |
| Category | 1 |
| FoodTag1 | 3 |
| Size | [1,1] |
| price | 1 |
| weight | 300 |
| Life | 3 |
| IT_Rot_Threshold | 2.5 |
| It_Rot_Product_Id | [15501] |
| Taste | 1 |
| Icon | Assets/RuntimeAssets/Texture/Food/UI_Item_Icon_Food_heianliaoli |
| WebIcon | ../../Res/Food/UI_Item_Icon_Food_heianliaoli.png |
| Model | Assets/RuntimeAssets/Prefabs/Furniture/P_Food_001_S1_M01 |
| TradeValue | 2 |
| RecommendWeight | 2 |
| UseAction | 100008100 |
Item 8100
| ID | 8100 |
|---|---|
| ItemName | Item_ItemName_8100 |
| ItemName_Local | 黑暗料理 |
| ItemDes1 | Item_ItemDes1_8100 |
| ItemDes1_Local | 无法辨认的食物 |
| ValueDisplay1 | 2 |
| StackLimit | 1 |
| Category | 1 |
| FoodTag1 | 3 |
| Size | [1,1] |
| price | 1 |
| weight | 300 |
| Life | 3 |
| IT_Rot_Threshold | 2.5 |
| It_Rot_Product_Id | [15501] |
| Taste | 1 |
| Icon | Assets/RuntimeAssets/Texture/Food/UI_Item_Icon_Food_heianliaoli |
| WebIcon | ../../Res/Food/UI_Item_Icon_Food_heianliaoli.png |
| Model | Assets/RuntimeAssets/Prefabs/Furniture/P_Food_001_S1_M01 |
| TradeValue | 2 |
| RecommendWeight | 2 |
| UseAction | 100008100 |